You asked
How do I take my turn?
Answered counted as answeredAsked with: Mare Nostrum: Empiresbg-174785-en-1e
Settled. Play on.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 123 ms · ask 4926 ms · total 5050 ms
- single-flight (PR-5)
- queued 0 ms · generation 5050 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 4, "score": 0.032787, "snippet": "The Trade Leader plays an Exchange Marker of his choice, determining how many Resources (Commodities and/or Coins) each player must offer for trade. The Trade Leader now claims one Resource from those offered by another player. Then the player he took the Resource from claims a Resource from another", "headingPath": "Phase 2. Trade Resources (beginning with the Trade Leader) · Phase 4. Move and Battle (in order determined by the Military Leader) · Phase 5. Claim Leadership (simultaneous)", "sharpsignalDocId": 768}, {"page": 7, "score": 0.032258, "snippet": "At the end of each player's Build Phase turn, the player adjusts his Trade, Culture, and Military Track levels to reflect the Buildings and/or Units he has gained (5.0) , plus any Hero & Wonder Leader Bonuses he gained. Example: The Greek player built a Trireme and a Legendary City. He increases his", "headingPath": "3.2 Adjust Leader Tracks · 4. Move &Battle Phase · 4.1 Movement · 4.1.1 Sea Movement", "sharpsignalDocId": 768}, {"page": 9, "score": 0.031746, "snippet": "The Leader Tracks include the Trade Track, the Culture Track, and the Military Track. The Track Levels should always be correct for each player, since any Building, Unit, or Hero/Wonder Leader Bonus changes are immediately adjusted on the appropriate Leader Track. Note: If you have any doubt, you ca", "headingPath": "5. Claim leadership Phase", "sharpsignalDocId": 768}, {"page": 5, "score": 0.03125, "snippet": "Circe Legions placed on empty Caravan spaces collect their associated Resources. Hamilcar Doubles Pillage income (4.3.1) . Temple of Artemis Receives 1 extra Coin each round. The Colossus Receives 1 extra Commodity each round. A new Trade Leader takes possession of all 3 Exchange Markers . Each Exch", "headingPath": "2 Heroes and 2 Wonders give additional Resources: · 2.1 Play an Exchange Marker", "sharpsignalDocId": 768}, {"page": 9, "score": 0.030769, "snippet": "To be converted, a Province must be adjacent to or adjoining any of the Conqueror's other Provinces! Note: Capital City Provinces cannot be converted, so their Control Markers are printed on the map. The Conqueror may place one of his Legions on the opponent's Province Control Marker. He does not re", "headingPath": "4.3.3 Convert Provincial Control · 1 Hero affects Conversion: · 4.3.4 Adjust Leader Tracks · 4.3.5 Special Case: Capital City", "sharpsignalDocId": 768}, {"page": 11, "score": 0.030303, "snippet": "Leader Bonus 1 Trade, 2 Culture, 1 Military Phase 4: Move & Battle Once per round, you may immediately convert an opponent's Control Marker in the same round that you first occupy it by sacrificing the occupying legion (4.3.3) . Leader Bonus 1 Culture, 1 Military Phase 4: Move & Battle You may roll ", "headingPath": ". · queen of Sheba · RAMSES II · spartacus", "sharpsignalDocId": 768}, {"page": 10, "score": 0.029851, "snippet": "Example: Rome controls 3 Caravans and 2 Markets, thus its red Marker is placed on the level V Trade Track space. Greece controls 2 Caravans and 2 Markets, thus its green Marker is placed on the level IV Trade Track space. Babylon controls 3 Caravans and a Market, thus its purple Marker is placed on ", "headingPath": "5. Claim leadership Phase · 6. Victory Conditions · 6.1 Pyramids · 6.2 Five Heroes and/or Wonders · 6.3 Four Capital and/or Legendary Cities · 6.4 Leader Titles · …", "sharpsignalDocId": 768}, {"page": 11, "score": 0.029412, "snippet": "Starting hero Phase 4: Move & Battle Active All of your Legions add +1 to each of their Battle Die rolls when you are the Player . Starting hero Phase 3: Build substitute 1 Coin for a Commodity in each set of Commodities, and/or substitute 1 Commodity for a Coin in each set of Coins. Starting hero P", "headingPath": "caesar · cleopatra · You may: · hammurabi · hannibal · pericles · …", "sharpsignalDocId": 768}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 12, "quote": null, "headingPath": "/orn.003 Definitions", "sharpsignalDocId": 768}, {"page": 6, "quote": null, "headingPath": "3. Build Phase · ➢ Cleopatra may: · 1 Wonder can alter the storage rule: · 3.1 Build Rules", "sharpsignalDocId": 768}, {"page": 7, "quote": null, "headingPath": "3.2 Adjust Leader Tracks · 4. Move &Battle Phase · 4.1 Movement · 4.1.1 Sea Movement", "sharpsignalDocId": 768}, {"page": 5, "quote": null, "headingPath": "2.2 Trading Resources · 2.2.1 Uneven number of Resources taken", "sharpsignalDocId": 768}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 768 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 768 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.91629 of 1995 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Sep 5, 2026 01:20 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | Phase 2. Trade Resources (beginning with the Trade Leader) · Phase 4. Move and Battle (in order determined by the Military Leader) · Phase 5. Claim Leadership (simultaneous) | p.4 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 3.2 Adjust Leader Tracks · 4. Move &Battle Phase · 4.1 Movement · 4.1.1 Sea Movement | p.7 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 5. Claim leadership Phase | p.9 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 2 Heroes and 2 Wonders give additional Resources: · 2.1 Play an Exchange Marker | p.5 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 4.3.3 Convert Provincial Control · 1 Hero affects Conversion: · 4.3.4 Adjust Leader Tracks · 4.3.5 Special Case: Capital City | p.9 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | . · queen of Sheba · RAMSES II · spartacus | p.11 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 5. Claim leadership Phase · 6. Victory Conditions · 6.1 Pyramids · 6.2 Five Heroes and/or Wonders · 6.3 Four Capital and/or Legendary Cities · 6.4 Leader Titles · … | p.10 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | caesar · cleopatra · You may: · hammurabi · hannibal · pericles · … | p.11 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 27 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 7. Heroes and Wonders · 8. Diplomacy · Build · Q: Am I limited to how many Units I can build? · Move and Battle | p.10 | #18 | 0.013158 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #2 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 1 Wonder and 4 Heroes can affect Battles: · 4.2.1 At War · 4.3 Conquests | p.8 | #20 | 0.012821 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #3 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | p.3 | #15 | 0.013699 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #4 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 2.2 Trading Resources · 2.2.1 Uneven number of Resources taken | p.5 | #11 | 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #5 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | caesar · cleopatra · You may: · hammurabi · hannibal · pericles · … | p.11 | #8 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 3. Build Phase · ➢ Cleopatra may: · 1 Wonder can alter the storage rule: · 3.1 Build Rules | p.6 | #17 | 0.013333 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | /orn.003 Definitions | p.12 | #10 | 0.028158 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #8 | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 3.2 Adjust Leader Tracks · 4. Move &Battle Phase · 4.1 Movement · 4.1.1 Sea Movement | p.7 | #2 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | /orn.003 Definitions | p.12 | no quote on the wire |
| [2] | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 3. Build Phase · ➢ Cleopatra may: · 1 Wonder can alter the storage rule: · 3.1 Build Rules | p.6 | no quote on the wire |
| [3] | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 3.2 Adjust Leader Tracks · 4. Move &Battle Phase · 4.1 Movement · 4.1.1 Sea Movement | p.7 | no quote on the wire |
| [4] | RULEBOOK Mare Nostrum: Empires — Rulebook (corpus doc 768) | 2.2 Trading Resources · 2.2.1 Uneven number of Resources taken | p.5 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 123 ms · first delta 2121 ms · total 5050 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 123 ms · ask 4926 ms · gateway work 5050 ms · total 5050 ms
- tokens in (the prompt the answerer read)
- 4434
- tokens out (what the answerer generated)
- 560
- tok/sec
- 199.2 tok/sec — 560 output tokens in 2.811 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 12s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 3s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 702), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.