You asked
How do I play?
Answered counted as answeredAsked with: Majesty: For the Realmbg-230080-en-1e
That's the page. Back to the table.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 208 ms · ask 4602 ms · total 4813 ms
- single-flight (PR-5)
- queued 0 ms · generation 4813 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 1, "score": 0.048916, "snippet": "In Majesty: For the Realm , you are competing for the crown by establishing the wealthiest realm. To do so, you must enlist the help of your citizens, who bring special skills with them. But you must act with prudence, for your opponents will always be working to snatch the most valuable citizens be", "headingPath": "INTRODUCTION · ABOUT THESE RULES", "sharpsignalDocId": 1083}, {"page": 8, "score": 0.047163, "snippet": "After you have played a few times with the location cards on side A, you are ready to try side B. To do this, flip over your location cards so that side B is faceup during setup. On side B, the locations become more risky, but also more rewarding, and you must make your decisions with greater care. ", "headingPath": "Side B · Mixing Sides A and B · Customizing the Character Deck · Acknowledgments From the Designer · From Hans im Glück", "sharpsignalDocId": 1083}, {"page": 3, "score": 0.047123, "snippet": "2A Shuffle a number of worker cards equal to the number of players (ensuring that the card with the knight is among them) and deal one to each player. Place this card faceup above your location cards. Then, each player places 5 meeples on his or her worker card. The player who has the worker card wi", "headingPath": "SETUP · BASICS · GAMEPLAY", "sharpsignalDocId": 1083}, {"page": 5, "score": 0.045928, "snippet": "After you place a character at its location, resolve that location's abilities from top to bottom. Abilities typically provide points and/or meeples based on which characters are currently in your realm. Some locations have special abilities written on a signpost, which are explained on the next pag", "headingPath": "Resolving Abilities · End of Turn", "sharpsignalDocId": 1083}, {"page": 7, "score": 0.032258, "snippet": "When all players have exactly 12 characters in their realm, the game ends, and final scoring begins. Each player follows these steps: For each character in your Infirmary, you lose 1 point. Then return those cards to the box; they are no longer part of your realm. Count the number of your locations ", "headingPath": "FINAL SCORING · 1. Infirmary · 2. Variety · 3. Majority · Claim the Crown", "sharpsignalDocId": 1083}, {"page": 4, "score": 0.031746, "snippet": "At the start of your turn, choose one character card to take from the display. The character card farthest from the deck is in the front space of the display, and the character card nearest to the deck is in the back space . The character card in the front space is always free to take. To take a car", "headingPath": "Taking a Card · Gaining Meeples · Placing Characters · Split Character Cards · YOUR TURN", "sharpsignalDocId": 1083}, {"page": 2, "score": 0.029851, "snippet": "2 SETUP Arrange your location cards in front of you with side A faceup, in ascending order from left to right. Leave some space below each location to place your character cards. 1B 1A+1B 2A+2B 3 3 42A 2A Location cards have a number and a letter in the bottom-left corner. There are eight locations,", "headingPath": "", "sharpsignalDocId": 1083}, {"page": 8, "score": 0.02967, "snippet": "Game Design: Marc André Game Development: Hans im Glück Team Technical Editing: James Meier Cover & Interior Art: Anne Heidsieck Image Layout & 3D Rendering: Andreas Resch Publisher: Steven Kimball Playtesters: Gregor Abraham, Bernd Argesheimer, Silke Bansemer, Johanna & Rita Dorra, Laurin & Luca Do", "headingPath": "Credits · SUMMARY", "sharpsignalDocId": 1083}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 2, "quote": null, "headingPath": "", "sharpsignalDocId": 1083}, {"page": 2, "quote": null, "headingPath": "SETUP", "sharpsignalDocId": 1083}, {"page": 3, "quote": null, "headingPath": "SETUP · BASICS · GAMEPLAY", "sharpsignalDocId": 1083}, {"page": 6, "quote": null, "headingPath": "SPECIAL ABILITIES · Defend · Attack · Heal Top Card · Game End Only", "sharpsignalDocId": 1083}, {"page": 5, "quote": null, "headingPath": "Resolving Abilities · End of Turn", "sharpsignalDocId": 1083}, {"page": 7, "quote": null, "headingPath": "FINAL SCORING · 1. Infirmary · 2. Variety · 3. Majority · Claim the Crown", "sharpsignalDocId": 1083}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 1083 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1083 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.87969 of 2186 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Sep 5, 2026 07:34 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | INTRODUCTION · ABOUT THESE RULES | p.1 | 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | Side B · Mixing Sides A and B · Customizing the Character Deck · Acknowledgments From the Designer · From Hans im Glück | p.8 | 0.047163 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | SETUP · BASICS · GAMEPLAY | p.3 | 0.047123 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | Resolving Abilities · End of Turn | p.5 | 0.045928 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | FINAL SCORING · 1. Infirmary · 2. Variety · 3. Majority · Claim the Crown | p.7 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | Taking a Card · Gaining Meeples · Placing Characters · Split Character Cards · YOUR TURN | p.4 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | p.2 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #8 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | Credits · SUMMARY | p.8 | 0.02967 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 10 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | INTRODUCTION · ABOUT THESE RULES | p.1 | #1 | 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | p.2 | #7 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it | |
| #3 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | SETUP · BASICS · GAMEPLAY | p.3 | #3 | 0.047123 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | SETUP | p.2 | #9 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | SPECIAL ABILITIES · Defend · Attack · Heal Top Card · Game End Only | p.6 | #10 | 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #6 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | FINAL SCORING · 1. Infirmary · 2. Variety · 3. Majority · Claim the Crown | p.7 | #5 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #7 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | Side B · Mixing Sides A and B · Customizing the Character Deck · Acknowledgments From the Designer · From Hans im Glück | p.8 | #2 | 0.047163 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | Resolving Abilities · End of Turn | p.5 | #4 | 0.045928 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | p.2 | no quote on the wire | |
| [2] | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | SETUP | p.2 | no quote on the wire |
| [3] | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | SETUP · BASICS · GAMEPLAY | p.3 | no quote on the wire |
| [4] | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | SPECIAL ABILITIES · Defend · Attack · Heal Top Card · Game End Only | p.6 | no quote on the wire |
| [5] | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | Resolving Abilities · End of Turn | p.5 | no quote on the wire |
| [6] | RULEBOOK Majesty: For the Realm — Rulebook (corpus doc 1083) | FINAL SCORING · 1. Infirmary · 2. Variety · 3. Majority · Claim the Crown | p.7 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 208 ms · first delta 1170 ms · total 4813 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 208 ms · ask 4602 ms · gateway work 4813 ms · total 4813 ms
- tokens in (the prompt the answerer read)
- 2826
- tokens out (what the answerer generated)
- 726
- tok/sec
- 202.2 tok/sec — 726 output tokens in 3.590 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 37s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 7s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 1013), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.