RuleSage cited table rulings
← Pandemic: Rising Tide

You asked

How do I play?

Answered counted as answered

Asked with: Pandemic: Rising Tidebg-234671-en-1e

Each player turn is divided into 5 steps:[1][2]
1. Do 4 Actions [1][3][4][2]
2. Operate Pumps [1][3][4][2]
3. Draw 2 Player Cards (and resolve storms) [1][3][5][4][2]
4. Dikes Fail [1][3][4][2]
5. Water Flows [1][3][4][2]
After the Water Flows step, the player on your left begins a turn.[1][2]
[1] RULEBOOK Pandemic: Rising Tide — Rulebook · p.9 · TURN END · GAME END · PLAYER CARDS · FINE POINTS AND REMINDERS Play · EVENT CARDS
[2] RULEBOOK Pandemic: Rising Tide — Rulebook · p.5 · PLAY · DO 4 ACTIONS · DRIVE/FERRY · SAIL · CHARTER BOAT · RETURN TO PORT · …
[3] RULEBOOK Pandemic: Rising Tide — Rulebook · p.3
[4] RULEBOOK Pandemic: Rising Tide — Rulebook · p.4
[5] RULEBOOK Pandemic: Rising Tide — Rulebook · p.11 · VARIABLE OBJECTIVES · ADDITIONAL SETUP · NEW ACTION: EXPAND POPULATION · POPULATION LOSS

Question closed. Friendships intact.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 99 ms · ask 4486 ms · total 13811 ms
single-flight (PR-5)
queued 9223 ms · generation 4588 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 5, "score": 0.048916, "snippet": "Each player turn is divided into 5 steps: Do 4 Actions Operate Pumps Draw 2 Player Cards (and resolve storms) Dikes Fail Water Flows After a player is done with the Water Flows step, the player on their left goes next. Players should freely give each other advice, letting everyone offer opinions and", "headingPath": "PLAY · DO 4 ACTIONS · DRIVE/FERRY · SAIL · CHARTER BOAT · RETURN TO PORT · …", "sharpsignalDocId": 996}, {"page": 9, "score": 0.047643, "snippet": "After doing the Water Flows step, your turn is over. The player on your left begins a turn. The players win when all 4 hydraulic structures are built (regardless of how many water cubes are on the board). The players lose in 2 ways: if they are unable to place the number of water cubes actually need", "headingPath": "TURN END · GAME END · PLAYER CARDS · FINE POINTS AND REMINDERS Play · EVENT CARDS", "sharpsignalDocId": 996}, {"page": 11, "score": 0.045928, "snippet": "After you have had a chance to play the standard game a few times, try the Variable Objectives game for more variety and challenge. In the Variable Objectives game, you will randomly select the objectives that you must complete in order to win the game (instead of always building the 4 hydraulic str", "headingPath": "VARIABLE OBJECTIVES · ADDITIONAL SETUP · NEW ACTION: EXPAND POPULATION · POPULATION LOSS", "sharpsignalDocId": 996}, {"page": 11, "score": 0.044246, "snippet": "Players win the game if and when all the objectives in play are currently met . Example: Bianca and Saskia met the Wadlopen objective several turns ago. They went on to complete their three other objectives. Unfortunately, in the meantime, Fryslân flooded and they no longer have 5 population cubes i", "headingPath": "WINNING THE GAME · DIFFICULTY", "sharpsignalDocId": 996}, {"page": 12, "score": 0.032258, "snippet": "12 ROLES Each player has a role with special abilities to improve your team’s chances. • As an action, build a pumping station in your region (no card required). • You may do the Build Dike action in a region containing 1 or more water cubes. CARPENTER CARPENTER • As an action, build a pumping stati", "headingPath": "", "sharpsignalDocId": 996}, {"page": 12, "score": 0.030769, "snippet": "Each player has a role with special abilities to improve your team's chances. \u0007 As an action, build a pumping station in your region (no card required). \u0007 You may do the Build Dike action in a region containing 1 or more \u0003 water cubes. As an action, move any pawn (including your own) to a region con", "headingPath": "ROLES · CARPENTER · DIRECTOR · HYDRAULIC ENGINEER · PORT MASTER · CREDITS · …", "sharpsignalDocId": 996}, {"page": 3, "score": 0.029851, "snippet": "5 Reference Cards 12 Objective Cards 1 Population Loss/ Setup Summary Card 36 Water Cubes 50 Dikes 36 Population Cubes Before the first player takes the first turn, resolve the inital water flow as described on the next page. 1 Board 5 Pumping Stations 5 Ports Give each player a Reference card. Shuf", "headingPath": "DEGRADE REGIONS · RESOLVE INITIAL WATER FLOW · GIVE EACH PLAYER CARDS AND A PAWN, AND DETERMINE FIRST PLAYER · PREPARE THE PLAYER DECK", "sharpsignalDocId": 996}, {"page": 6, "score": 0.029418, "snippet": "6 BUILD PORT Discard a Region card that matches your current region to place a port from the supply in that region. If all ports are in use, instead move a port from any other region to your region. Each region may have only 1 port. Players can move to ports with the Return to Port action. You do no", "headingPath": "", "sharpsignalDocId": 996}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 9, "quote": null, "headingPath": "TURN END · GAME END · PLAYER CARDS · FINE POINTS AND REMINDERS Play · EVENT CARDS", "sharpsignalDocId": 996}, {"page": 5, "quote": null, "headingPath": "PLAY · DO 4 ACTIONS · DRIVE/FERRY · SAIL · CHARTER BOAT · RETURN TO PORT · …", "sharpsignalDocId": 996}, {"page": 3, "quote": null, "headingPath": "", "sharpsignalDocId": 996}, {"page": 4, "quote": null, "headingPath": "", "sharpsignalDocId": 996}, {"page": 11, "quote": null, "headingPath": "VARIABLE OBJECTIVES · ADDITIONAL SETUP · NEW ACTION: EXPAND POPULATION · POPULATION LOSS", "sharpsignalDocId": 996}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 996 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 996 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.62500 of 248 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Sep 5, 2026 15:26 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) PLAY · DO 4 ACTIONS · DRIVE/FERRY · SAIL · CHARTER BOAT · RETURN TO PORT · … p.5 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) TURN END · GAME END · PLAYER CARDS · FINE POINTS AND REMINDERS Play · EVENT CARDS p.9 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) VARIABLE OBJECTIVES · ADDITIONAL SETUP · NEW ACTION: EXPAND POPULATION · POPULATION LOSS p.11 0.045928 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) WINNING THE GAME · DIFFICULTY p.11 0.044246 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) p.12 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) ROLES · CARPENTER · DIRECTOR · HYDRAULIC ENGINEER · PORT MASTER · CREDITS · … p.12 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) DEGRADE REGIONS · RESOLVE INITIAL WATER FLOW · GIVE EACH PLAYER CARDS AND A PAWN, AND DETERMINE FIRST PLAYER · PREPARE THE PLAYER DECK p.3 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) p.6 0.029418 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 41 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) PUMP · BUILD PORT · SHARE RESOURCES p.6 #10 0.028778 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#2 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) TURN END · GAME END · PLAYER CARDS · FINE POINTS AND REMINDERS Play · EVENT CARDS p.9 #2 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) p.3 #12 0.028219 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#4 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) VARIABLE OBJECTIVES · ADDITIONAL SETUP · NEW ACTION: EXPAND POPULATION · POPULATION LOSS p.11 #3 0.045928 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) p.4 #14 0.027056 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#6 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) p.3 #9 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) p.12 #5 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) PLAY · DO 4 ACTIONS · DRIVE/FERRY · SAIL · CHARTER BOAT · RETURN TO PORT · … p.5 #1 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) TURN END · GAME END · PLAYER CARDS · FINE POINTS AND REMINDERS Play · EVENT CARDS p.9 no quote on the wire
[2] RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) PLAY · DO 4 ACTIONS · DRIVE/FERRY · SAIL · CHARTER BOAT · RETURN TO PORT · … p.5 no quote on the wire
[3] RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) p.3 no quote on the wire
[4] RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) p.4 no quote on the wire
[5] RULEBOOK Pandemic: Rising Tide — Rulebook (corpus doc 996) VARIABLE OBJECTIVES · ADDITIONAL SETUP · NEW ACTION: EXPAND POPULATION · POPULATION LOSS p.11 no quote on the wire
timing split
retrieval 99 ms · first delta 3806 ms · total 13811 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 9223 ms · retrieval 99 ms · ask 4486 ms · gateway work 4588 ms · total 13811 ms
tokens in (the prompt the answerer read)
4475
tokens out (what the answerer generated)
136
tok/sec
199.1 tok/sec — 136 output tokens in 0.683 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 24s ago)
answerer host (measured by rulesage)
reachable (for 22h, checked 4s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 926), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.