RuleSage cited table rulings
← Genotype: A Mendelian Genetics Game

You asked

How do I play?

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: Genotype: A Mendelian Genetics Gamebg-252752-en-1e

I looked through Genotype: A Mendelian Genetics Game's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.

The closest rulebook passages are below — check them before ruling.

RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook · p.7 · TOOL CARDS
Tool Cards provide one-time benefits. They may be kept in your hand until played, then are discarded to the Tool discard pile. Tool Cards may normally be played at any time during your turn in the Working Phase, and do not replace your normal action. Tool Cards with may be played whenever the condit
RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook · p.2 · Game Board · Offspring Dice and Gene Tiles · Coins and Trait Markers · Starting Coins · FOR SOLO PLAY:
Place the Game Board in the center of the play area. The major areas of the Board feature Punnett Squares and Dice Pool Areas in 4 colors, an Abacus for tracking Research Upgrade prices, and a display of available Pea Plant and Tool Cards. Place the 5 Offspring Dice and 2 Parent Gene Tiles of each c
RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook · p.10 · 3 . Research Upgrade Phase · NEW PLOT · DICE SLOT · ACTION MARKER · HIRE ASSISTANT
In the Research Upgrade Phase , players have opportunities to use Coins they have acquired to purchase permanent Upgrades. Turns are taken in the reverse player order in this Phase: the player to the right of the First Player Marker has the first chance to buy an Upgrade, then play proceeds counter
RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook · p.18 · Research Upgrade Phase · Ending the Round and the Game
Johann may use his Coins to buy Research, if he can afford them. In each Upgrade Phase, he will take 1 turn to buy 1 Upgrade in an Easy Game or 2 turns to buy 2 total Upgrades in a Standard or Hard Game. Since you are the First Player, Johann will have the first chance to buy a Research Upgrade. Dra
RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook · p.5 · 1 . Working Phase · GARDENING · TEMPORARY DICE SLOT
In the Working Phase, players take turns placing 1 of their available Action Markers ( ) on an empty Action Space on the Game Board or on their Player Mat. They then immediately take the corresponding action (all the possible actions are described on the next few pages). Once an Action Space is cove
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
warm abstain
  • this ruling — W1 — generic warm abstain · receipt: none (generic)
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 83 ms · ask 1564 ms · total 1648 ms
single-flight (PR-5)
queued 0 ms · generation 1648 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 7, "score": 0.048139, "snippet": "Tool Cards provide one-time benefits. They may be kept in your hand until played, then are discarded to the Tool discard pile. Tool Cards may normally be played at any time during your turn in the Working Phase, and do not replace your normal action. Tool Cards with may be played whenever the condit", "headingPath": "TOOL CARDS", "sharpsignalDocId": 1181}, {"page": 2, "score": 0.048131, "snippet": "Place the Game Board in the center of the play area. The major areas of the Board feature Punnett Squares and Dice Pool Areas in 4 colors, an Abacus for tracking Research Upgrade prices, and a display of available Pea Plant and Tool Cards. Place the 5 Offspring Dice and 2 Parent Gene Tiles of each c", "headingPath": "Game Board · Offspring Dice and Gene Tiles · Coins and Trait Markers · Starting Coins · FOR SOLO PLAY:", "sharpsignalDocId": 1181}, {"page": 10, "score": 0.046875, "snippet": "In the Research Upgrade Phase , players have opportunities to use Coins they have acquired to purchase permanent Upgrades. Turns are taken in the reverse player order in this Phase: the player to the right of the First Player Marker has the first chance to buy an Upgrade, then play proceeds counter ", "headingPath": "3 . Research Upgrade Phase · NEW PLOT · DICE SLOT · ACTION MARKER · HIRE ASSISTANT", "sharpsignalDocId": 1181}, {"page": 18, "score": 0.045228, "snippet": "Johann may use his Coins to buy Research, if he can afford them. In each Upgrade Phase, he will take 1 turn to buy 1 Upgrade in an Easy Game or 2 turns to buy 2 total Upgrades in a Standard or Hard Game. Since you are the First Player, Johann will have the first chance to buy a Research Upgrade. Dra", "headingPath": "Research Upgrade Phase · Ending the Round and the Game", "sharpsignalDocId": 1181}, {"page": 5, "score": 0.032787, "snippet": "In the Working Phase, players take turns placing 1 of their available Action Markers ( ) on an empty Action Space on the Game Board or on their Player Mat. They then immediately take the corresponding action (all the possible actions are described on the next few pages). Once an Action Space is cove", "headingPath": "1 . Working Phase · GARDENING · TEMPORARY DICE SLOT", "sharpsignalDocId": 1181}, {"page": 15, "score": 0.030769, "snippet": "You will always be the Starting Player, and you and Johann will alternate turns in the Working Phase, until you both run out of Action Markers, like normal. For Johann's turn in the Working Phase, draw 2 Automa Cards. The first is the Action Card , which will determine his action for the turn. The s", "headingPath": "Action Card", "sharpsignalDocId": 1181}, {"page": 9, "score": 0.029851, "snippet": "After rolling and sorting all the Offspring Dice, players will alternate Research Shifts (turns) picking Dice to Validate the Traits on their Pea Plants. Players who reserved earlier picks in the Working Phase will go first, then all players will continue picking Dice, as follows: Any players with A", "headingPath": "SELECTING OFFSPRING DICE · DE NOVO MUTATIONS", "sharpsignalDocId": 1181}, {"page": 14, "score": 0.029469, "snippet": "Genotype can be played as a solo game against a simulated opponent named Brother Johann, an administrator at the monastery. Johann's actions are controlled by a deck of 9 Automa Cards that determine his actions, Dice picks, and Upgrades. To set up a solo game, prepare the main Game Board and your pl", "headingPath": "Genotype Solo Rules · Johann's Cardinal Rules", "sharpsignalDocId": 1181}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 1181 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1181 boosted
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row recorded
Sep 6, 2026 13:33 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) TOOL CARDS p.7 0.048139 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) Game Board · Offspring Dice and Gene Tiles · Coins and Trait Markers · Starting Coins · FOR SOLO PLAY: p.2 0.048131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) 3 . Research Upgrade Phase · NEW PLOT · DICE SLOT · ACTION MARKER · HIRE ASSISTANT p.10 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) Research Upgrade Phase · Ending the Round and the Game p.18 0.045228 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) 1 . Working Phase · GARDENING · TEMPORARY DICE SLOT p.5 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) Action Card p.15 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) SELECTING OFFSPRING DICE · DE NOVO MUTATIONS p.9 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) Genotype Solo Rules · Johann's Cardinal Rules p.14 0.029469 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 21 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) TOOL CARDS p.7 #1 0.048139 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) Genotype Solo Rules · Johann's Cardinal Rules p.14 #8 0.029469 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#3 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) 3 . Research Upgrade Phase · NEW PLOT · DICE SLOT · ACTION MARKER · HIRE ASSISTANT p.10 #3 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) Hard Mode Assistants · Components p.19 #11 0.028595 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#5 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) 2 . Plant Breeding Phase · PLANT BREEDING p.8 #14 0.014286 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) 1 . Working Phase · GARDENING · TEMPORARY DICE SLOT p.5 #5 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) 4. End of Round Reset · End of the Game p.12 #9 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Genotype: A Mendelian Genetics Game — Rulebook (corpus doc 1181) Game Board · Offspring Dice and Gene Tiles · Coins and Trait Markers · Starting Coins · FOR SOLO PLAY: p.2 #2 0.048131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 83 ms · first delta 1532 ms · total 1648 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 83 ms · ask 1564 ms · gateway work 1648 ms · total 1648 ms
tokens in (the prompt the answerer read)
3374
tokens out (what the answerer generated)
9
tok/sec
155.2 tok/sec — 9 output tokens in 0.058 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 34s ago)
answerer host (measured by rulesage)
reachable (for 24h, checked 6s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
BOILERPLATE, not reasoning: this is the answerer's fixed abstention phrase, the same sentence it emits whenever it declines. It records THAT the answerer declined and never why — no per-ruling reason was captured, because none was sent. Hostile corpus/LLM text, rendered escaped
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 1111), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.