RuleSage cited table rulings
← Triumph & Tragedy: European Balance of Power 1936-1945

You asked

How do I setup the game?

Answered counted as answered

Asked with: Triumph & Tragedy: European Balance of Power 1936-1945bg-130960-en-1e

To setup the game, follow these steps:
1. Place the POP, RES, and IND marker blocks at their initial levels on the Production tracks and 'at Peace with' markers in the DoW boxes.[1]
2. Each Faction deploys 1 CV units (Cadres) of any desired type in its National/Colonial Cities, one Cadre per POP value (the number of circles; e.g., three in London).[1]
3. The Axis deploys double this amount (e.g., six in Berlin).[1]
4. Britain and France receive additional starting units as specified below (see icons on map):[1]
* Britain: Place 3 Cadres in London, 2 in Delhi and 1 each in Glasgow, Bombay & Suez. Add a 4 CV fleet in London, a Fort Cadre in Gibraltar and an Infantry Cadre in Karachi.[2]
* France: Place 2 Cadres in Paris, 1 in Marseilles and 1 in Algiers. Add a 3 CV fortress in Lorraine.[2]
5. Germany: Place 6 Cadres in Berlin, 4 in the Ruhr, and 2 each in Munich and Konigsberg (14 units).[1]
6. Italy: Place 4 Cadres in Rome, 2 in Milan and 2 in Tripoli (8 units).[1]
7. USSR: Place 3 Cadres in Moscow, 2 each in Leningrad & Baku, and 1 in other USSR Cities.[2]
8. Players then each draw a HandSize of Action cards, the Axis taking a double HandSize (14 cards).[1]
9. Keep unused blocks hidden offmap.[1]
10. Begin play with 1936 New Year (7.0), including Peace Dividends, etc.[1]
[1] RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook · p.6 · 4.6 Marker Blocks · 5.0 SETUP · 5.1 Axis Setup
[2] RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook · p.7 · 5.2 West Setup · 5.3 USSR Setup · 6.0 SEQUENCE OF PLAY · 7.1 Year Start Phase 7.11 Advance Year · 7.13 Peace Dividends · 7.14 Turn Order · …

The book has spoken.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 88 ms · ask 5619 ms · total 5709 ms
single-flight (PR-5)
queued 0 ms · generation 5709 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 20, "score": 0.047883, "snippet": "19.2 Britannia Rules the Wa ves The West can add to its initial Setup: • A 1 CV British Fleet in Glasgow, and • A 1 CV British Cadre in the North Sea. Credits Game Design: Craig Besinque Developer: Brian Evans Art Director: Rodger MacGowan Box Art and Package Design: Rodger MacGowan Production Coord", "headingPath": "", "sharpsignalDocId": 652}, {"page": 11, "score": 0.032787, "snippet": "Rotating in Turn Order, players either commit a Command card face-down or Pass. Players must Pass if they have already committed a card. If all three players Pass in succession, all committed cards are revealed to determine which players will take Player Turns, and in what order. If no cards are com", "headingPath": "10.1 Command Phase · 10.11 Emergency Command · 10.2 Player Turns · Tracking Command Expediture · Emergency Command · Year Start Phase (advance Year) · …", "sharpsignalDocId": 652}, {"page": 6, "score": 0.031746, "snippet": "For greater ease of play POP, RES, and IND markers are labeled blocks (instead of cardboard counters). Note that RES blocks have a label on both faces. The Current Turn marker block (orange) is passed around to the Active Player (7.14) currently taking his turn. It also has a label on each face. Eac", "headingPath": "4.6 Marker Blocks · 5.0 SETUP · 5.1 Axis Setup", "sharpsignalDocId": 652}, {"page": 2, "score": 0.03125, "snippet": "In these rules, words used in a defined, game-specific sense are Capitalized (see Glossary on the Playbook back cover). 1 22\"x34\" Map (cardstock) 208 16mm Wooden Blocks 2 Label Sheets (sticky labels) 1 Counter Sheet (diecut ½\" counters) 55 Action cards 55 Investment cards 20 pp Rulebook 24 pp Playbo", "headingPath": "Rulebook Organization · Game Components · New Year · Production Phase · Government Phase (card play) · Seasons (Spring/Summer/Fall) Command Phase (card play) 1st Player Turn · …", "sharpsignalDocId": 652}, {"page": 8, "score": 0.030769, "snippet": "Players should realize that the onus to play cards is on the player with the most cards over HandSize (largest 'Overhand'). Players with smaller Overhands can 'Pass,' forcing the largest Overhand either to play first or lose all his Overhand cards when cardplay is ended by 3 consecutive Passes, forc", "headingPath": "Government Cardplay · Factory Cost · Tracking Production Levels · Repudiation Example · 7.23 Building Unit Steps · 7.231 Building Fortresses · …", "sharpsignalDocId": 652}, {"page": 11, "score": 0.030303, "snippet": "To Reveal a Tech and immediately gain its benefit, a player places one card of the Tech-pair face-up in front of him; the other (owner's choice) is sent to the Investment Discard Pile (Tech WildCards must alway be the card chosen to be discarded). When Achieving a Technology during Government cardpl", "headingPath": "9.2 Revealed Techs · 9.3 Secret Vaults · 9.4 The Atomic Bomb · 9.5 Intelligence cards · 10.0 SEASONS", "sharpsignalDocId": 652}, {"page": 19, "score": 0.030018, "snippet": "One player plays both the USSR and the West (the Allies), the other plays the Axis. One Allied (West/USSR) Cadre starting in Baku and India must be a Fortress. Initial Setup cards are dealt face down. The Passive Ally (18.2) cannot inspect or play half these cards in the first Year (see 18.22). USSR", "headingPath": "18.0 TWO-PLAYER RULES · 18.1 The Active Ally · Peace Dividends · Two-Player Rules Summary The Allies:", "sharpsignalDocId": 652}, {"page": 20, "score": 0.029958, "snippet": "20 © 2021 GMT Games, LLC Triumph & Tragedy ~ Rules of Play, 3rd Edition 18.233 Emergency Turn The Passive Ally can also play any single Action card for Emergency Command (two unit-moves). As usual, units can move into existing Battles that already contain friendly units but cannot Aggress, Resolve B", "headingPath": "", "sharpsignalDocId": 652}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 6, "quote": null, "headingPath": "4.6 Marker Blocks · 5.0 SETUP · 5.1 Axis Setup", "sharpsignalDocId": 652}, {"page": 7, "quote": null, "headingPath": "5.2 West Setup · 5.3 USSR Setup · 6.0 SEQUENCE OF PLAY · 7.1 Year Start Phase 7.11 Advance Year · 7.13 Peace Dividends · 7.14 Turn Order · …", "sharpsignalDocId": 652}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 652 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 652 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.85511 of 1056 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Sep 6, 2026 14:11 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) p.20 0.047883 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) 10.1 Command Phase · 10.11 Emergency Command · 10.2 Player Turns · Tracking Command Expediture · Emergency Command · Year Start Phase (advance Year) · … p.11 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) 4.6 Marker Blocks · 5.0 SETUP · 5.1 Axis Setup p.6 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) Rulebook Organization · Game Components · New Year · Production Phase · Government Phase (card play) · Seasons (Spring/Summer/Fall) Command Phase (card play) 1st Player Turn · … p.2 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) Government Cardplay · Factory Cost · Tracking Production Levels · Repudiation Example · 7.23 Building Unit Steps · 7.231 Building Fortresses · … p.8 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) 9.2 Revealed Techs · 9.3 Secret Vaults · 9.4 The Atomic Bomb · 9.5 Intelligence cards · 10.0 SEASONS p.11 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) 18.0 TWO-PLAYER RULES · 18.1 The Active Ally · Peace Dividends · Two-Player Rules Summary The Allies: p.19 0.030018 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) p.20 0.029958 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 58 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) p.20 #1 0.047883 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) 15.422 Partition · 15.423 Intervention · 16.1 Victory Points · 16.2 Economic Victory · 16.3 Military Victory · 16.4 Atomic Victory · … p.19 #12 0.028021 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#3 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) 4.6 Marker Blocks · 5.0 SETUP · 5.1 Axis Setup p.6 #3 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) 5.2 West Setup · 5.3 USSR Setup · 6.0 SEQUENCE OF PLAY · 7.1 Year Start Phase 7.11 Advance Year · 7.13 Peace Dividends · 7.14 Turn Order · … p.7 #11 0.028986 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#5 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) p.20 #39 0.010309 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) The Passive Ally : p.19 #10 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) p.1 #15 0.025589 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#8 RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) 18.0 TWO-PLAYER RULES · 18.1 The Active Ally · Peace Dividends · Two-Player Rules Summary The Allies: p.19 #7 0.030018 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) 4.6 Marker Blocks · 5.0 SETUP · 5.1 Axis Setup p.6 no quote on the wire
[2] RULEBOOK Triumph & Tragedy: European Balance of Power 1936-1945 — Rulebook (corpus doc 652) 5.2 West Setup · 5.3 USSR Setup · 6.0 SEQUENCE OF PLAY · 7.1 Year Start Phase 7.11 Advance Year · 7.13 Peace Dividends · 7.14 Turn Order · … p.7 no quote on the wire
timing split
retrieval 88 ms · first delta 3664 ms · total 5709 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 88 ms · ask 5619 ms · gateway work 5709 ms · total 5709 ms
tokens in (the prompt the answerer read)
3612
tokens out (what the answerer generated)
396
tok/sec
199.0 tok/sec — 396 output tokens in 1.990 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 54s ago)
answerer host (measured by rulesage)
reachable (for 22h, checked 0s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
setup

this game registers NO errata cards (edition 585), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.