You asked
How do I play?
Answered counted as answeredAsked with: Scarface 1920bg-324090-en-1e
So says the rulebook. So plays the table.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 92 ms · ask 4623 ms · total 25684 ms
- single-flight (PR-5)
- queued 20964 ms · generation 4720 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 17, "score": 0.048916, "snippet": "You may carry out, in any order: Skills from the cards in your Plan. · Jobs you want to activate and/or fulfill. · One Order using your H / I in your Plan. · Note : Your X cannot be reduced when laying out your Plan, even if you played 1 card or no cards at all. First you must discard all the cards ", "headingPath": "2. CARRY OUT ACTIONS · 3. DRAW NEW CARDS · 4. NEXT PLAYER TURN · 1. LAY OUT YOUR PLAN", "sharpsignalDocId": 1017}, {"page": 28, "score": 0.047131, "snippet": "This is your Order during this turn. You take 2 W from the Head- quarters and place them in two different Districts. You have 3 cards in your hand. You decide to lay out your Plan with the 3 cards and place them on the table. Since you played 3 cards, you increa - se your X by 1. 1 Finally, you fulf", "headingPath": "", "sharpsignalDocId": 1017}, {"page": 32, "score": 0.046343, "snippet": "If you hold the Family Ring at the start of your turn, gain 1/2/3 L (2/3/4 players). LAY OUT YOUR PLAN 1 Play any number of cards from your hand and lay them out in front of you. · Increase your x by 1 level for each card in your Plan above 2. · If a Player's x marker reaches level 11, a Raid takes ", "headingPath": "ACTION TURN · CARRY OUT ACTIONS 2 · DRAW NEW CARDS · REORGANIZATION TURN · EXTRA!", "sharpsignalDocId": 1017}, {"page": 16, "score": 0.045476, "snippet": "A game of Scarface 1920 is played by turns. The Time track will determine the duration of the game, which will change depending on the number of players. Beginning with the starting player, players take turns clockwise performing Action turns as long as they have any cards left in their hand or deck", "headingPath": "GAMEPLAY OVERVIEW · Golden rules", "sharpsignalDocId": 1017}, {"page": 25, "score": 0.045009, "snippet": "During the setup you drew 3 Job cards; these are your unfulfilled Jobs. Keep them face down in front of you. These cards do not count as part of your hand and you can look at them anytime. To fulfill a Job you must meet its requirements and reveal it to the other players. You can fulfill a Job at an", "headingPath": "FULFILL A JOB · ACTIVATE A JOB EFFECT", "sharpsignalDocId": 1017}, {"page": 6, "score": 0.03125, "snippet": "· Place at random one Speakeasy, Brothel or Casino marker on each Neighborhood tile. 11. Place the Time marker on the Time track; choose the box depending on the number of players. This is the starting box. 12. Place face up the 'U.S. is Voted Dry' News card in the Active News space. 13. Place face ", "headingPath": "GAME COMPONENTS", "sharpsignalDocId": 1017}, {"page": 6, "score": 0.030769, "snippet": "Place the main board at the center of the table. 1. Place the Money tokens ( L ), the Family Ring token, the Business markers, the Alcohol ( J ) and the Guns ( K ) beside the main board; this is the General Supply. 2. Shuffle the Raid cards and place them face down on the Raids area; this is the Rai", "headingPath": "GAME COMPONENTS", "sharpsignalDocId": 1017}, {"page": 22, "score": 0.029412, "snippet": "You can take as many w from your Headquarters as the h in your Plan and place them on any District(s) where you have presence (see below). Bribery: For each Police ( v ) in a District, you must spent 2 l for each w you want to send there. If you don't have enough l you cannot carry out the Order. A ", "headingPath": "Send w to Districts · PRESENCE ON A DISTRICT · Move t , u and w · ADJACENT · NEXT", "sharpsignalDocId": 1017}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 17, "quote": null, "headingPath": "2. CARRY OUT ACTIONS · 3. DRAW NEW CARDS · 4. NEXT PLAYER TURN · 1. LAY OUT YOUR PLAN", "sharpsignalDocId": 1017}, {"page": 32, "quote": null, "headingPath": "ACTION TURN · CARRY OUT ACTIONS 2 · DRAW NEW CARDS · REORGANIZATION TURN · EXTRA!", "sharpsignalDocId": 1017}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 1017 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1017 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.86254 of 953 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Sep 7, 2026 02:57 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | 2. CARRY OUT ACTIONS · 3. DRAW NEW CARDS · 4. NEXT PLAYER TURN · 1. LAY OUT YOUR PLAN | p.17 | 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | p.28 | 0.047131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #3 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | ACTION TURN · CARRY OUT ACTIONS 2 · DRAW NEW CARDS · REORGANIZATION TURN · EXTRA! | p.32 | 0.046343 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | GAMEPLAY OVERVIEW · Golden rules | p.16 | 0.045476 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | FULFILL A JOB · ACTIVATE A JOB EFFECT | p.25 | 0.045009 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | GAME COMPONENTS | p.6 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | GAME COMPONENTS | p.6 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | Send w to Districts · PRESENCE ON A DISTRICT · Move t , u and w · ADJACENT · NEXT | p.22 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 50 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | p.28 | #2 | 0.047131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it | |
| #2 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | Players setup · COMPONENTS PER GANG | p.6 | #17 | 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #3 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | VEHICLES · NIGHTCLUBS | p.24 | #22 | 0.012987 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #4 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | FULFILL A JOB · ACTIVATE A JOB EFFECT | p.25 | #5 | 0.045009 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | p.28 | #13 | 0.026541 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it | |
| #6 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | JOB DRAFT · CUSTOMIZED DECK · Game Design · Artwork · Game Development · Figure Sculpting · … | p.29 | #10 | 0.028571 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #7 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | ACTION TURN · CARRY OUT ACTIONS 2 · DRAW NEW CARDS · REORGANIZATION TURN · EXTRA! | p.32 | #3 | 0.046343 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | 2. CARRY OUT ACTIONS · 3. DRAW NEW CARDS · 4. NEXT PLAYER TURN · 1. LAY OUT YOUR PLAN | p.17 | #1 | 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | 2. CARRY OUT ACTIONS · 3. DRAW NEW CARDS · 4. NEXT PLAYER TURN · 1. LAY OUT YOUR PLAN | p.17 | no quote on the wire |
| [2] | RULEBOOK Scarface 1920 — Rulebook (corpus doc 1017) | ACTION TURN · CARRY OUT ACTIONS 2 · DRAW NEW CARDS · REORGANIZATION TURN · EXTRA! | p.32 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 92 ms · first delta 2892 ms · total 25684 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 20964 ms · retrieval 92 ms · ask 4623 ms · gateway work 4720 ms · total 25684 ms
- tokens in (the prompt the answerer read)
- 3442
- tokens out (what the answerer generated)
- 356
- tok/sec
- 201.1 tok/sec — 356 output tokens in 1.770 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 14s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 4s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 947), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.