RuleSage cited table rulings
← Hardback

You asked

How do I play?

Answered counted as answered

Asked with: Hardbackbg-223750-en-1e

Setup
1. Place the Prestige tracker in the center of the playing area.[1]
2. Place Ink and Remover tokens to the side of the Prestige tracker.[1]
3. Each player selects a colored player token and places it on the top of the Prestige tracker, above the prestige numbers.[1]
4. Each player takes the Player card of their associated color and places it in front of them.[1]
5. Shuffle all Adventure, Horror, Mystery, and Romance cards together and place them face-down near the Prestige tracker to form the Offer Deck.[1]
6. Draw the top seven cards from the Offer Deck and place them face-up to the side of the Offer Deck to form the Offer Row.[1]
7. Each player shuffles their starting deck and draws their first hand of 5 cards.[1]
8. The player who most recently used a pen goes first, with play proceeding clockwise.[1]
9. That player places the First Player Token in front of them.[1]
Playing the Game
On Your Turn
1. Spell a word by creating a word with letters from your hand placed face-up in front of you; only words found in the dictionary are permitted.[2] You can use any number of cards from your and other players' in-play Timeless Classic cards as letters.[2] You can use any number of cards from your hand as "wild" cards by playing them face-down, which can function as any single letter but provide no Coins, Prestige, or abilities.[2] Any time before spelling your next word, you may use Ink and Remover.[2]
2. Discard unused cards.[2]
3. Resolve card Benefits.[2]
4. Purchase cards and Ink.[2]
After Your Turn
1. Discard your used cards and Ink.[2]
2. Discard other players' Timeless Classic cards.[2]
3. Draw your next hand.[2]
Additional Rules
* If you cannot spell a word, you may choose to pass your turn; if you pass, you must discard your cards and used Ink, then draw your next hand.[3]
* If you struggle to make a word, you can request a ghost writer by displaying your cards for all players to see.[3]
* If you have cards in your hand that you did not use to spell your word, place them face-up next to your draw pile to form your discard pile.[3] If you do not have enough cards in your draw pile, reshuffle your discard pile to create a new draw pile.[3]
Ending the Game
1. The game continues until any player reaches at least 60 Prestige, at which point play continues until reaching the player to the right of the first player so that all players have an equal number of turns.[4]
2. When the final player completes their turn, the player with the most Prestige wins.[4]
3. In the case of a tie, the player with the most ink remaining wins.[4]
[1] RULEBOOK Hardback — Rulebook · p.3 · Setup
[2] RULEBOOK Hardback — Rulebook · p.5 · On Your Turn · 1. Spell a Word
[3] RULEBOOK Hardback — Rulebook · p.6 · Request a Ghost Writer · Writer's Block · 2. Discard Unused Cards · 3. Resolve Card Benefits
[4] RULEBOOK Hardback — Rulebook · p.9 · 8. Use Ink and Remover · Ending the Game · Timeless Classics

So says the rulebook. So plays the table.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 82 ms · ask 4639 ms · total 22233 ms
single-flight (PR-5)
queued 17508 ms · generation 4725 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 3, "score": 0.04866, "snippet": "Set up the playing area: Place the Prestige tracker in the center of the playing area within easy reach of all players. Place Ink and Remover tokens to the side of the Prestige tracker. Each player selects a colored player token and places it on the top of the Prestige tracker, above the prestige nu", "headingPath": "Setup", "sharpsignalDocId": 1131}, {"page": 9, "score": 0.048139, "snippet": "After your turn is complete, you may immediately begin working on your next word, including using your Ink or Remover tokens to draw more cards from your deck. See Ink and Remover on page 11 for details. When any player reaches at least 60 Prestige, play continues normally until reaching the player ", "headingPath": "8. Use Ink and Remover · Ending the Game · Timeless Classics", "sharpsignalDocId": 1131}, {"page": 5, "score": 0.047643, "snippet": "Each turn, do the following: Spell a word Discard unused cards Resolve card Benefits Purchase cards and Ink After your turn, do the following: Discard your used cards and Ink Discard other players' Timeless Classic cards Draw your next hand Any time before spelling your next word, do the following: ", "headingPath": "On Your Turn · 1. Spell a Word", "sharpsignalDocId": 1131}, {"page": 8, "score": 0.044468, "snippet": "You may purchase Ink tokens at the cost of 1¢ each. When you purchase Ink, take the appropriate number of Ink tokens from the general supply and place them in front of you. See Ink on page 11 for a description of how Ink is used. After scoring your Prestige and purchasing new cards, put all the card", "headingPath": "c.\tPurchasing Ink · 5. Discard Used Cards and Ink · 6. Discard Other Players' Timeless Classic Cards · 7. Draw Your Next Hand", "sharpsignalDocId": 1131}, {"page": 6, "score": 0.044388, "snippet": "Struggling to make a word? You can ask for help from other players. If you request a ghost writer, display your cards for all players to see. Your turn continues normally. If another player suggests a word that you decide to use, that player receives a free Ink token from the general supply (not fro", "headingPath": "Request a Ghost Writer · Writer's Block · 2. Discard Unused Cards · 3. Resolve Card Benefits", "sharpsignalDocId": 1131}, {"page": 18, "score": 0.043301, "snippet": "∘ ∘ Horror: any time at least one Horror card is in the Offer Row, Penny gains one Prestige point for each Ink the players use. ∘ ∘ Romance: each time Penny removes a Romance card from the Offer Row, Penny gains double the Prestige points earned for that card. See below for an explanation of how Pen", "headingPath": "Cooperative Anthology", "sharpsignalDocId": 1131}, {"page": 15, "score": 0.03125, "snippet": "Even the most seasoned authors occasionally need help building their public image. Adverts allow you to purchase Prestige with Coins earned during the game. Setup changes: During setup, give each player an individual Advert tracker. Each player should then place an Ink token on top of the card, abov", "headingPath": "Adverts · Player Powers", "sharpsignalDocId": 1131}, {"page": 10, "score": 0.030415, "snippet": "There are four card Genres represented in Hardback: Adventure Horror Mystery Romance Each Genre has its own unique abilities and play style. Abilities can trigger either as Basic Benefits or Genre Benefits, depending on where the ability is listed on the card. See Resolve Card Benefits on page 5 for", "headingPath": "Timeless Classics", "sharpsignalDocId": 1131}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 3, "quote": null, "headingPath": "Setup", "sharpsignalDocId": 1131}, {"page": 5, "quote": null, "headingPath": "On Your Turn · 1. Spell a Word", "sharpsignalDocId": 1131}, {"page": 6, "quote": null, "headingPath": "Request a Ghost Writer · Writer's Block · 2. Discard Unused Cards · 3. Resolve Card Benefits", "sharpsignalDocId": 1131}, {"page": 9, "quote": null, "headingPath": "8. Use Ink and Remover · Ending the Game · Timeless Classics", "sharpsignalDocId": 1131}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 1131 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1131 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.90666 of 2132 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Sep 7, 2026 03:04 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Hardback — Rulebook (corpus doc 1131) Setup p.3 0.04866 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Hardback — Rulebook (corpus doc 1131) 8. Use Ink and Remover · Ending the Game · Timeless Classics p.9 0.048139 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Hardback — Rulebook (corpus doc 1131) On Your Turn · 1. Spell a Word p.5 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Hardback — Rulebook (corpus doc 1131) c. Purchasing Ink · 5. Discard Used Cards and Ink · 6. Discard Other Players' Timeless Classic Cards · 7. Draw Your Next Hand p.8 0.044468 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Hardback — Rulebook (corpus doc 1131) Request a Ghost Writer · Writer's Block · 2. Discard Unused Cards · 3. Resolve Card Benefits p.6 0.044388 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Hardback — Rulebook (corpus doc 1131) Cooperative Anthology p.18 0.043301 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Hardback — Rulebook (corpus doc 1131) Adverts · Player Powers p.15 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Hardback — Rulebook (corpus doc 1131) Timeless Classics p.10 0.030415 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 20 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Hardback — Rulebook (corpus doc 1131) On Your Turn · 1. Spell a Word p.5 #3 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Hardback — Rulebook (corpus doc 1131) Setup p.3 #1 0.04866 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Hardback — Rulebook (corpus doc 1131) What is Hardback? · Setup p.2 #9 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Hardback — Rulebook (corpus doc 1131) Request a Ghost Writer · Writer's Block · 2. Discard Unused Cards · 3. Resolve Card Benefits p.6 #5 0.044388 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Hardback — Rulebook (corpus doc 1131) Fanfiction: Rules for Variant Play · Literary Awards p.14 #15 0.027651 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#6 RULEBOOK Hardback — Rulebook (corpus doc 1131) Player Powers · List of Aggressive Powers p.16 #14 0.027799 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#7 RULEBOOK Hardback — Rulebook (corpus doc 1131) Timeless Classics p.11 #11 0.029514 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#8 RULEBOOK Hardback — Rulebook (corpus doc 1131) 8. Use Ink and Remover · Ending the Game · Timeless Classics p.9 #2 0.048139 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Hardback — Rulebook (corpus doc 1131) Setup p.3 no quote on the wire
[2] RULEBOOK Hardback — Rulebook (corpus doc 1131) On Your Turn · 1. Spell a Word p.5 no quote on the wire
[3] RULEBOOK Hardback — Rulebook (corpus doc 1131) Request a Ghost Writer · Writer's Block · 2. Discard Unused Cards · 3. Resolve Card Benefits p.6 no quote on the wire
[4] RULEBOOK Hardback — Rulebook (corpus doc 1131) 8. Use Ink and Remover · Ending the Game · Timeless Classics p.9 no quote on the wire
timing split
retrieval 82 ms · first delta 1410 ms · total 22233 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 17508 ms · retrieval 82 ms · ask 4639 ms · gateway work 4725 ms · total 22233 ms
tokens in (the prompt the answerer read)
3249
tokens out (what the answerer generated)
644
tok/sec
200.4 tok/sec — 644 output tokens in 3.214 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 56s ago)
answerer host (measured by rulesage)
reachable (for 22h, checked 2s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 1061), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.