You asked
How do I play?
Answered counted as answeredAsked with: Blueprintsbg-140933-en-1e
That settles it — whose turn was it?
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 92 ms · ask 5313 ms · total 29744 ms
- single-flight (PR-5)
- queued 24337 ms · generation 5407 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 2, "score": 0.048916, "snippet": "The game is divided into three rounds. Once all three rounds are complete, the game is over and a winner is determined. final size trim marks Pull two dice from the bag and place them in the 'In-Demand Materials' spots on the scoreboard. The two dice must be different colors. (If you draw two dice o", "headingPath": "Gameplay · GET READY · DETERMINE TURN ORDER", "sharpsignalDocId": 1192}, {"page": 3, "score": 0.048652, "snippet": "On your turn, select one die from the pool of available materials and place it on your Blueprint card (see Placement Rules below). Then, draw a replacement die from the bag, roll it, and add it to the pool of available materials. Play proceeds clockwise until each player has drawn 6 dice from the po", "headingPath": "BUILD · Placement Rules · SCORE · Blueprint Bonus", "sharpsignalDocId": 1192}, {"page": 6, "score": 0.047619, "snippet": "Once Awards and Prizes have been given out, the round is over. If three rounds have been completed (this can be easily confirmed by noting that there are no Awards remaining to be handed out) , then the game is over; proceed to Game End . Otherwise, return all dice to the bag, discard each player's ", "headingPath": "END OF THE ROUND · Game End · Two-Player Game · CREDITS", "sharpsignalDocId": 1192}, {"page": 4, "score": 0.03125, "snippet": "Each material is scored differently. To speed up the process, go through each material in order and score every die of that color in every building. Record each player's score on the scoreboard using the scoring markers. ORANGE (wood): Score each orange die individually; score 2 points per die adjac", "headingPath": "Materials · Awards · BREAKING TIES: IN-DEMAND MATERIALS · Prizes", "sharpsignalDocId": 1192}, {"page": 1, "score": 0.030769, "snippet": "The players are architects who, over three rounds, will compete to win architectural prizes and awards for their construction projects. Each round, each player will erect a building according to their own randomly assigned blueprint, using four types of building materials (dice) . Each of these buil", "headingPath": "Overview · Components · Blueprint Cards", "sharpsignalDocId": 1192}, {"page": 5, "score": 0.030303, "snippet": "The building must have a height of 5 or greater. STRUCTURAL INTEGRITY PRIZE The building must include 4 or more dice with an identical value. The building must include dice with all values 1 through 6. MATERIALS PRIZE The building must include 5 or more dice of the same color. 6 4 10 0 3 23 0 10 10 ", "headingPath": "SKYSCRAPER PRIZE · GEOMETER'S PRIZE · BLUEPRINT BONUS:", "sharpsignalDocId": 1192}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 2, "quote": null, "headingPath": "Gameplay · GET READY · DETERMINE TURN ORDER", "sharpsignalDocId": 1192}, {"page": 3, "quote": null, "headingPath": "BUILD · Placement Rules · SCORE · Blueprint Bonus", "sharpsignalDocId": 1192}, {"page": 1, "quote": null, "headingPath": "Overview · Components · Blueprint Cards", "sharpsignalDocId": 1192}, {"page": 6, "quote": null, "headingPath": "END OF THE ROUND · Game End · Two-Player Game · CREDITS", "sharpsignalDocId": 1192}, {"page": 4, "quote": null, "headingPath": "Materials · Awards · BREAKING TIES: IN-DEMAND MATERIALS · Prizes", "sharpsignalDocId": 1192}, {"page": 5, "quote": null, "headingPath": "SKYSCRAPER PRIZE · GEOMETER'S PRIZE · BLUEPRINT BONUS:", "sharpsignalDocId": 1192}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 1192 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1192 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.88253 of 2724 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Sep 7, 2026 03:07 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | Gameplay · GET READY · DETERMINE TURN ORDER | p.2 | 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | BUILD · Placement Rules · SCORE · Blueprint Bonus | p.3 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | END OF THE ROUND · Game End · Two-Player Game · CREDITS | p.6 | 0.047619 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | Materials · Awards · BREAKING TIES: IN-DEMAND MATERIALS · Prizes | p.4 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | Overview · Components · Blueprint Cards | p.1 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | SKYSCRAPER PRIZE · GEOMETER'S PRIZE · BLUEPRINT BONUS: | p.5 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 6 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | BUILD · Placement Rules · SCORE · Blueprint Bonus | p.3 | #2 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | Overview · Components · Blueprint Cards | p.1 | #5 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | Materials · Awards · BREAKING TIES: IN-DEMAND MATERIALS · Prizes | p.4 | #4 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | SKYSCRAPER PRIZE · GEOMETER'S PRIZE · BLUEPRINT BONUS: | p.5 | #6 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | END OF THE ROUND · Game End · Two-Player Game · CREDITS | p.6 | #3 | 0.047619 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | Gameplay · GET READY · DETERMINE TURN ORDER | p.2 | #1 | 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | Gameplay · GET READY · DETERMINE TURN ORDER | p.2 | no quote on the wire |
| [2] | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | BUILD · Placement Rules · SCORE · Blueprint Bonus | p.3 | no quote on the wire |
| [3] | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | Overview · Components · Blueprint Cards | p.1 | no quote on the wire |
| [4] | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | END OF THE ROUND · Game End · Two-Player Game · CREDITS | p.6 | no quote on the wire |
| [5] | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | Materials · Awards · BREAKING TIES: IN-DEMAND MATERIALS · Prizes | p.4 | no quote on the wire |
| [6] | RULEBOOK Blueprints — Rulebook (corpus doc 1192) | SKYSCRAPER PRIZE · GEOMETER'S PRIZE · BLUEPRINT BONUS: | p.5 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 92 ms · first delta 1033 ms · total 29744 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 24337 ms · retrieval 92 ms · ask 5313 ms · gateway work 5407 ms · total 29744 ms
- tokens in (the prompt the answerer read)
- 2402
- tokens out (what the answerer generated)
- 872
- tok/sec
- 202.0 tok/sec — 872 output tokens in 4.317 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 24s ago)
- answerer host (measured by rulesage)
- reachable (for 23h, checked 5s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 1122), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.