You asked
How do I play?
Answered counted as answeredAsked with: Imhotep: The Duelbg-255674-en-1e
One rule clearer, zero feelings hurt.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 78 ms · ask 5279 ms · total 51563 ms
- single-flight (PR-5)
- queued 46204 ms · generation 5359 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 4, "score": 0.048412, "snippet": "The players take turns alternately until the end of the game is triggered. The younger player begins. The player whose turn it is, must choose exactly one of the following three actions: Take one of your meeples from your repository and place it on an unoccupied harbor space. (There may only be one ", "headingPath": "Course of Play · Place One Meeple · Unload One Boat · The following rule applies:", "sharpsignalDocId": 1268}, {"page": 1, "score": 0.047875, "snippet": "The competition of master builders continues! In Imhotep: The Duel, you play the roles of Nefertiti and Akhenaten - one of the most popular royal couples of ancient Egypt. Place your meeples tactically to unload the most valuable tokens from the six boats. Little by little you build your four monume", "headingPath": "Game Story · Game objective", "sharpsignalDocId": 1268}, {"page": 5, "score": 0.047643, "snippet": "Received tokens are instantly placed next to the corresponding site boards: \u0007 Obelisk tokens are placed in a column above the obelisk board. \u0007 Temple tokens are placed face down in a stack on the temple board. \u0007 Pyramid tokens are placed above the correspondingly colored base on the pyramid board. T", "headingPath": "The following rule applies: · Play One Action Token · Overview of Action Tokens:", "sharpsignalDocId": 1268}, {"page": 8, "score": 0.046176, "snippet": "Since childhood, Phil Walker-Harding has loved playing and inventing board games. He particularly likes games that bring together people of different ages and personality types. Phil is also interested in theology, classic Hollywood films, and the myths of ancient Egypt. He lives with his wife Mered", "headingPath": "Author:", "sharpsignalDocId": 1268}, {"page": 3, "score": 0.032258, "snippet": "Place the harbor board between the two players. Place the six boat tokens in the six moorings of the harbor board. Both players choose a color (black or white) and receive the four meeples of your color as well as one set of site boards (obelisk, temple, pyramid, and tomb), which you place in front ", "headingPath": "Game prepAration", "sharpsignalDocId": 1268}, {"page": 6, "score": 0.030769, "snippet": "Players take turns alternately until the second to last boat is removed from the game and thus only one boat remains in the game. The game ends immediately and you determine who scored most points. Remember to remove boats from the game when their cargo spaces cannot be refilled. The last boat canno", "headingPath": "End of Game · End Scoring · Scoring using the A-Sides:", "sharpsignalDocId": 1268}, {"page": 7, "score": 0.029851, "snippet": "For a more challenging game, you can turn over some or all site boards to their B-sides. The rules of the game remain the same - only the scoring for the different site boards changes: \u0007 Obelisk: Whoever is the first to receive their fifth obelisk token places it face down and receives 12 additional", "headingPath": "Variant B-Sides", "sharpsignalDocId": 1268}, {"page": 2, "score": 0.029412, "snippet": "60 Cargo tokens 12 Obelisk tokens 12 Temple tokens (with 1, 2, 3, or 4 symbols on them) 12 Pyramid tokens (6 dark and 6 light) 12 Tomb tokens (with the numbers 1-12) 12 Action tokens (3 for each of the 4 different actions) 8 Site boards 2 Obelisk boards 2 Temple boards 2 Pyramid boards 2 Tomb boards", "headingPath": "Game materials", "sharpsignalDocId": 1268}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 3, "quote": null, "headingPath": "Game prepAration", "sharpsignalDocId": 1268}, {"page": 4, "quote": null, "headingPath": "Course of Play · Place One Meeple · Unload One Boat · The following rule applies:", "sharpsignalDocId": 1268}, {"page": 1, "quote": null, "headingPath": "Game Story · Game objective", "sharpsignalDocId": 1268}, {"page": 5, "quote": null, "headingPath": "The following rule applies: · Play One Action Token · Overview of Action Tokens:", "sharpsignalDocId": 1268}, {"page": 6, "quote": null, "headingPath": "End of Game · End Scoring · Scoring using the A-Sides:", "sharpsignalDocId": 1268}, {"page": 6, "quote": null, "headingPath": "Advice:", "sharpsignalDocId": 1268}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 1268 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1268 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.88286 of 2544 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Sep 7, 2026 03:12 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Course of Play · Place One Meeple · Unload One Boat · The following rule applies: | p.4 | 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Game Story · Game objective | p.1 | 0.047875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | The following rule applies: · Play One Action Token · Overview of Action Tokens: | p.5 | 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Author: | p.8 | 0.046176 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Game prepAration | p.3 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | End of Game · End Scoring · Scoring using the A-Sides: | p.6 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Variant B-Sides | p.7 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Game materials | p.2 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 10 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Course of Play · Place One Meeple · Unload One Boat · The following rule applies: | p.4 | #1 | 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Game Story · Game objective | p.1 | #2 | 0.047875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | The following rule applies: · Play One Action Token · Overview of Action Tokens: | p.5 | #3 | 0.047643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Advice: | p.6 | #9 | 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #5 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Author: | p.8 | #4 | 0.046176 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Variant B-Sides | p.7 | #7 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #7 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | End of Game · End Scoring · Scoring using the A-Sides: | p.6 | #6 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Game prepAration | p.3 | #5 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Game prepAration | p.3 | no quote on the wire |
| [2] | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Course of Play · Place One Meeple · Unload One Boat · The following rule applies: | p.4 | no quote on the wire |
| [3] | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Game Story · Game objective | p.1 | no quote on the wire |
| [4] | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | The following rule applies: · Play One Action Token · Overview of Action Tokens: | p.5 | no quote on the wire |
| [5] | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | End of Game · End Scoring · Scoring using the A-Sides: | p.6 | no quote on the wire |
| [6] | RULEBOOK Imhotep: The Duel — Rulebook (corpus doc 1268) | Advice: | p.6 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 78 ms · first delta 1267 ms · total 51563 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 46204 ms · retrieval 78 ms · ask 5279 ms · gateway work 5359 ms · total 51563 ms
- tokens in (the prompt the answerer read)
- 3156
- tokens out (what the answerer generated)
- 801
- tok/sec
- 198.8 tok/sec — 801 output tokens in 4.029 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 23s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 3s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 1198), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.