You asked
How do I play?
Abstained — no grounded answer; closest passages below counted as honest abstainAsked with: Fields of Arlebg-159675-en-1e
I looked through Fields of Arle's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.
The closest rulebook passages are below — check them before ruling.
This section explains basic elements of the game. The exact rules will be explained later in more detail. At the beginning of the game, you have access to 2 empty Land Spaces on your Home Board. (The other Land Spaces were covered by tiles during setup.) On these spaces, you can build Fields, Stalls
Place the Supply Board between you. Place the depicted tiles on the appropriate spaces as indicated on the Supply Board. (The Supply Board also shows a small illustration of the reverse side of each tile.) There are Fields*, Plows and Peat Boats, Vehicles, Clothing*, Stalls and Depots, Stables and D
Place the depicted components on the Home Board as indicated on it (also shown in the illustration on the right) , i.e. certain tiles, 1 Horse, 4 Peat Tokens and 6 Goods Indicators. During the course of the game, the tiles in the top row can be acquired with either side facing up. The tiles in the b
Aside from your Home Board, you each receive a 'Travel Destinations and Barn' Storage Board as well as a set of 'Travel Destinations' in your player color. Place the Travel Destinations on the appropriate spaces of your Storage Board. (Your Barn appears below the Travel Destinations, and it starts e
In Summer, 1 of the 8 Workers may use a Winter Action Space (instead of a Summer one) . Similarly, in Winter, 1 Worker may use a Summer Action Space (instead of a Winter one) . When a player makes use of this Special Action, his opponent receives the Starting Player Marker for the subsequent Half Ye
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- warm abstain
-
- this ruling — W1 — generic warm abstain · receipt: none (generic)
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 187 ms · ask 2774 ms · total 2964 ms
- single-flight (PR-5)
- queued 0 ms · generation 2964 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 6, "score": 0.048652, "snippet": "This section explains basic elements of the game. The exact rules will be explained later in more detail. At the beginning of the game, you have access to 2 empty Land Spaces on your Home Board. (The other Land Spaces were covered by tiles during setup.) On these spaces, you can build Fields, Stalls", "headingPath": "About the Home Board and the Vehicles · the home Board · the Vehicles · Course of the Game · Phase 1: Preparations · Phase 2: Work Phase", "sharpsignalDocId": 293}, {"page": 4, "score": 0.046871, "snippet": "Place the Supply Board between you. Place the depicted tiles on the appropriate spaces as indicated on the Supply Board. (The Supply Board also shows a small illustration of the reverse side of each tile.) There are Fields*, Plows and Peat Boats, Vehicles, Clothing*, Stalls and Depots, Stables and D", "headingPath": "Setup", "sharpsignalDocId": 293}, {"page": 4, "score": 0.031746, "snippet": "Place the depicted components on the Home Board as indicated on it (also shown in the illustration on the right) , i.e. certain tiles, 1 Horse, 4 Peat Tokens and 6 Goods Indicators. During the course of the game, the tiles in the top row can be acquired with either side facing up. The tiles in the b", "headingPath": "Setup", "sharpsignalDocId": 293}, {"page": 4, "score": 0.03125, "snippet": "Aside from your Home Board, you each receive a 'Travel Destinations and Barn' Storage Board as well as a set of 'Travel Destinations' in your player color. Place the Travel Destinations on the appropriate spaces of your Storage Board. (Your Barn appears below the Travel Destinations, and it starts e", "headingPath": "Overall Layout", "sharpsignalDocId": 293}, {"page": 7, "score": 0.030769, "snippet": "In Summer, 1 of the 8 Workers may use a Winter Action Space (instead of a Summer one) . Similarly, in Winter, 1 Worker may use a Summer Action Space (instead of a Winter one) . When a player makes use of this Special Action, his opponent receives the Starting Player Marker for the subsequent Half Ye", "headingPath": "sPecial action and starting PlaYer · anYtime actions · Phase 3: inVentorYing", "sharpsignalDocId": 293}, {"page": 7, "score": 0.030303, "snippet": "During setup, you have already placed your Workers for the first Half Year. At the beginning of each Half Year, place Workers on each of the 4 Month Spaces, with the Starting Players's Workers on top of his opponents. (The Starting Player Marker can change hands via the 'Special Action,' an action t", "headingPath": "Phase 1: PreParations · Phase 2: Work Phase", "sharpsignalDocId": 293}, {"page": 15, "score": 0.029851, "snippet": "You can skim this section when reading this rule book for the first time. However, make sure you read the 'Animals on Home Board' section carefully: it provides information on how to score your Animals. Every other source of Victory Points is indicated by yellow wind roses on the tiles or boards. Th", "headingPath": "The End of the Game and the Winner · Travel Experience", "sharpsignalDocId": 293}, {"page": 5, "score": 0.029412, "snippet": "In this game, you build a village and take care of the area around it. The following illustration shows the goals you try to accomplish. The wind roses indicate the number of Victory Points you get for the depicted actions. Yellow wind roses stand for Victory Points. While reading this rule book, yo", "headingPath": "In Order to Get Started", "sharpsignalDocId": 293}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 293 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 293 boosted
- answered-before recall
-
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row recorded
- Sep 8, 2026 17:08 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | About the Home Board and the Vehicles · the home Board · the Vehicles · Course of the Game · Phase 1: Preparations · Phase 2: Work Phase | p.6 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | Setup | p.4 | 0.046871 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | Setup | p.4 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | Overall Layout | p.4 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | sPecial action and starting PlaYer · anYtime actions · Phase 3: inVentorYing | p.7 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | Phase 1: PreParations · Phase 2: Work Phase | p.7 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | The End of the Game and the Winner · Travel Experience | p.15 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | In Order to Get Started | p.5 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 53 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | Overall Layout | p.4 | #4 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | Setup | p.4 | #3 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | Novice's Hut · Weaving Parlor · Colonist's House · Loading station · Schnapps Distillery | p.17 | #12 | 0.026999 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #4 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | sPecial action and starting PlaYer · anYtime actions · Phase 3: inVentorYing | p.7 | #5 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | The Solo Game V ariant | p.15 | #23 | 0.013333 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #6 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | Phase 1: PreParations · Phase 2: Work Phase | p.7 | #6 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #7 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | Setup | p.4 | #2 | 0.046871 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Fields of Arle — Rulebook (corpus doc 293) | cutting Peat in the moor area | p.9 | #10 | 0.027973 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 187 ms · first delta 2857 ms · total 2964 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 187 ms · ask 2774 ms · gateway work 2964 ms · total 2964 ms
- tokens in (the prompt the answerer read)
- 2939
- tokens out (what the answerer generated)
- 9
- tok/sec
- 180.0 tok/sec — 9 output tokens in 0.050 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 13s ago)
- answerer host (measured by rulesage)
- reachable (for 23h, checked 4s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
BOILERPLATE, not reasoning: this is the answerer's fixed abstention phrase, the same sentence it emits whenever it declines. It records THAT the answerer declined and never why — no per-ruling reason was captured, because none was sent. Hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 221), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.