You asked
How do I play?
Abstained — no grounded answer; closest passages below counted as honest abstainAsked with: Yedo: Deluxe Master Setbg-281466-en-1e
I looked through Yedo: Deluxe Master Set's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.
The closest rulebook passages are below — check them before ruling.
A game of Yedo is played over 6, 8, or 11 rounds, depending on the length chosen by the players. Each round comprises the following 7 Phases which are always executed in the same order: Preparation - Preparation for the round. Bidding - Players bid for assets. Event - An Event which affects all play
No Auction Other cards specify that they must be played during a certain Phase or at a specific moment. A25 A04 to make purchases at face value. Multiple players its effect and draw a new Event Card are allowed to purchase from the same category. Solo and cooperative game: Ignore prices on the Emper
[ skip this part for your first game] If you are using any modules, follow their respective setup instructions. If something is not specifically men -tioned in the module setup or if you just want to explore Yedo on your own, use the regular setup, introducing the following changes: Choose 3 differe
The game ends at the end of the 7th round. If the 'Kill the Shogun' Mission is not completed (the card is still on the 'Winning Conditions' space of the Coopera -tive board), the players have lost the game. Otherwise, perform scoring: Each player scores their Bonus Cards (maximum 2 cards each), 2 po
Each player picks a Clan board and takes 4 Disciples and the 3 Player Order, Bidding, and Score markers of the corresponding color. Specialists are used only when playing with the Specialists module, so for this game, return them to the game box. Each player places 2 of their Disciples onto their Cl
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- warm abstain
-
- this ruling — W1 — generic warm abstain · receipt: none (generic)
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 100 ms · ask 2865 ms · total 2967 ms
- single-flight (PR-5)
- queued 0 ms · generation 2967 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 14, "score": 0.047875, "snippet": "A game of Yedo is played over 6, 8, or 11 rounds, depending on the length chosen by the players. Each round comprises the following 7 Phases which are always executed in the same order: Preparation - Preparation for the round. Bidding - Players bid for assets. Event - An Event which affects all play", "headingPath": "AdVanced Setup Summary · The Action Cards", "sharpsignalDocId": 1065}, {"page": 14, "score": 0.045475, "snippet": "No Auction Other cards specify that they must be played during a certain Phase or at a specific moment. A25 A04 to make purchases at face value. Multiple players its effect and draw a new Event Card are allowed to purchase from the same category. Solo and cooperative game: Ignore prices on the Emper", "headingPath": "playing the game · Phase 1: Preparation", "sharpsignalDocId": 1065}, {"page": 13, "score": 0.044563, "snippet": "[ skip this part for your first game] If you are using any modules, follow their respective setup instructions. If something is not specifically men -tioned in the module setup or if you just want to explore Yedo on your own, use the regular setup, introducing the following changes: Choose 3 differe", "headingPath": "AdVanced Setup Summary", "sharpsignalDocId": 1065}, {"page": 39, "score": 0.044343, "snippet": "The game ends at the end of the 7th round. If the 'Kill the Shogun' Mission is not completed (the card is still on the 'Winning Conditions' space of the Coopera -tive board), the players have lost the game. Otherwise, perform scoring: Each player scores their Bonus Cards (maximum 2 cards each), 2 po", "headingPath": "end of game · COOPERATIVE AND SOLO PLAY", "sharpsignalDocId": 1065}, {"page": 12, "score": 0.044306, "snippet": "Each player picks a Clan board and takes 4 Disciples and the 3 Player Order, Bidding, and Score markers of the corresponding color. Specialists are used only when playing with the Specialists module, so for this game, return them to the game box. Each player places 2 of their Disciples onto their Cl", "headingPath": "Customizing your game", "sharpsignalDocId": 1065}, {"page": 33, "score": 0.043817, "snippet": "Remove every game component marked with this icon before setting up the game. This includes some Action Cards, Bonus Cards, Missions, and some Teahouse characters and Clan Powers if using those modules. Additionally, return every Event Card to the box, they will not be used at all. Separate out ever", "headingPath": "setup", "sharpsignalDocId": 1065}, {"page": 10, "score": 0.032787, "snippet": "Shuffle all the Bonus Cards and place them as a face-down deck onto the indicated space on the game board 2 . Yedo Deluxe Master Set allows you to customize your gaming experience by choosing the game length, mixing different card sets (for Missions, Actions, and Events), and by using different modu", "headingPath": "Customizing your game", "sharpsignalDocId": 1065}, {"page": 2, "score": 0.03125, "snippet": "A board game for 1 to 5 cunning Clan leaders, ages 14 and up Japan, the year 1605. Hidetada Tokugawa succeeds his father as Shogun. He rules the country from Yedo, the city known today as Tokyo. As a Clan leader, your goal is to gain favor with the new Shogun and achieve more fame than your rivals. ", "headingPath": "Object of the game", "sharpsignalDocId": 1065}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 1065 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1065 boosted
- answered-before recall
-
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row recorded
- Sep 15, 2026 07:32 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | AdVanced Setup Summary · The Action Cards | p.14 | 0.047875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | playing the game · Phase 1: Preparation | p.14 | 0.045475 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | AdVanced Setup Summary | p.13 | 0.044563 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | end of game · COOPERATIVE AND SOLO PLAY | p.39 | 0.044343 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | Customizing your game | p.12 | 0.044306 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | setup | p.33 | 0.043817 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | Customizing your game | p.10 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | Object of the game | p.2 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 68 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | playing the game · Phase 1: Preparation | p.14 | #2 | 0.045475 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | AdVanced Setup Summary | p.13 | #3 | 0.044563 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | General rules: · Phase 2: Bidding | p.34 | #16 | 0.025353 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #4 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | 2. Reveal an Event Card · Manage Specialists · Phase 4: assign Disciples | p.18 | #12 | 0.02642 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #5 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | 72 Action Cards | p.4 | #25 | 0.023215 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #6 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | Customizing your game | p.12 | #5 | 0.044306 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #7 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | Phase 1: Preparation · Phase 2: Bidding | p.15 | #18 | 0.024853 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #8 | RULEBOOK Yedo: Deluxe Master Set — Rulebook (corpus doc 1065) | 2. Reveal an Event Card | p.17 | #24 | 0.023259 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 100 ms · first delta 2860 ms · total 2967 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 100 ms · ask 2865 ms · gateway work 2967 ms · total 2967 ms
- tokens in (the prompt the answerer read)
- 3405
- tokens out (what the answerer generated)
- 9
- tok/sec
- 176.5 tok/sec — 9 output tokens in 0.051 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 37s ago)
- answerer host (measured by rulesage)
- reachable (for 23h, checked 8s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
BOILERPLATE, not reasoning: this is the answerer's fixed abstention phrase, the same sentence it emits whenever it declines. It records THAT the answerer declined and never why — no per-ruling reason was captured, because none was sent. Hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 995), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.