You asked
When does the game end?
Answered counted as answeredAsked with: Summoner Wars (Second Edition)bg-332800-en-1e
The table has its answer — dice up.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 187 ms · ask 3536 ms · total 3727 ms
- single-flight (PR-5)
- queued 0 ms · generation 3727 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 9, "score": 0.04918, "snippet": "Discard any number of cards from your hand (face down). Gain 1 magic for each. At the end of your turn, if you have fewer than 5 cards in your hand, draw back up to 5. Then, resolve any other 'end of turn' effects. If your draw pile becomes empty, do NOT reshuffle your discard pile. Y ou cannot draw", "headingPath": "Phase 5: Magic · End of Turn: Draw · Empty Draw Pile · Event Cards · Active Event Effects · Winning the Game", "sharpsignalDocId": 440}, {"page": 6, "score": 0.045455, "snippet": "A card or space is adjacent to another one if they share an edge. Diagonals are not adjacent. Players will alternate taking turns until a player has won the game by destroying their opponent's summoner. On a player's turn, they must complete the following 5 phases in order: After the active player c", "headingPath": "Adjacency · Turn Sequence · 1: Summon 2: Move 3: Build 4: Attack 5: Magic · Phase 1: Summon · Example: Summoning a Unit · Spending/Gaining Magic", "sharpsignalDocId": 440}, {"page": 9, "score": 0.032258, "snippet": "SlowSlow This unit moves 1 fewer space. Ice Golem Common Unit Structure Polar Dwarves Example: Drawing Back Up Empty Draw Pile If your draw pile becomes empty, do NOT reshuffle your discard pile. Y ou cannot draw cards while your draw pile is empty. Event Cards Play event cards on your turn during t", "headingPath": "", "sharpsignalDocId": 440}, {"page": 18, "score": 0.031746, "snippet": "When an opponent takes control of a card, do not change the orientation or effects of cards under it-the effects of cards under another card apply while the top card is on the battlefield and immediately after the top card leaves the battlefield, regardless of control. Cards under another card are i", "headingPath": "Glossary", "sharpsignalDocId": 440}, {"page": 14, "score": 0.03125, "snippet": "When a card is destroyed, discard any cards under it and remove any tokens on it. Gain 1 magic: » if an attack from a unit you control targets an opponent's card and destroys that target. » if an event or ability from a card you control causes a card your opponent controls to be destroyed. Do NOT ga", "headingPath": "Glossary", "sharpsignalDocId": 440}, {"page": 15, "score": 0.030769, "snippet": "Event cards cannot be played while a game effect is being resolved, e.g. during summoning, building, moving, attacking, or when resolving an ability or event. An event with a class of structure enters play by being built. See also Active Event. EXCHANGE PLACES: Two cards swap which spaces they are o", "headingPath": "Glossary", "sharpsignalDocId": 440}, {"page": 17, "score": 0.029851, "snippet": "OWNER: A player is the owner of a card if they started the game with that card in their deck. PAY: A player must pay before playing any card with a cost by spending magic equal to the card's cost. PHASE: One of the 5 parts of a player's turn. In order, the phases are Summon, Move, Build, Attack, Mag", "headingPath": "Glossary", "sharpsignalDocId": 440}, {"page": 15, "score": 0.029643, "snippet": "DISTINCT: A card is distinct if all the cards it is being compared to have different names from it. A set of distinct cards is one where each card has a different name. DRAW: Take 1 or more cards from the top of your draw pile and add them to your hand. DRAW PILE: On each player's side of the game b", "headingPath": "Glossary", "sharpsignalDocId": 440}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 9, "quote": null, "headingPath": "Phase 5: Magic · End of Turn: Draw · Empty Draw Pile · Event Cards · Active Event Effects · Winning the Game", "sharpsignalDocId": 440}, {"page": 18, "quote": null, "headingPath": "Glossary", "sharpsignalDocId": 440}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 440 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 440 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.89552 of 201 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Sep 18, 2026 01:37 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Phase 5: Magic · End of Turn: Draw · Empty Draw Pile · Event Cards · Active Event Effects · Winning the Game | p.9 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | 300 |
| #2 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Adjacency · Turn Sequence · 1: Summon 2: Move 3: Build 4: Attack 5: Magic · Phase 1: Summon · Example: Summoning a Unit · Spending/Gaining Magic | p.6 | 0.045455 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | p.9 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #4 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Glossary | p.18 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Glossary | p.14 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Glossary | p.15 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Glossary | p.17 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Glossary | p.15 | 0.029643 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 40 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Phase 5: Magic · End of Turn: Draw · Empty Draw Pile · Event Cards · Active Event Effects · Winning the Game | p.9 | #1 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | p.5 | #13 | 0.027912 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it | |
| #3 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Playtesters | p.20 | #33 | 0.010753 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #4 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | p.10 | #14 | 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #5 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | p.9 | #17 | 0.013889 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #6 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Your Side · Phase 4: Attack mon Unit Cave Goblins · 1. Declare a Target: spaces in one direction, it pion Unit Cave Goblins · Damaging and Destroying Cards · Discarding Cards · The Cost of Inaction · … | p.8 | #35 | 0.010526 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Glossary | p.18 | #11 | 0.028531 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #8 | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | p.4 | #12 | 0.028446 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Phase 5: Magic · End of Turn: Draw · Empty Draw Pile · Event Cards · Active Event Effects · Winning the Game | p.9 | no quote on the wire |
| [2] | RULEBOOK Summoner Wars (Second Edition) — Rulebook (corpus doc 440) | Glossary | p.18 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 187 ms · first delta 3315 ms · total 3727 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 187 ms · ask 3536 ms · gateway work 3727 ms · total 3727 ms
- tokens in (the prompt the answerer read)
- 3455
- tokens out (what the answerer generated)
- 63
- tok/sec
- 193.8 tok/sec — 63 output tokens in 0.325 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 30s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 9s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 371), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.