You asked
How do I play?
Abstained — no grounded answer; closest passages below counted as honest abstainAsked with: Crisisbg-128721-en-1e
I looked through Crisis's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.
The closest rulebook passages are below — check them before ruling.
Each player, in turn order (indicated by the Turn Order track), places one of their Manager tokens on an available action space on the board. This process is repeated until all players have placed all of their Managers. Only one Manager may be placed on each action space, with the exception of the f
Production takes place in each player's play area; it does not take place on the board. It is recommended that for the first two rounds of your first game, Production is resolved in turn order. Once players are familiar with the game, it can be done simultaneously in subsequent rounds. However, each
Place the Austerity Plan card that corresponds to the correct number of players and chosen difficulty level on the Austerity Plan space. Place a Status tile on the row marked '1' on the card. Place a Status tile on the number of the VP grid corresponding to the goal of the first round. Easy Medium T
Place the game board in the middle of the table. Separate the resource tokens by type, and place them next to the board. Place the Penalty tiles next to the game board. Separate the Company cards into three decks according to their level ( I, II, III ), shuffle them separately, and place them face d
You earn credits: by receiving a Government Subsidy. by taking a Loan. by generating it during Production from some Companies. by selling resources through Exports and/or selling to the black market. by using certain Influence cards. You spend credits: when resolving certain Events. by paying Loan i
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- warm abstain
-
- this ruling — W1 — generic warm abstain · receipt: none (generic)
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 204 ms · ask 1890 ms · total 2096 ms
- single-flight (PR-5)
- queued 0 ms · generation 2096 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 7, "score": 0.048412, "snippet": "Each player, in turn order (indicated by the Turn Order track), places one of their Manager tokens on an available action space on the board. This process is repeated until all players have placed all of their Managers. Only one Manager may be placed on each action space, with the exception of the f", "headingPath": "3. PLANNING · 4. OPERATIONS", "sharpsignalDocId": 1286}, {"page": 12, "score": 0.046635, "snippet": "Production takes place in each player's play area; it does not take place on the board. It is recommended that for the first two rounds of your first game, Production is resolved in turn order. Once players are familiar with the game, it can be done simultaneously in subsequent rounds. However, each", "headingPath": "4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input", "sharpsignalDocId": 1286}, {"page": 5, "score": 0.032258, "snippet": "Place the Austerity Plan card that corresponds to the correct number of players and chosen difficulty level on the Austerity Plan space. Place a Status tile on the row marked '1' on the card. Place a Status tile on the number of the VP grid corresponding to the goal of the first round. Easy Medium T", "headingPath": "SETUP", "sharpsignalDocId": 1286}, {"page": 4, "score": 0.031746, "snippet": "Place the game board in the middle of the table. Separate the resource tokens by type, and place them next to the board. Place the Penalty tiles next to the game board. Separate the Company cards into three decks according to their level ( I, II, III ), shuffle them separately, and place them face d", "headingPath": "SETUP", "sharpsignalDocId": 1286}, {"page": 17, "score": 0.030769, "snippet": "You earn credits: by receiving a Government Subsidy. by taking a Loan. by generating it during Production from some Companies. by selling resources through Exports and/or selling to the black market. by using certain Influence cards. You spend credits: when resolving certain Events. by paying Loan i", "headingPath": "How do I earn & spend credits? · How do I earn & lose VP? · How do I hire Employees? · How do I obtain resources? · How do I get Influence cards? · Can the same player claim both the Leadership and Initiative locations? · …", "sharpsignalDocId": 1286}, {"page": 8, "score": 0.030303, "snippet": "Each player draws 1 Influence card from the Influence deck for each of their Managers placed here. Influence cards provide a way for players to get ahead in the race to survive the crisis. If used at the right time, they can help make the most of a bad situation... or make a bad situation worse for ", "headingPath": "4.1. SHADY BUSINESS · 4.2. GOVERNMENT SUBSIDY 4 · 4.3. LEADERSHIP · 4.4. INITIATIVE · 4.5. LOAN · 4.6. DOMESTIC INDUSTRY", "sharpsignalDocId": 1286}, {"page": 10, "score": 0.030092, "snippet": "Companies are the main way to generate VP , credits, and resources. The players invest in Companies, which are then added to their play area, immediately gaining them a number of VP . Employee tiles, Foreign Employee tiles, and the Temp Employee tile may be placed on the Company cards in order for t", "headingPath": "4.10. COMPANIES · BONUS EMPLOYEES · 4.11. IMPORTS", "sharpsignalDocId": 1286}, {"page": 6, "score": 0.029851, "snippet": "The goal of Crisis is to survive, and even thrive, in business while everything else is collapsing around you. The recent economic crisis has forced the government to privatize, putting critical pieces of infrastructure on the market. Furthermore, recently bankrupted firms are also putting their ass", "headingPath": "GAMEPLAY · 1. EVENT · 2. LOAN INTEREST", "sharpsignalDocId": 1286}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 1286 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1286 boosted
- answered-before recall
-
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row recorded
- Sep 20, 2026 09:21 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | 3. PLANNING · 4. OPERATIONS | p.7 | 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | 4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input | p.12 | 0.046635 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | SETUP | p.5 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | SETUP | p.4 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | How do I earn & spend credits? · How do I earn & lose VP? · How do I hire Employees? · How do I obtain resources? · How do I get Influence cards? · Can the same player claim both the Leadership and Initiative locations? · … | p.17 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | 4.1. SHADY BUSINESS · 4.2. GOVERNMENT SUBSIDY 4 · 4.3. LEADERSHIP · 4.4. INITIATIVE · 4.5. LOAN · 4.6. DOMESTIC INDUSTRY | p.8 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | 4.10. COMPANIES · BONUS EMPLOYEES · 4.11. IMPORTS | p.10 | 0.030092 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | GAMEPLAY · 1. EVENT · 2. LOAN INTEREST | p.6 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 24 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | SETUP | p.5 | #3 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | SETUP | p.4 | #4 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | 4. Production · Production examples | p.13 | #19 | 0.013158 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #4 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | 4.10. COMPANIES · BONUS EMPLOYEES · 4.11. IMPORTS | p.10 | #7 | 0.030092 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #5 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | How do I earn & spend credits? · How do I earn & lose VP? · How do I hire Employees? · How do I obtain resources? · How do I get Influence cards? · Can the same player claim both the Leadership and Initiative locations? · … | p.17 | #5 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | ROUND STRUCTURE · ACKNOWLEDGMENTS | p.20 | #14 | 0.014286 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | 3. PLANNING · 4. OPERATIONS | p.7 | #1 | 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Crisis — Rulebook (corpus doc 1286) | 4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input | p.12 | #2 | 0.046635 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 204 ms · first delta 1943 ms · total 2096 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 204 ms · ask 1890 ms · gateway work 2096 ms · total 2096 ms
- tokens in (the prompt the answerer read)
- 3106
- tokens out (what the answerer generated)
- 9
- tok/sec
- 176.5 tok/sec — 9 output tokens in 0.051 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 54s ago)
- answerer host (measured by rulesage)
- reachable (for 22h, checked 1s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
BOILERPLATE, not reasoning: this is the answerer's fixed abstention phrase, the same sentence it emits whenever it declines. It records THAT the answerer declined and never why — no per-ruling reason was captured, because none was sent. Hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 1216), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.