RuleSage cited table rulings
← Two Rooms and a Boom

You asked

How do I setup the game?

Answered counted as answered

Asked with: Two Rooms and a Boombg-134352-en-1e

1. Set up the character deck consisting of the Bomber card, the President card, and an equal number of Red Team and Blue Team cards.[1]
2. If playing with an odd number of players, include the Gambler card.[1][2]
3. Shuffle the character deck.[1][2]
4. Separate players into two rooms/playing areas as evenly as possible.[1][3]
5. Ensure players in the separate rooms should not be able to hear one another.[1]
6. Deal each player one facedown character card.[1][3]
7. Players should not look at their own cards until the game begins.[1]
8. Start the timer.[1]
[1] RULEBOOK Two Rooms and a Boom — Rulebook · p.4 · TIMER
[2] RULEBOOK Two Rooms and a Boom — Rulebook · p.10 · 2. Leader is usurped.
[3] RULEBOOK Two Rooms and a Boom — Rulebook · p.3 · TIMER

The book has spoken.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 208 ms · ask 1807 ms · total 2017 ms
single-flight (PR-5)
queued 0 ms · generation 2017 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 4, "score": 0.04918, "snippet": "Set up the character deck. The character deck consists of the Bomber card, the President card, and an equal number of Red Team and Blue Team cards. There will be one character card for each player in the game. If you are playing with an odd number of players, include the Gambler card (see Gambler se", "headingPath": "TIMER", "sharpsignalDocId": 1081}, {"page": 10, "score": 0.032258, "snippet": "After the last hostage exchange , the game ends. Everyone reveals their cards (unless playing with the Gambler, see Gambler section below) . If the President is in the room with Bomber , then the entire Red Team wins. If the President is not in the room with the Bomber , then the entire Blue Team wi", "headingPath": "2. Leader is usurped.", "sharpsignalDocId": 1081}, {"page": 2, "score": 0.031746, "snippet": "RULEBOOK You're reading this right now. BASIC CHARACTER CARDS (x17) President, Bomber, Red Team x 7, Blue Team x 7, and the Gambler. The rules for the Advanced Game and descriptions for all the character cards. Read this once you've mastered the Basic Game. ADV. CHARACTER Use these cards once you've", "headingPath": "CHARACTER GUIDE · CARDS (x93) · TIMER", "sharpsignalDocId": 1081}, {"page": 9, "score": 0.03125, "snippet": "At the end of every round, the room leaders must perform the following 5 steps in order: Leader selects hostages. Indicate your hostage selection to the players in your room. Players in your room need to know who was selected as hostages because you can't change your mind once hostages are selected ", "headingPath": "2. Leader is usurped.", "sharpsignalDocId": 1081}, {"page": 6, "score": 0.030769, "snippet": "The leader is the player who holds the leader card and chooses the hostages to leave the room at the end of the round. REMEMBER! Leaders can't be hostages. The first leader of a room is the player that is appointed by another player. To appoint a player, point to them and say, 'I appoint you as lead", "headingPath": "TIMER", "sharpsignalDocId": 1081}, {"page": 11, "score": 0.030303, "snippet": "Once you get familiar enough with the Basic Game, try the Advanced Game with more rounds, characters, and 3 additional rules! Showing Colors. If you have more than 10 players , players are no longer limited to just showing all of their card. Instead, players may only show part of their card if they ", "headingPath": "Let's spice it up with an advanced game! · 2. More Characters. You can play advanced character's rule should be followed .", "sharpsignalDocId": 1081}, {"page": 5, "score": 0.029851, "snippet": "Time is public. Round time can be kept by anyone with a stopwatch. Time is never kept secret. The end of a round should be clear to all players. Stay in your room. You can't just mosey into the other room whenever you feel like it. No communication between rooms. No yelling anything to players in th", "headingPath": "TIMER", "sharpsignalDocId": 1081}, {"page": 3, "score": 0.029412, "snippet": "In Two Rooms and a Boom there are 2 teams and 2 rooms . The 2 teams are the Red Team and the Blue Team . The Blue Team has a President . The Red Team has a Bomber . Players are first equally distributed between 2 separate playing areas (usually 2 separate rooms) and then each player is randomly deal", "headingPath": "TIMER", "sharpsignalDocId": 1081}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 4, "quote": null, "headingPath": "TIMER", "sharpsignalDocId": 1081}, {"page": 10, "quote": null, "headingPath": "2. Leader is usurped.", "sharpsignalDocId": 1081}, {"page": 3, "quote": null, "headingPath": "TIMER", "sharpsignalDocId": 1081}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 1081 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1081 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.86296 of 467 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Sep 21, 2026 22:56 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) TIMER p.4 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) 2. Leader is usurped. p.10 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) CHARACTER GUIDE · CARDS (x93) · TIMER p.2 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) 2. Leader is usurped. p.9 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) TIMER p.6 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) Let's spice it up with an advanced game! · 2. More Characters. You can play advanced character's rule should be followed . p.11 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) TIMER p.5 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) TIMER p.3 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 20 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) TIMER p.4 #1 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) TIMER p.3 #8 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) p.7 #13 0.013699 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#4 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) 2. Leader is usurped. p.10 #2 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) Want a different leader? Here are the 2 ways · 1. Leader abdicates. · 2. Leader is usurped. p.8 #10 0.014286 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) 2. Leader is usurped. p.9 #4 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) TIMER p.6 #5 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) Let's spice it up with an advanced game! · 2. More Characters. You can play advanced character's rule should be followed . p.11 #6 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) TIMER p.4 no quote on the wire
[2] RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) 2. Leader is usurped. p.10 no quote on the wire
[3] RULEBOOK Two Rooms and a Boom — Rulebook (corpus doc 1081) TIMER p.3 no quote on the wire
timing split
retrieval 208 ms · first delta 1147 ms · total 2017 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 208 ms · ask 1807 ms · gateway work 2017 ms · total 2017 ms
tokens in (the prompt the answerer read)
2006
tokens out (what the answerer generated)
153
tok/sec
194.9 tok/sec — 153 output tokens in 0.785 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 17s ago)
answerer host (measured by rulesage)
reachable (for 22h, checked 7s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
setup

this game registers NO errata cards (edition 1011), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.