RuleSage cited table rulings
← Marco Polo II: In the Service of the Khan

You asked

When does the game end?

Answered counted as answered

Asked with: Marco Polo II: In the Service of the Khanbg-283948-en-1e

The game ends after 5 rounds have been completed.[1][2]

[1] RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook · p.15 · End of Game · Final Scoring · Tiebreakers · 3 Players · 2 Players · Start of a New Round
[2] RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook · p.5 · Player Setup · About The Rules · Introduction · A Game Turn

Answer in hand — your move.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 170 ms · ask 1417 ms · total 6515 ms
single-flight (PR-5)
queued 4925 ms · generation 1590 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 15, "score": 0.04918, "snippet": "The game ends after 5 rounds have been completed. The number of offer tiles remaining shows how many rounds are left. The final round of the game will have the last offer tiles on the board. During final scoring, you score points for the following: For each improved guild seal shown on your goal car", "headingPath": "End of Game · Final Scoring · Tiebreakers · 3 Players · 2 Players · Start of a New Round", "sharpsignalDocId": 372}, {"page": 5, "score": 0.048387, "snippet": "for ted cts If you are already familiar with The Voyages of Marco Polo , then you can skip some sections of this rulebook, which are the same as the corresponding rules in the original game. Be sure to read any rules marked with the gold seal ; the rules and actions described in these sections are e", "headingPath": "Player Setup · About The Rules · Introduction · A Game Turn", "sharpsignalDocId": 372}, {"page": 16, "score": 0.031746, "snippet": "Retrieve all your dice from the board and place them in front of you. Do not roll them yet. Return all black dice to the game board. Return the 3 offer tiles currently on the game board to the box. Take the topmost tiles from the offer tile piles and place them on the empty spaces. Since the offer t", "headingPath": "1. Retrieve all dice · 2. Place new offer tiles · 3. Award city and character bonuses · 4. Add new city cards to the action area · 5. Roll all dice, resolving compensation if necessary · Game Round · …", "sharpsignalDocId": 372}, {"page": 11, "score": 0.03125, "snippet": "You place 1 die with a value of 5 on this city card. Since you placed a 5, you can resolve this action up to 5 times. The city card action you can resolve. You pay 2 camels and 2 jade to resolve the action twice, scoring ( 2 x 3 =) 6 points. There are 2 additional city cards in the action area of th", "headingPath": "Example:", "sharpsignalDocId": 372}, {"page": 14, "score": 0.030769, "snippet": "Whenever a player uses the Travel action, the first player for the next round can change. If you use a Travel action space that is higher than or equal to any previously-used Travel action spaces, you become the first player for the next round. If you are the new first player, take the hourglass to ", "headingPath": "The First Player · Example:", "sharpsignalDocId": 372}, {"page": 5, "score": 0.030303, "snippet": "There are 7 actions you can resolve: Books (pages 6 & 7) Khan ' s Favor (page 7) Guild Seals (page 7) Travel (pages 8-10) Contracts (page 10) Special Cities (page 11) City Cards (page 11) . Additionally, there are 6 Bonus Actions you can resolve, either before or after resolving your normal action (", "headingPath": "The Board", "sharpsignalDocId": 372}, {"page": 9, "score": 0.029851, "snippet": "If you are the fi rst player to place a trading post in a city with an outpost bonus, you immediately receive that bonus. Take the bonus shown from the supply, then remove the outpost bonus tile from the city, returning it to the box. All players start the game in Beijing. If your figure moves back ", "headingPath": "Outpost Bonus · Special Rules", "sharpsignalDocId": 372}, {"page": 2, "score": 0.029412, "snippet": "1 Game board 1 First player marker (hourglass) 4 Player boards 7 City bonus markers 7 Character tiles 10 Outpost bonus tiles 16 Guild seals 18 Offer tiles 49 Contracts (42 red and 7 blue) 68 Coins (40×1, 18×5, 10×10) 4 50/100 point cards 14 Goal cards 25 City cards 18 Gold bars (14 small and 4 large", "headingPath": "Contents · 16 guild", "sharpsignalDocId": 372}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 15, "quote": null, "headingPath": "End of Game · Final Scoring · Tiebreakers · 3 Players · 2 Players · Start of a New Round", "sharpsignalDocId": 372}, {"page": 5, "quote": null, "headingPath": "Player Setup · About The Rules · Introduction · A Game Turn", "sharpsignalDocId": 372}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 372 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 372 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.82979 of 47 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Oct 24, 2026 16:27 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) End of Game · Final Scoring · Tiebreakers · 3 Players · 2 Players · Start of a New Round p.15 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) Player Setup · About The Rules · Introduction · A Game Turn p.5 0.048387 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) 1. Retrieve all dice · 2. Place new offer tiles · 3. Award city and character bonuses · 4. Add new city cards to the action area · 5. Roll all dice, resolving compensation if necessary · Game Round · … p.16 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) Example: p.11 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) The First Player · Example: p.14 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) The Board p.5 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) Outpost Bonus · Special Rules p.9 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) Contents · 16 guild p.2 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 20 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) End of Game · Final Scoring · Tiebreakers · 3 Players · 2 Players · Start of a New Round p.15 #1 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) 4. Move your figure and place 1 trading post. · Additional Rules p.9 #9 0.029324 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#3 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) Example: p.11 #4 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) 1. Retrieve all dice · 2. Place new offer tiles · 3. Award city and character bonuses · 4. Add new city cards to the action area · 5. Roll all dice, resolving compensation if necessary · Game Round · … p.16 #3 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) 3. Money Bag · Example: · 4. Reroll 1 die · 5. Change 1 die result by 1 · 6. Take 1 black die · Additional Rules p.13 #10 0.02886 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#6 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) The First Player · Example: p.14 #5 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) Outpost Bonus · Special Rules p.9 #7 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) Player Setup · About The Rules · Introduction · A Game Turn p.5 #2 0.048387 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) End of Game · Final Scoring · Tiebreakers · 3 Players · 2 Players · Start of a New Round p.15 no quote on the wire
[2] RULEBOOK Marco Polo II: In the Service of the Khan — Rulebook (corpus doc 372) Player Setup · About The Rules · Introduction · A Game Turn p.5 no quote on the wire
timing split
retrieval 170 ms · first delta 1416 ms · total 6515 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 4925 ms · retrieval 170 ms · ask 1417 ms · gateway work 1590 ms · total 6515 ms
tokens in (the prompt the answerer read)
3306
tokens out (what the answerer generated)
17
tok/sec
197.7 tok/sec — 17 output tokens in 0.086 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 44s ago)
gateway schema (read from the running child)
schema head 0042_definer_search_path (live revision not readable by this principal)
answerer host (measured by rulesage)
reachable (for 5h, checked 7s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 302), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.