RuleSage cited table rulings
← Ticket to Ride

You asked

When does the game end?

Answered counted as answered

When one player's stock of colored plastic trains is reduced to only 0, 1, or 2 trains left at the end of their turn, each player (including that player) receives one final turn, after which the game ends [1].

[1] RULEBOOK Ticket to Ride — Rulebook · p.4 · Game End
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 214 ms · ask 2699 ms · total 2922 ms
single-flight (PR-5)
queued 0 ms · generation 2922 ms
retrieval refs (raw)
[{"page": 4, "score": 0.032787, "snippet": "When one player's stock of colored plastic trains gets down to only 0,1 or 2 trains left at the end of his turn, each player, including that player, gets one final turn. The game then ends and players calculate their final scores.", "headingPath": "Game End", "sharpsignalDocId": 85}, {"page": 2, "score": 0.032002, "snippet": "The player who is the most experienced traveler goes first. Play then proceeds clockwise around the table, each player taking one turn at a time until the game ends. On his turn, a player must perform one (and only one) of the following three actions: 30 Destination Ticket cards 1 Longest Continuous", "headingPath": "The Game Turn", "sharpsignalDocId": 85}, {"page": 2, "score": 0.031025, "snippet": "Place the board map in the center of the table. Each player takes a set of 45 Colored Train Cars along with its matching Scoring Marker. Each player places his Scoring Marker on Start ❶ on the Scoring Track running along the map's border. Throughout the game, each time a player scores points, he wil", "headingPath": "Setting up the Game", "sharpsignalDocId": 85}, {"page": 4, "score": 0.03101, "snippet": "A player can use his turn to draw more Destination Ticket cards. To do so, he draws 3 new cards from the top of the Destination Ticket Deck. He must keep at least one of the cards, but may also keep two or all three if he chooses. If there are less than 3 Destination Tickets left in the deck, the pl", "headingPath": "Drawing Destination Ticket Cards", "sharpsignalDocId": 85}, {"page": 2, "score": 0.016129, "snippet": "The object of the game is to score the highest number of total points. Points can be scored by: ◆ Claiming a Route between two adjacent cities on the map; ◆ Successfully completing a Continuous Path of routes between two cities listed on your Destination Ticket(s); ◆ Completing the Longest Continuou", "headingPath": "Object of the Game", "sharpsignalDocId": 85}, {"page": 4, "score": 0.015625, "snippet": "Players should have already accounted for the points earned as they completed different routes. To make sure no mistakes were made, you may want to re-count the points for each player's routes. Players should then reveal all their Destination Tickets and add (or subtract) the value of their Destinat", "headingPath": "Calculating Scores", "sharpsignalDocId": 85}, {"page": 4, "score": 0.014925, "snippet": "Here is your train ticket to Days of Wonder Online - The online board game community where ALL your friends play! Register your game at www.daysofwonder.com to receive online discounts and discover a web site full of game variants, additional maps and more. Simply click on the New Player button and ", "headingPath": "Days of Wonder Online", "sharpsignalDocId": 85}, {"page": 3, "score": 0.014706, "snippet": "Draw Train Car Cards The player may draw 2 Train Car cards. He may take any one of the face-up cards or he may draw the top card from the deck (this is a blind draw). If he draws a face up card, he immediately turns a replacement card face-up from the deck. He then draws his second card, either from", "headingPath": "The Game Turn", "sharpsignalDocId": 85}]
citations (raw)
[{"page": 4, "quote": null, "headingPath": "Game End", "sharpsignalDocId": 85}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Oct 31, 2026 01:46

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Ticket to Ride — Rulebook (corpus doc 85) Game End p.4 0.032787 (at the 2-arm ceiling (0.03279) — the top of a 2-arm fuse; whether more arms ran here was never recorded) 230
#2 RULEBOOK Ticket to Ride — Rulebook (corpus doc 85) The Game Turn p.2 0.032002 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#3 RULEBOOK Ticket to Ride — Rulebook (corpus doc 85) Setting up the Game p.2 0.031025 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#4 RULEBOOK Ticket to Ride — Rulebook (corpus doc 85) Drawing Destination Ticket Cards p.4 0.03101 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#5 RULEBOOK Ticket to Ride — Rulebook (corpus doc 85) Object of the Game p.2 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#6 RULEBOOK Ticket to Ride — Rulebook (corpus doc 85) Calculating Scores p.4 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#7 RULEBOOK Ticket to Ride — Rulebook (corpus doc 85) Days of Wonder Online p.4 0.014925 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#8 RULEBOOK Ticket to Ride — Rulebook (corpus doc 85) The Game Turn p.3 0.014706 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Ticket to Ride — Rulebook (corpus doc 85) Game End p.4 no quote on the wire
timing split
retrieval 214 ms · first delta n/a · total 2922 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 214 ms · ask 2699 ms · gateway work 2922 ms · total 2922 ms
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 44s ago)
stream path
not recorded — this ruling predates the stream-path column (V41)
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 16), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.