You asked
How do I take my turn?
Answered counted as answeredAsked with: Viscounts of the West Kingdombg-296151-en-1e
So says the rulebook. So plays the table.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 207 ms · ask 2913 ms · total 3124 ms
- single-flight (PR-5)
- queued 0 ms · generation 3124 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 11, "score": 0.047163, "snippet": "Silver value for hiring, dismissing and movement Icons Name Card ability Viscounts of the West Kingdom is played over an undetermined series of Rounds. Each Round consists of each player taking 1 turn (beginning with the player with the Start Player Marker), followed by the player on their left (clo", "headingPath": "townsfolk card layout · gameplay overview · 3. Primary Action · See the back of this rulebook for details on what each icon means.", "sharpsignalDocId": 333}, {"page": 12, "score": 0.046875, "snippet": "During this phase, players will be managing a shifting line of Townsfolk Cards on their Player Boards. These cards will provide players with Icons, useful for taking the 4 primary actions. When a card is first added to the line, it also determines a player's movement for that turn. All cards have ei", "headingPath": "Phase 1: Card Management", "sharpsignalDocId": 333}, {"page": 19, "score": 0.045455, "snippet": "After resolving all first tier movements, the current player must then look to the second tier. Again, if there are 3 or more of their Workers present in a section, they must move 1 Worker inwards to the third tier, immediately gaining any 1 resource (as printed on the Castle). However, unlike the f", "headingPath": "Phase 3: Primary Action", "sharpsignalDocId": 333}, {"page": 23, "score": 0.045285, "snippet": "During this phase, players draw cards from their Draw Pile until they have reached their hand limit, or have no cards left in their Draw Pile (or discard pile) to draw from. This limit starts at 3, but can be increased throughout the game. It is possible for players to already be at their hand limit", "headingPath": "Phase 6: Draw Cards · end of the game", "sharpsignalDocId": 333}, {"page": 30, "score": 0.032787, "snippet": "At the start of the AI's turn, shift all cards on their Player Board 1 space to the right (just like the standard game). Next, turn over the top card from their Scheme Card Draw Pile, placing it into the left space of their Player Board. After doing so, simply carry out all the effects listed on the", "headingPath": "solo play rules: ai turns", "sharpsignalDocId": 333}, {"page": 19, "score": 0.032258, "snippet": "They simply just apply their new hand limit next time they need to draw cards. Note: It is possible for players to have 3 of their Workers on a section of the Castle when it is not their turn (such as from a Building Link, or some other immediate effect). In this case, the current player would resol", "headingPath": "Phase 3: Primary Action", "sharpsignalDocId": 333}, {"page": 29, "score": 0.031746, "snippet": "When resolving an effect to transcribe a Manuscript for free (such as from a Manuscript), they will first attempt to transcribe the Manuscript from the Main Board Segment where their Viscount currently stands. If that Manuscript cannot be taken, due to the restrictions of the effect, they will conti", "headingPath": "solo play rules: primary actions", "sharpsignalDocId": 333}, {"page": 13, "score": 0.029851, "snippet": "During this phase, players will be moving their Viscount clockwise around the Main Board. The distance they must move is equal to the Silver value at the top-left of the Townsfolk Card they just played. Players can never move fewer spaces than this amount, but may pay Silver to move further (1 Silve", "headingPath": "Phase 2: Movement", "sharpsignalDocId": 333}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 11, "quote": null, "headingPath": "townsfolk card layout · gameplay overview · 3. Primary Action · See the back of this rulebook for details on what each icon means.", "sharpsignalDocId": 333}, {"page": 12, "quote": null, "headingPath": "Phase 1: Card Management", "sharpsignalDocId": 333}, {"page": 19, "quote": null, "headingPath": "Phase 3: Primary Action", "sharpsignalDocId": 333}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 333 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 333 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.90096 of 1252 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Oct 24, 2026 19:07 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | townsfolk card layout · gameplay overview · 3. Primary Action · See the back of this rulebook for details on what each icon means. | p.11 | 0.047163 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | Phase 1: Card Management | p.12 | 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | Phase 3: Primary Action | p.19 | 0.045455 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | Phase 6: Draw Cards · end of the game | p.23 | 0.045285 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | solo play rules: ai turns | p.30 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | Phase 3: Primary Action | p.19 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | solo play rules: primary actions | p.29 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | Phase 2: Movement | p.13 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 35 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | Phase 3: Primary Action | p.19 | #6 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | scoring example · solo play rules: general rules | p.27 | #22 | 0.012346 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #3 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | Phase 1: Card Management | p.12 | #2 | 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | solo play rules: end game and ai scoring · manuscript scoring | p.31 | #11 | 0.028324 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #5 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | Phase 3: Primary Action | p.19 | #3 | 0.045455 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | 4 Player Boards | p.8 | #10 | 0.029418 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #7 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | townsfolk card layout · gameplay overview · 3. Primary Action · See the back of this rulebook for details on what each icon means. | p.11 | #1 | 0.047163 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | solo play rules: ai turns | p.30 | #5 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | townsfolk card layout · gameplay overview · 3. Primary Action · See the back of this rulebook for details on what each icon means. | p.11 | no quote on the wire |
| [2] | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | Phase 1: Card Management | p.12 | no quote on the wire |
| [3] | RULEBOOK Viscounts of the West Kingdom — Rulebook (corpus doc 333) | Phase 3: Primary Action | p.19 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 207 ms · first delta 1131 ms · total 3124 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 207 ms · ask 2913 ms · gateway work 3124 ms · total 3124 ms
- tokens in (the prompt the answerer read)
- 3042
- tokens out (what the answerer generated)
- 385
- tok/sec
- 201.4 tok/sec — 385 output tokens in 1.912 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 33s ago)
- gateway schema (read from the running child)
- schema head 0042_definer_search_path (live revision not readable by this principal)
- answerer host (measured by rulesage)
- reachable (for 5h, checked 8s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 261), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.