RuleSage cited table rulings
← Crisis

You asked

How do I setup the game?

Answered counted as answered

Asked with: Crisisbg-128721-en-1e

1. Place the game board in the middle of the table.[1]
2. Separate the resource tokens by type, and place them next to the board.[1]
3. Place the Penalty tiles next to the game board.[1]
4. Separate the Company cards into three decks according to their level (I, II, III ), shuffle them separately, and place them face down next to the board.[1]
5. Draw the top 6 Level I cards and place them face up on the 6 Company spaces.[1]
6. Separate the Event cards into three decks according to their type ( red, yellow, green ), shuffle them separately, and place them face down next to the board.[1]
7. Shuffle the Influence cards and place them in a face-down deck next to the board.[1]
8. Place the Temp Employee tile in its position on the board.[1]
9. Separate the Foreign Employee tiles by type, placing all tiles in stacks on their positions on the board.[1]
10. Place the other Employee tiles in the cloth bag and draw 5 at random to place on their positions on the board.[1]
11. Separate the Export Contract tiles according to their level ( I, II, III ), and randomly remove 8 Level I tiles and 8 Level II tiles from the game without looking at them.[1]
12. Shuffle the remaining tiles separately by level, place them in three stacks, draw the top 12 Level I tiles, and place them face up on the Export Market spaces (8 current and 4 future).[1]
13. Place a Status tile on the space marked ' 31 ' of the Crisis track.[1]
14. Place the Austerity Plan card that corresponds to the correct number of players and chosen difficulty level on the Austerity Plan space.[2]
15. Place a Status tile on the row marked '1' on the card.[2]
16. Place a Status tile on the number of the VP grid corresponding to the goal of the first round.[2]
17. Each player chooses a color and takes the following components in their chosen color: 1 Warehouse card, 1 Loan token, 1 Money token, 4 Manager tokens, 1 Turn Order token, and 1 VP token, placing it on the '15' position of the VP grid.[2]
18. Determine the starting player (the most frugal player becomes the Starting Player, or use any other method).[2]
19. Place the Turn Order token of the starting player in the space marked ' 1. ' of the Turn Order track.[2]
20. Place the Turn Order tokens of the other players in clockwise order onto the other spaces.[2]
21. Keep each player's remaining Manager token next to the game board until it is obtained during the game.[2]
22. Each player places their Money token on the Money track according to their position on the Turn Order track.[2]
23. The starting player receives 22 credits, the second player receives 24 credits, the third player receives 26 credits, the fourth player receives 28 credits, and the fifth player receives 30 credits.[2]
[1] RULEBOOK Crisis — Rulebook · p.4 · SETUP
[2] RULEBOOK Crisis — Rulebook · p.5 · SETUP

So says the rulebook. So plays the table.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 188 ms · ask 4456 ms · total 4648 ms
single-flight (PR-5)
queued 0 ms · generation 4648 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 4, "score": 0.04918, "snippet": "Place the game board in the middle of the table. Separate the resource tokens by type, and place them next to the board. Place the Penalty tiles next to the game board. Separate the Company cards into three decks according to their level ( I, II, III ), shuffle them separately, and place them face d", "headingPath": "SETUP", "sharpsignalDocId": 1286}, {"page": 5, "score": 0.048131, "snippet": "Place the Austerity Plan card that corresponds to the correct number of players and chosen difficulty level on the Austerity Plan space. Place a Status tile on the row marked '1' on the card. Place a Status tile on the number of the VP grid corresponding to the goal of the first round. Easy Medium T", "headingPath": "SETUP", "sharpsignalDocId": 1286}, {"page": 12, "score": 0.031746, "snippet": "Production takes place in each player's play area; it does not take place on the board. It is recommended that for the first two rounds of your first game, Production is resolved in turn order. Once players are familiar with the game, it can be done simultaneously in subsequent rounds. However, each", "headingPath": "4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input", "sharpsignalDocId": 1286}, {"page": 7, "score": 0.03125, "snippet": "Each player, in turn order (indicated by the Turn Order track), places one of their Manager tokens on an available action space on the board. This process is repeated until all players have placed all of their Managers. Only one Manager may be placed on each action space, with the exception of the f", "headingPath": "3. PLANNING · 4. OPERATIONS", "sharpsignalDocId": 1286}, {"page": 12, "score": 0.030769, "snippet": "Every Company card also has a number of slots for bonus Employees, who lend their skills to the Company in order for it to run as efficiently as possible. Important: Players are allowed to reposition all types of Employees freely before they start production, but each Employee may only be used in on", "headingPath": "3. Bonus Employees (optional) · 4. Production", "sharpsignalDocId": 1286}, {"page": 13, "score": 0.030303, "snippet": "The players may never store more tokens than their Warehouses can fit (12 each of Energy, Food, and Minerals; 6 each of Chemicals, Industrials, and Machines). Any resources produced or otherwise collected in excess of those limits must immediately be returned to the supply. To activate FARM 03 , a p", "headingPath": "4. Production · Production examples", "sharpsignalDocId": 1286}, {"page": 20, "score": 0.029851, "snippet": "Event: Draw an Event card and resolve its effects. Loan Interest: Each player pays interest on previously taken loans. Planning: The players place their Manager tokens on the board. Operations: Locations are resolved according to the order printed on the board. Shady Business Government Subsidy Lead", "headingPath": "ROUND STRUCTURE · ACKNOWLEDGMENTS", "sharpsignalDocId": 1286}, {"page": 16, "score": 0.029412, "snippet": "Before beginning the next round, take the following steps: If the Temp Employee was taken this round, return it to its space on the board. If it was not taken, it remains on the board. Any Foreign Employee tiles still on the board remain there. Any other Employee tiles and Company cards remaining on", "headingPath": "END OF THE ROUND · END OF THE GAME · SURVIVING THE CRISIS", "sharpsignalDocId": 1286}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 4, "quote": null, "headingPath": "SETUP", "sharpsignalDocId": 1286}, {"page": 5, "quote": null, "headingPath": "SETUP", "sharpsignalDocId": 1286}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 1286 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1286 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.89620 of 2235 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Oct 24, 2026 20:09 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Crisis — Rulebook (corpus doc 1286) SETUP p.4 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK Crisis — Rulebook (corpus doc 1286) SETUP p.5 0.048131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Crisis — Rulebook (corpus doc 1286) 4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input p.12 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Crisis — Rulebook (corpus doc 1286) 3. PLANNING · 4. OPERATIONS p.7 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Crisis — Rulebook (corpus doc 1286) 3. Bonus Employees (optional) · 4. Production p.12 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Crisis — Rulebook (corpus doc 1286) 4. Production · Production examples p.13 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Crisis — Rulebook (corpus doc 1286) ROUND STRUCTURE · ACKNOWLEDGMENTS p.20 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Crisis — Rulebook (corpus doc 1286) END OF THE ROUND · END OF THE GAME · SURVIVING THE CRISIS p.16 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 24 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Crisis — Rulebook (corpus doc 1286) SETUP p.4 #1 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Crisis — Rulebook (corpus doc 1286) 4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input p.12 #3 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Crisis — Rulebook (corpus doc 1286) END OF THE ROUND · END OF THE GAME · SURVIVING THE CRISIS p.16 #8 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Crisis — Rulebook (corpus doc 1286) ROUND STRUCTURE · ACKNOWLEDGMENTS p.20 #7 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Crisis — Rulebook (corpus doc 1286) Production examples · 4.14. EXPORTS · 1. Export Resources p.14 #17 0.013158 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#6 RULEBOOK Crisis — Rulebook (corpus doc 1286) 4. Production · Production examples p.13 #6 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#7 RULEBOOK Crisis — Rulebook (corpus doc 1286) 3. PLANNING · 4. OPERATIONS p.7 #4 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Crisis — Rulebook (corpus doc 1286) SETUP p.5 #2 0.048131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Crisis — Rulebook (corpus doc 1286) SETUP p.4 no quote on the wire
[2] RULEBOOK Crisis — Rulebook (corpus doc 1286) SETUP p.5 no quote on the wire
timing split
retrieval 188 ms · first delta 1097 ms · total 4648 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 188 ms · ask 4456 ms · gateway work 4648 ms · total 4648 ms
tokens in (the prompt the answerer read)
3294
tokens out (what the answerer generated)
694
tok/sec
200.3 tok/sec — 694 output tokens in 3.465 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 55s ago)
gateway schema (read from the running child)
schema head 0042_definer_search_path (live revision not readable by this principal)
answerer host (measured by rulesage)
reachable (for 5h, checked 8s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
setup

this game registers NO errata cards (edition 1216), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.