RuleSage cited table rulings
← Crisis

You asked

How do I take my turn?

Answered counted as answered

Asked with: Crisisbg-128721-en-1e

In the Operations phase, players take turns according to the Turn Order track.[1]
1. Each player, in turn order, places one of their Manager tokens on an available action space on the board.[1]
2. This process repeats until all players have placed all of their Managers.[1]
3. All locations with at least one Manager token are activated and resolved in order of the number printed on them, starting from 4.1. Shady Business and ending at 4.14. Exports.[1]
4. Any locations without a Manager token are ignored, except for 4.13. Production.[1]
5. When a location is resolved, any Manager tokens placed there are removed from the board and returned to the player's play area.[1]
6. During the resolution of locations, players may use resources and credits obtained from earlier locations on the same turn.[1]
7. When a player gains or loses VP, they adjust their VP tokens on the VP grid.[1]
8. When a player earns or spends credits, their Money token is moved up or down the Money track.[1]
9. If a player is unable or unwilling to perform any part of a location's function, they must take one or more Penalty tiles.[1]
In the Production phase, a player may activate Companies in any order, though they do not have to activate every Company or use every Employee.[2] A Company is activated in the following sequence:
1. Necessary Employees: Place the necessary Employees at the Companies you plan to activate.[2]
2. Resource Input: Move the relevant tokens from your Warehouse to the left side of the Companies you plan to activate.[2]
3. Bonus Employees (optional): Place Employees along the bottom of the Companies you plan to activate.[2]
4. Production: Return any resources used as input to the supply, and collect any produced resources into your Warehouse or gain credits and VP.[2]
In the Exports location, when it is a player's turn to decide what to do with their Manager, they must choose one of three options:
1. Export Resources [3]
2. Sell to the Black Market [3]
3. Pass [3]
Once all players have had a chance to take a turn, the first player may again take an Exports action, proceeding in the same way until all players have chosen to pass.[3]
[1] RULEBOOK Crisis — Rulebook · p.7 · 3. PLANNING · 4. OPERATIONS
[2] RULEBOOK Crisis — Rulebook · p.12 · 4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input
[3] RULEBOOK Crisis — Rulebook · p.14 · Production examples · 4.14. EXPORTS · 1. Export Resources

One rule clearer, zero feelings hurt.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 161 ms · ask 3795 ms · total 8612 ms
single-flight (PR-5)
queued 4651 ms · generation 3961 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 17, "score": 0.047883, "snippet": "You earn credits: by receiving a Government Subsidy. by taking a Loan. by generating it during Production from some Companies. by selling resources through Exports and/or selling to the black market. by using certain Influence cards. You spend credits: when resolving certain Events. by paying Loan i", "headingPath": "How do I earn & spend credits? · How do I earn & lose VP? · How do I hire Employees? · How do I obtain resources? · How do I get Influence cards? · Can the same player claim both the Leadership and Initiative locations? · …", "sharpsignalDocId": 1286}, {"page": 7, "score": 0.047712, "snippet": "Each player, in turn order (indicated by the Turn Order track), places one of their Manager tokens on an available action space on the board. This process is repeated until all players have placed all of their Managers. Only one Manager may be placed on each action space, with the exception of the f", "headingPath": "3. PLANNING · 4. OPERATIONS", "sharpsignalDocId": 1286}, {"page": 8, "score": 0.047619, "snippet": "Each player draws 1 Influence card from the Influence deck for each of their Managers placed here. Influence cards provide a way for players to get ahead in the race to survive the crisis. If used at the right time, they can help make the most of a bad situation... or make a bad situation worse for ", "headingPath": "4.1. SHADY BUSINESS · 4.2. GOVERNMENT SUBSIDY 4 · 4.3. LEADERSHIP · 4.4. INITIATIVE · 4.5. LOAN · 4.6. DOMESTIC INDUSTRY", "sharpsignalDocId": 1286}, {"page": 5, "score": 0.046635, "snippet": "Place the Austerity Plan card that corresponds to the correct number of players and chosen difficulty level on the Austerity Plan space. Place a Status tile on the row marked '1' on the card. Place a Status tile on the number of the VP grid corresponding to the goal of the first round. Easy Medium T", "headingPath": "SETUP", "sharpsignalDocId": 1286}, {"page": 14, "score": 0.045805, "snippet": "As an alternative to fulfilling an Export Contract, a player may sell to the black market. 2 4 1 Not having to pay taxes, the player earns double the amount of credits they would have earned by exporting but no VP . By selling to the black market, players help themselves in the short run by gaining ", "headingPath": "2. Sell to the Black Market · 3. Pass", "sharpsignalDocId": 1286}, {"page": 12, "score": 0.045002, "snippet": "Production takes place in each player's play area; it does not take place on the board. It is recommended that for the first two rounds of your first game, Production is resolved in turn order. Once players are familiar with the game, it can be done simultaneously in subsequent rounds. However, each", "headingPath": "4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input", "sharpsignalDocId": 1286}, {"page": 16, "score": 0.030769, "snippet": "Before beginning the next round, take the following steps: If the Temp Employee was taken this round, return it to its space on the board. If it was not taken, it remains on the board. Any Foreign Employee tiles still on the board remain there. Any other Employee tiles and Company cards remaining on", "headingPath": "END OF THE ROUND · END OF THE GAME · SURVIVING THE CRISIS", "sharpsignalDocId": 1286}, {"page": 14, "score": 0.030622, "snippet": "1 2 2 3 4 6 1 4 4 6 8 12 1 4 4 6 8 12 Each of the 5 action spaces in this location can have one Manager placed on it to sell resources. Proceeding from left to right, in the order in which the Managers were placed in this location , each player with a Manager here may sell goods. The normal turn ord", "headingPath": "Production examples · 4.14. EXPORTS · 1. Export Resources", "sharpsignalDocId": 1286}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 7, "quote": null, "headingPath": "3. PLANNING · 4. OPERATIONS", "sharpsignalDocId": 1286}, {"page": 12, "quote": null, "headingPath": "4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input", "sharpsignalDocId": 1286}, {"page": 14, "quote": null, "headingPath": "Production examples · 4.14. EXPORTS · 1. Export Resources", "sharpsignalDocId": 1286}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 1286 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1286 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.91769 of 1786 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Oct 24, 2026 20:09 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Crisis — Rulebook (corpus doc 1286) How do I earn & spend credits? · How do I earn & lose VP? · How do I hire Employees? · How do I obtain resources? · How do I get Influence cards? · Can the same player claim both the Leadership and Initiative locations? · … p.17 0.047883 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Crisis — Rulebook (corpus doc 1286) 3. PLANNING · 4. OPERATIONS p.7 0.047712 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Crisis — Rulebook (corpus doc 1286) 4.1. SHADY BUSINESS · 4.2. GOVERNMENT SUBSIDY 4 · 4.3. LEADERSHIP · 4.4. INITIATIVE · 4.5. LOAN · 4.6. DOMESTIC INDUSTRY p.8 0.047619 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Crisis — Rulebook (corpus doc 1286) SETUP p.5 0.046635 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Crisis — Rulebook (corpus doc 1286) 2. Sell to the Black Market · 3. Pass p.14 0.045805 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Crisis — Rulebook (corpus doc 1286) 4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input p.12 0.045002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Crisis — Rulebook (corpus doc 1286) END OF THE ROUND · END OF THE GAME · SURVIVING THE CRISIS p.16 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Crisis — Rulebook (corpus doc 1286) Production examples · 4.14. EXPORTS · 1. Export Resources p.14 0.030622 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 24 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Crisis — Rulebook (corpus doc 1286) SETUP p.5 #4 0.046635 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Crisis — Rulebook (corpus doc 1286) How do I earn & spend credits? · How do I earn & lose VP? · How do I hire Employees? · How do I obtain resources? · How do I get Influence cards? · Can the same player claim both the Leadership and Initiative locations? · … p.17 #1 0.047883 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Crisis — Rulebook (corpus doc 1286) Production examples · 4.14. EXPORTS · 1. Export Resources p.14 #8 0.030622 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#4 RULEBOOK Crisis — Rulebook (corpus doc 1286) END OF THE ROUND · END OF THE GAME · SURVIVING THE CRISIS p.16 #7 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Crisis — Rulebook (corpus doc 1286) Exports example · 5. EVALUATION p.15 #10 0.028405 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#6 RULEBOOK Crisis — Rulebook (corpus doc 1286) SETUP p.4 #13 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#7 RULEBOOK Crisis — Rulebook (corpus doc 1286) 4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input p.12 #6 0.045002 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK Crisis — Rulebook (corpus doc 1286) 3. PLANNING · 4. OPERATIONS p.7 #2 0.047712 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Crisis — Rulebook (corpus doc 1286) 3. PLANNING · 4. OPERATIONS p.7 no quote on the wire
[2] RULEBOOK Crisis — Rulebook (corpus doc 1286) 4.13. PRODUCTION · 1. Necessary Employees · 2. Resource Input p.12 no quote on the wire
[3] RULEBOOK Crisis — Rulebook (corpus doc 1286) Production examples · 4.14. EXPORTS · 1. Export Resources p.14 no quote on the wire
timing split
retrieval 161 ms · first delta 1361 ms · total 8612 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 4651 ms · retrieval 161 ms · ask 3795 ms · gateway work 3961 ms · total 8612 ms
tokens in (the prompt the answerer read)
3437
tokens out (what the answerer generated)
507
tok/sec
201.8 tok/sec — 507 output tokens in 2.513 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 53s ago)
gateway schema (read from the running child)
schema head 0042_definer_search_path (live revision not readable by this principal)
answerer host (measured by rulesage)
reachable (for 5h, checked 6s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 1216), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.