RuleSage cited table rulings
← Pavlov's House

You asked

When does the game end?

Answered counted as answered

Asked with: Pavlov's Housebg-219101-en-1e

The game ends in the following ways:
1. At the end of the turn when the Wehrmacht card deck is exhausted (after completing the Soviet Counter Phase), if there are no Wehrmacht Counters on the red colored Wehrmacht counter tracks, a free Storm Group Raid for the Storm Group 'Milk House' Card is initiated; once this raid is resolved as normal, the game is over.[1]
2. The game still ends on the turn the Milk House Storm Group card is revealed.[2]
3. The game ends immediately if, at any time during the game:
* A Wehrmacht Counter advances beyond the end of its track.[1]
* You place a second Disrupted Token at the 62nd Army Command Post location.[1]
* You have no Soviet Counters left in Pavlov's House.[1]
[1] RULEBOOK Pavlov's House — Rulebook · p.28 · Ending the Game
[2] RULEBOOK Pavlov's House — Rulebook · p.32 · Setup:

The table has its answer — dice up.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 143 ms · ask 2253 ms · total 9257 ms
single-flight (PR-5)
queued 6859 ms · generation 2398 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 28, "score": 0.04918, "snippet": "At the end of the turn when the Wehrmacht card deck is exhausted (after completing the Soviet Counter Phase), initiate a free Storm Group Raid (p. 18) for the Storm Group 'Milk House' Card if there are no Wehrmacht Counters on the red colored Wehrmacht counter tracks. Once the Storm Group Raid has b", "headingPath": "Ending the Game", "sharpsignalDocId": 1223}, {"page": 2, "score": 0.048131, "snippet": "Introduction Setup Counters and Cards Playing the Game Soviet Card Phase Wehrmacht Card Phase Soviet Counter Phase First Aid Ending the Game Variants References 60 - 75 minutes ages: 12+ 1-3 players In Pavlov's House , you take control of the valiant defenders of a Soviet strongpoint in Stalingrad a", "headingPath": "PAGE 1 · PAGE 2 · PAGE 3 · PAGE 4 · PAGE 5 · PAGE 9 · …", "sharpsignalDocId": 1223}, {"page": 20, "score": 0.046635, "snippet": "Storm Group cards represent an opportunity for the defenders of Pavlov's House to initiate a Storm Group Assault against a nearby German strongpoint. When you reveal a Storm Group Card, place it in the Storm Group box in Pavlov's House. If there was already a Storm Group Card in the box, remove that", "headingPath": "Playing the Game: Wehrmacht Cards", "sharpsignalDocId": 1223}, {"page": 32, "score": 0.031746, "snippet": "Pavlov's House can be played as a two player cooperative game with no modifications. One player takes the role of the operational-level commanders that contributed to the defense of the strongpoint by performing all of the actions during the Soviet Card Phase. The other player takes the role of the ", "headingPath": "7.3 Cooperative (Two Players) · 7.4 Competitive (Two Players or Three Players)", "sharpsignalDocId": 1223}, {"page": 20, "score": 0.030769, "snippet": "After resolving a Resupply Card, the card is flipped over and the Voyentorg Storm Group side of the card is revealed. Place it on the Storm Group box. During the next Soviet Card Phase, you draw a card with the 62nd Army Command Post and decide to use it to start a Storm Group Raid. You can only ini", "headingPath": "Gameplay Example:", "sharpsignalDocId": 1223}, {"page": 26, "score": 0.030303, "snippet": "Soviet Counters that are flipped to their grayed out side are Exhausted and cannot take an action. Additionally, when a Soviet Counter has a Disrupted Token on it, it cannot take an action. The only exception to either of these rules is the Recover action. The Recover action allows a Soviet Counter ", "headingPath": "Recover (Does Not Exhaust Counter) · Attributes · Inspire [I] · Storm Group [S] · Ending the Soviet Counter Phase", "sharpsignalDocId": 1223}, {"page": 6, "score": 0.029851, "snippet": "Pavlov's House is divided into turns. Each turn consists of the following phases: Soviet Card Phase: Take three actions with Soviet Cards Wehrmacht Card Phase: Play three Wehrmacht Cards Soviet Counter Phase: Move three Soviet Counters, then take three actions with Soviet Counters The game board dep", "headingPath": "1.1 Game Overview · 1.2 The Game Board · 1.3 Line of Sight · Wehrmacht Counter Location", "sharpsignalDocId": 1223}, {"page": 32, "score": 0.029462, "snippet": "Add the Wehrmacht Riflemen card marked 'Competitive' to the '1' deck, then set up the Wehrmacht and Resupply cards as normal. Sort the Tactics Cards by the number on the lower right of the front of the card. Shuffle each deck of Tactics Cards separately and place each of the decks face down. Take th", "headingPath": "Setup:", "sharpsignalDocId": 1223}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 28, "quote": null, "headingPath": "Ending the Game", "sharpsignalDocId": 1223}, {"page": 32, "quote": null, "headingPath": "Setup:", "sharpsignalDocId": 1223}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 1223 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1223 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.92612 of 582 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Oct 24, 2026 20:59 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Ending the Game p.28 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) PAGE 1 · PAGE 2 · PAGE 3 · PAGE 4 · PAGE 5 · PAGE 9 · … p.2 0.048131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Playing the Game: Wehrmacht Cards p.20 0.046635 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) 7.3 Cooperative (Two Players) · 7.4 Competitive (Two Players or Three Players) p.32 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Gameplay Example: p.20 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Recover (Does Not Exhaust Counter) · Attributes · Inspire [I] · Storm Group [S] · Ending the Soviet Counter Phase p.26 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) 1.1 Game Overview · 1.2 The Game Board · 1.3 Line of Sight · Wehrmacht Counter Location p.6 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Setup: p.32 0.029462 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 39 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Ending the Game p.28 #1 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Playing the Game: Wehrmacht Cards p.20 #3 0.046635 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Sources Used in the Design of this Game p.33 #32 0.010989 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#4 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Playing the Game: Soviet Cards · Special Rule: Improved Communications p.9 #26 0.011765 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#5 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Recover (Does Not Exhaust Counter) · Attributes · Inspire [I] · Storm Group [S] · Ending the Soviet Counter Phase p.26 #6 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#6 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Setup: p.32 #8 0.029462 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#7 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Sources Used in the Design of this Game p.33 #27 0.011628 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#8 RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) PAGE 1 · PAGE 2 · PAGE 3 · PAGE 4 · PAGE 5 · PAGE 9 · … p.2 #2 0.048131 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Ending the Game p.28 no quote on the wire
[2] RULEBOOK Pavlov's House — Rulebook (corpus doc 1223) Setup: p.32 no quote on the wire
timing split
retrieval 143 ms · first delta 1437 ms · total 9257 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 6859 ms · retrieval 143 ms · ask 2253 ms · gateway work 2398 ms · total 9257 ms
tokens in (the prompt the answerer read)
3637
tokens out (what the answerer generated)
176
tok/sec
199.1 tok/sec — 176 output tokens in 0.884 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 47s ago)
gateway schema (read from the running child)
schema head 0042_definer_search_path (live revision not readable by this principal)
answerer host (measured by rulesage)
reachable (for 5h, checked 10s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 1153), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.