You asked
How do I take my turn?
Answered counted as answeredAsked with: Cthulhu: Death May Die – Fear of the Unknownbg-373600-en-1e
The sage rests. The game continues.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 161 ms · ask 1635 ms · total 6473 ms
- single-flight (PR-5)
- queued 4674 ms · generation 1799 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 13, "score": 0.048916, "snippet": "Take 3 Actions Draw Mythos Card Investigate or Fight! Resolve End of Turn On the active investigator's turn, they may take 3 actions. They may take the same action more than once. There are 4 actions that are available in every Episode and 2 that are unique to each Episode. Also, some effects may gi", "headingPath": "TURN SEQUENCE · 1. TAKE 3 ACTIONS · FREE ACTIONS · SPECIAL ACTIONS · RUN", "sharpsignalDocId": 701}, {"page": 18, "score": 0.048652, "snippet": "If there are 3 or more cards in the discard pile that have the Elder One Summoning symbol, the Elder One advances towards ultimate power! Advance the Elder One along the Summoning track. If the Elder One is already on the board, move the Progression token along the track instead. The revealed Elder ", "headingPath": "3. CHECK THE MYTHOS DISCARD PILE · If there are 3 or more Elder One Summoning symbols: · The Elder One is summoned if: · 5. ELDER ONE END OF TURN EFFECTS", "sharpsignalDocId": 701}, {"page": 28, "score": 0.046898, "snippet": "TURN SEQUENCE 1. INVESTIGATOR TAKES 3 ACTIONS • Run - Move up to 3 spaces - Enemies follow. Add 1 to the investigator board per in the spaces they leave. • Attack - Make a roll against 1 enemy in the investigator’s space. • Rest - Safe space only: Heal 3 stress/wounds. • Trade - With investigators i", "headingPath": "", "sharpsignalDocId": 701}, {"page": 2, "score": 0.046635, "snippet": "11 TAKING STRESS TO REROLL........................................................... 11 MODIFYING ROLLS ....................................................................... 11 APPLYING RESULTS ........................................................................12 TURN SEQUENCE ..............", "headingPath": "", "sharpsignalDocId": 701}, {"page": 15, "score": 0.030769, "snippet": "Each Episode has 2 unique actions as shown on the Episode card. These work just like the standard actions and will help investigators disrupt the ritual or help them survive. Draw the top Mythos card from the deck and resolve it. Then, place it on a faceup discard pile. Mythos cards may have several", "headingPath": "EPISODE ACTIONS · ELDER ONE SUMMONING · SPECIAL EFFECTS", "sharpsignalDocId": 701}, {"page": 16, "score": 0.030303, "snippet": "This phase varies depending on whether there are enemies in the active investigator's space or not. If the active investigator is in a Safe space, INVESTIGATE the space: Draw the top card of the Discovery deck and read the text in the center box aloud. Some cards have a statement of something the in", "headingPath": "3. INVESTIGATE OR FIGHT!", "sharpsignalDocId": 701}, {"page": 15, "score": 0.029851, "snippet": "Finally, the bottom of some cards will indicate a Gate color and the specific enemy that must be summoned there. If players have the corresponding figure available in reserve, place it at the indicated space. Otherwise, ignore this step. If there are multiple Gates and enemies indicated, perform the", "headingPath": "SUMMON ENEMIES", "sharpsignalDocId": 701}, {"page": 19, "score": 0.029412, "snippet": "When an investigator is killed or consumed by madness, the game is immediately lost if the Elder One is still on the Summoning track. If, however, the Elder One has already been summoned to the board, the other investigators may continue playing and trying to win the game. First, discard all Discove", "headingPath": "DEATH OF AN INVESTIGATOR · DISRUPTING THE RITUAL · FIGHTING THE ELDER ONE", "sharpsignalDocId": 701}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 13, "quote": null, "headingPath": "TURN SEQUENCE · 1. TAKE 3 ACTIONS · FREE ACTIONS · SPECIAL ACTIONS · RUN", "sharpsignalDocId": 701}, {"page": 28, "quote": null, "headingPath": "", "sharpsignalDocId": 701}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 701 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 701 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.63441 of 93 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Oct 24, 2026 21:44 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | TURN SEQUENCE · 1. TAKE 3 ACTIONS · FREE ACTIONS · SPECIAL ACTIONS · RUN | p.13 | 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | 3. CHECK THE MYTHOS DISCARD PILE · If there are 3 or more Elder One Summoning symbols: · The Elder One is summoned if: · 5. ELDER ONE END OF TURN EFFECTS | p.18 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | p.28 | 0.046898 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #4 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | p.2 | 0.046635 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 | |
| #5 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | EPISODE ACTIONS · ELDER ONE SUMMONING · SPECIAL EFFECTS | p.15 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | 3. INVESTIGATE OR FIGHT! | p.16 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | SUMMON ENEMIES | p.15 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | DEATH OF AN INVESTIGATOR · DISRUPTING THE RITUAL · FIGHTING THE ELDER ONE | p.19 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 55 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | TURN SEQUENCE · 1. TAKE 3 ACTIONS · FREE ACTIONS · SPECIAL ACTIONS · RUN | p.13 | #1 | 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | 3. CHECK THE MYTHOS DISCARD PILE · If there are 3 or more Elder One Summoning symbols: · The Elder One is summoned if: · 5. ELDER ONE END OF TURN EFFECTS | p.18 | #2 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | p.2 | #40 | 0.01 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #4 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | Marksman | p.24 | #14 | 0.024812 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #5 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | p.2 | #16 | 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it | |
| #6 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | - Leveling up Skills | p.10 | #10 | 0.029139 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
| #7 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | SUMMON ENEMIES | p.15 | #7 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | p.28 | #3 | 0.046898 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | TURN SEQUENCE · 1. TAKE 3 ACTIONS · FREE ACTIONS · SPECIAL ACTIONS · RUN | p.13 | no quote on the wire |
| [2] | RULEBOOK Cthulhu: Death May Die – Fear of the Unknown — Rulebook (corpus doc 701) | p.28 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 161 ms · first delta 1459 ms · total 6473 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 4674 ms · retrieval 161 ms · ask 1635 ms · gateway work 1799 ms · total 6473 ms
- tokens in (the prompt the answerer read)
- 3382
- tokens out (what the answerer generated)
- 53
- tok/sec
- 200.8 tok/sec — 53 output tokens in 0.264 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 40s ago)
- gateway schema (read from the running child)
- schema head 0042_definer_search_path (live revision not readable by this principal)
- answerer host (measured by rulesage)
- reachable (for 5h, checked 3s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 634), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.