RuleSage cited table rulings
← No Retreat! The Russian Front

You asked

When does the game end?

Answered counted as answered

Asked with: No Retreat! The Russian Frontbg-68264-en-1e

The game ends in the following ways:
* Sudden Death Victory: During the Victory Phase of turns marked with a skull symbol, the player with the Initiative wins immediately if they have more VPs than the number shown by their side's symbol for that Game Turn.[1]
* Soviet Automatic Victory: The Soviet player wins the game automatically if they have 34 VPs or more during any Victory Phase.[1]
* Killing Hitler: If the Russians eliminate the Berlin Garrison unit, they win the game.[1]
* Operational Victory Check: If no victory is achieved by the end of Turn 22, an Operational Victory check is made at the start of Turn 23.[1]
* If the Axis 'High Tide' marker is in a higher value box than the 'Na Berlin!' VP marker, the Axis player wins immediately.[1]
* If the 'Na Berlin!' marker is in an equal or higher value box, the game continues into 1945 (Turns 23-28).[1]
* End of Turn 28: If the Soviets do not win the game by the end of Turn 28, the Axis player wins.[1]
* Turn Completion: The game ends and the winner is determined if the 28th turn (or possibly the 22nd) is just completed.[2]
[1] RULEBOOK No Retreat! The Russian Front — Rulebook · p.15 · [12.2] Sudden Death Victory · [12.3] Soviet Total Victory! · [12.4] German Operational Victory · 1945 Game Continuation Procedure · [12.5] Killing Hitler · [12.6] End Game
[2] RULEBOOK No Retreat! The Russian Front — Rulebook · p.3 · New Game Turn Housekeeping · Axis Player Turn

Settled. Play on.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 146 ms · ask 2576 ms · total 2726 ms
single-flight (PR-5)
queued 0 ms · generation 2726 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 15, "score": 0.04918, "snippet": "During the New Game Turn Victory Phase of Sudden Death turns (indicated by a skull symbol on the Turn Track), one player might immediately win. Players check the Victory Point Track and the side with the Initiative (12.9) immediately wins if it has more VPs than the number shown by his side's symbol", "headingPath": "[12.2] Sudden Death Victory · [12.3] Soviet Total Victory! · [12.4] German Operational Victory · 1945 Game Continuation Procedure · [12.5] Killing Hitler · [12.6] End Game", "sharpsignalDocId": 1257}, {"page": 3, "score": 0.047875, "snippet": "A. Advance Game Turn Marker: Advance the Game Turn marker on the Turn Track or, if the 28th turn was just completed (or possibly the 22nd (see 12.4), the game ends and the winner is determined. B. New Game Turn Events Phase: Any Event listed on the Turn Track for the new Game Turn (i.e., the box the", "headingPath": "New Game Turn Housekeeping · Axis Player Turn", "sharpsignalDocId": 1257}, {"page": 21, "score": 0.046642, "snippet": "The Sudden Death rule (12.2) is modified as follows: If the side with the Initiative (12.9) has as many VPs as the number shown by his side's symbol for the indicated Game Turn, the other player must immediately discard one card at random, if available. If the side with the Initiative (12.9) has one", "headingPath": "[15.6] No Surrender · [15.7] The Joker Event Card · [15.8] Rezervy (Reserve) Unit", "sharpsignalDocId": 1257}, {"page": 17, "score": 0.044343, "snippet": "During the Victory Phase of each Game Turn marked with a skull symbol, check for Sudden Death Victory (12.2). The Axis player receives a number of Blitz!, and the Soviet player a number of Shock! markers at the beginning of that turn as indicated by their symbols on the Turn Track. EXAMPLE: At the b", "headingPath": "[13.2] Sudden Death · [13.3] Support Markers · [13.4] Game Turn Events", "sharpsignalDocId": 1257}, {"page": 23, "score": 0.032258, "snippet": "Desperate, and despite his low chances for success (even a roll of '5' would help, as it would send his Central Front to the Destroyed Units Box instead of the Surrendered Units Box), the Soviet player commits his last Event card, Heroes of the Soviet Union, and re-rolls the die. This time he tosses", "headingPath": "[16.0] COMBINED EXAMPLE OF PLAY", "sharpsignalDocId": 1257}, {"page": 16, "score": 0.03125, "snippet": "The Initiative belongs to the Axis through Turn 11. During the Victory Phase of Turn 12, the following things happen: Check to see if the Axis player has won a Sudden Death Victory (12.2). If not, Place the Axis High Tide marker in the box currently occupied by the Axis VP marker, then If on it's th", "headingPath": "[12.10] Shifting the Initiative · [13.0] GAME TURN EVENTS", "sharpsignalDocId": 1257}, {"page": 15, "score": 0.030303, "snippet": "Players earn VPs for control of certain hexes and by causing enemy units to surrender. Additionally, VPs can be awarded by Events. See the maps VP Table for VP specifics. Note: there are no 'Per Turn' cumulative VPs awarded in this game. [12.7.1] Controlling VP Hexes: A Victory Point hex is 'control", "headingPath": "[12.7] VP Scoring Schedule · Event/Surrender VPs (Turns 1-28): · On-Map 1941-44 VPs (Turns 1-22): · On-Map 1945 VPs (Turns 23-28) :", "sharpsignalDocId": 1257}, {"page": 9, "score": 0.029412, "snippet": "During the player's Detraining Phase (at the end of his turn), he may bring none, any or all of his units in the Rail Movement Box back onto the map. (Units in the Rail Movement Box can remain there indefinitely.) When 'Detrained,' each unit is placed in any hex that is not an Enemy Controlled City,", "headingPath": "[9.2] Detraining", "sharpsignalDocId": 1257}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 15, "quote": null, "headingPath": "[12.2] Sudden Death Victory · [12.3] Soviet Total Victory! · [12.4] German Operational Victory · 1945 Game Continuation Procedure · [12.5] Killing Hitler · [12.6] End Game", "sharpsignalDocId": 1257}, {"page": 3, "quote": null, "headingPath": "New Game Turn Housekeeping · Axis Player Turn", "sharpsignalDocId": 1257}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 1257 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1257 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.87664 of 916 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Oct 24, 2026 22:58 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [12.2] Sudden Death Victory · [12.3] Soviet Total Victory! · [12.4] German Operational Victory · 1945 Game Continuation Procedure · [12.5] Killing Hitler · [12.6] End Game p.15 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) New Game Turn Housekeeping · Axis Player Turn p.3 0.047875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [15.6] No Surrender · [15.7] The Joker Event Card · [15.8] Rezervy (Reserve) Unit p.21 0.046642 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [13.2] Sudden Death · [13.3] Support Markers · [13.4] Game Turn Events p.17 0.044343 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [16.0] COMBINED EXAMPLE OF PLAY p.23 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [12.10] Shifting the Initiative · [13.0] GAME TURN EVENTS p.16 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [12.7] VP Scoring Schedule · Event/Surrender VPs (Turns 1-28): · On-Map 1941-44 VPs (Turns 1-22): · On-Map 1945 VPs (Turns 23-28) : p.15 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [9.2] Detraining p.9 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 71 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [12.2] Sudden Death Victory · [12.3] Soviet Total Victory! · [12.4] German Operational Victory · 1945 Game Continuation Procedure · [12.5] Killing Hitler · [12.6] End Game p.15 #1 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [13.5] Game Turn Effects p.17 #9 0.028814 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#3 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [1.0] INTRODUCTION · Parts Inventory · [2.1] Game Map and Scale · [2.2] Game Charts & Tables · [2.3] Playing Pieces p.2 #16 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#4 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [15.3] Local Combat Support · [15.4] No Variable Weather · [15.5] Counterblow Advance p.21 #13 0.026621 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#5 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [13.2] Sudden Death · [13.3] Support Markers · [13.4] Game Turn Events p.17 #4 0.044343 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#6 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [13.5] Game Turn Effects p.17 #14 0.026263 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#7 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [9.2] Detraining p.9 #8 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) New Game Turn Housekeeping · Axis Player Turn p.3 #2 0.047875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) [12.2] Sudden Death Victory · [12.3] Soviet Total Victory! · [12.4] German Operational Victory · 1945 Game Continuation Procedure · [12.5] Killing Hitler · [12.6] End Game p.15 no quote on the wire
[2] RULEBOOK No Retreat! The Russian Front — Rulebook (corpus doc 1257) New Game Turn Housekeeping · Axis Player Turn p.3 no quote on the wire
timing split
retrieval 146 ms · first delta 1131 ms · total 2726 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 146 ms · ask 2576 ms · gateway work 2726 ms · total 2726 ms
tokens in (the prompt the answerer read)
3343
tokens out (what the answerer generated)
302
tok/sec
201.3 tok/sec — 302 output tokens in 1.500 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 50s ago)
gateway schema (read from the running child)
schema head 0042_definer_search_path (live revision not readable by this principal)
answerer host (measured by rulesage)
reachable (for 5h, checked 3s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 1187), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.