You asked
When does the game end?
Answered counted as answeredAsked with: Inventors of the South Tigrisbg-378387-en-1e
The game ends immediately after all players have raised their last Tent during the final Round.[1]
Settled. Play on.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 156 ms · ask 1498 ms · total 11447 ms
- single-flight (PR-5)
- queued 9790 ms · generation 1657 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 24, "score": 0.04918, "snippet": "The game ends immediately after all players have raised their last Tent during the final Round. For all ties in the game, including Guild Majorities and final scoring, the relative position of each player's Ship is used to break ties. Ties are broken in favour of Ships which are further to the right", "headingPath": "end of round · The Golden Rule of Tie-Breaks · 1. Guild Majorities · 2. Royalties Track · 3. Research Tiles · 4. Craftspeople · …", "sharpsignalDocId": 1221}, {"page": 17, "score": 0.046875, "snippet": "When choosing to Test, players must follow these steps in order: Place 1 White Die from the Main Supply onto an available Camel space. Its value does not matter. 1 Always do this first. It can be easy to forget! Place 1 of their available coloured Dice onto a Device Board with an empty Die space of ", "headingPath": "player turns: test", "sharpsignalDocId": 1221}, {"page": 12, "score": 0.046452, "snippet": "Inventors of the South Tigris is played over 3 or 4 Rounds, as selected during Setup. Each Round follows these 3 phases: Players simultaneously gain their Royalties and Income (this is skipped in the first Round). Players take turns in clockwise order, beginning with the player holding the First Pla", "headingPath": "main board concepts: research · Start of Round (page 13) · Player Turns (pages 14-23) · End of Round (page 23) · component restrictions · rules around timings", "sharpsignalDocId": 1221}, {"page": 23, "score": 0.032258, "snippet": "Once a player has placed their Tent, they can no longer use any of their Camels or Workers for the Round. On each future turn they may choose from 1 of the following main actions: Use 1-2 Dice in a Workshop (see page 19). 1 Brighten 1 Die. 2 Refresh any 1 Craftsperson. 3 Pay any 1 Craftsperson to mo", "headingPath": "player turns: actions after tenting · end of round", "sharpsignalDocId": 1221}, {"page": 11, "score": 0.030769, "snippet": "There are a number of ways that players can advance their Marker along the Royalties Track during the game. The most common way is by Inventing and Publishing Devices. When players gain this effect, they must advance their Marker to the next green space on the Royalties Track. When players advance t", "headingPath": "main board concepts: royalties track", "sharpsignalDocId": 1221}, {"page": 30, "score": 0.030303, "snippet": "When playing the 3 Round game, players each start with 1 of their Tents on the top space of their Setup Card. These provide goals that players can achieve throughout the game. Goals must be achieved in order, from top to bottom. As soon as players achieve the next step, they move their Tent down 1 s", "headingPath": "Setup card - goals", "sharpsignalDocId": 1221}, {"page": 13, "score": 0.029851, "snippet": "If playing with 2 players, a few quick steps need to be resolved for the Dummy Player at the start of each Round: Turn over the top Dummy Card from the top of the Draw Pile, placing it on top of any previously drawn Dummy Cards. 1 Place Influence of the Dummy Player's colour in the indicated Guilds.", "headingPath": "start of round: 2 player round setup · start of round: royalties and income", "sharpsignalDocId": 1221}, {"page": 2, "score": 0.029644, "snippet": "Inventors of the South Tigris is set during the height of the Abbasid Caliphate, circa 850 AD. Over the past decades, Baghdad has become home to thousands of mathematicians, astronomers, chemists, and physicians. As inspired innovators, players are eager to develop clever contraptions to impress the", "headingPath": "introduction · components · aim of the game", "sharpsignalDocId": 1221}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 24, "quote": null, "headingPath": "end of round · The Golden Rule of Tie-Breaks · 1. Guild Majorities · 2. Royalties Track · 3. Research Tiles · 4. Craftspeople · …", "sharpsignalDocId": 1221}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 1221 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 1221 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.95181 of 83 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Oct 24, 2026 23:04 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | end of round · The Golden Rule of Tie-Breaks · 1. Guild Majorities · 2. Royalties Track · 3. Research Tiles · 4. Craftspeople · … | p.24 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | 300 |
| #2 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | player turns: test | p.17 | 0.046875 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | main board concepts: research · Start of Round (page 13) · Player Turns (pages 14-23) · End of Round (page 23) · component restrictions · rules around timings | p.12 | 0.046452 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | player turns: actions after tenting · end of round | p.23 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | main board concepts: royalties track | p.11 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | Setup card - goals | p.30 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | start of round: 2 player round setup · start of round: royalties and income | p.13 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | introduction · components · aim of the game | p.2 | 0.029644 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 45 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | end of round · The Golden Rule of Tie-Breaks · 1. Guild Majorities · 2. Royalties Track · 3. Research Tiles · 4. Craftspeople · … | p.24 | #1 | 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | player turns: actions after tenting · end of round | p.23 | #4 | 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | Setup card - goals | p.30 | #6 | 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #4 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | main board concepts: ship movement | p.10 | #16 | 0.013699 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #5 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | main board concepts: royalties track | p.11 | #5 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #6 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | Tenting · End of Round · Scoring · 1. Guild Majorities · 3. Workshop Tiles · Increased Difficulty | p.29 | #15 | 0.014085 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #7 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | main board concepts: research · Start of Round (page 13) · Player Turns (pages 14-23) · End of Round (page 23) · component restrictions · rules around timings | p.12 | #3 | 0.046452 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | introduction · components · aim of the game | p.2 | #8 | 0.029644 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Inventors of the South Tigris — Rulebook (corpus doc 1221) | end of round · The Golden Rule of Tie-Breaks · 1. Guild Majorities · 2. Royalties Track · 3. Research Tiles · 4. Craftspeople · … | p.24 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 156 ms · first delta 1476 ms · total 11447 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 9790 ms · retrieval 156 ms · ask 1498 ms · gateway work 1657 ms · total 11447 ms
- tokens in (the prompt the answerer read)
- 3933
- tokens out (what the answerer generated)
- 20
- tok/sec
- 196.1 tok/sec — 20 output tokens in 0.102 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 36s ago)
- gateway schema (read from the running child)
- schema head 0042_definer_search_path (live revision not readable by this principal)
- answerer host (measured by rulesage)
- reachable (for 5h, checked 9s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 1151), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.