RuleSage cited table rulings
← The Elder Scrolls: Betrayal of the Second Era

You asked

How do I setup the game?

Answered counted as answered

Asked with: The Elder Scrolls: Betrayal of the Second Erabg-356080-en-1e

To set up the game, follow these steps:
1. Choose a province for your session.[1]
2. Choose a game difficulty.[2]
3. Set up adventurers by having each player take an adventurer mat and setting up their adventurer (if it is the first session of a campaign, players create an adventurer; if continuing a campaign, set up the adventurer as they were at the end of the previous session).[2]
4. Set up the guild quest by referring to its first quest step in the gazetteer, setting aside any described quest unit chips, placing the party token in the starting location on the overland map, and placing any overland tokens in their starting locations.[2]
5. Choose a guild quest by shuffling the Guild Deck and drawing 3 cards, then choosing 1 of those cards.[2]
6. After completing setup, proceed to the first day and begin playing the session.[2]
[1] RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook · p.12
[2] RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook · p.13

The table has its answer — dice up.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 147 ms · ask 2137 ms · total 2289 ms
single-flight (PR-5)
queued 0 ms · generation 2289 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 11, "score": 0.048652, "snippet": "Game Setup Game Setup Game Setup ..................................................................... 12 Setup Procedure............................................................12 Choosing a Starting Quest .....................................13 Difficulty Levels...................................", "headingPath": "", "sharpsignalDocId": 318}, {"page": 13, "score": 0.048412, "snippet": "13 13GAme Setup 5. Choose game difficulty: Difficulty level affects several parts of the game. Select a difficulty level from the options on this page. 6. Set up adventurers: Each player takes an adventurer mat and sets up their adventurer as described below. First Session of a Campaign: If this is your /f", "headingPath": "", "sharpsignalDocId": 318}, {"page": 12, "score": 0.046432, "snippet": "12 The Elder Scrolls: Betrayal of the Second Era12 The Elder Scrolls: Betrayal of the Second Era Game Setup The recommended play area for this game is at least 3’ x 4’ (90cm x 120cm) � Setup Procedure Follow this procedure to set up the game as it appears in the diagram on page 14 � 1 � Choose a pr ", "headingPath": "", "sharpsignalDocId": 318}, {"page": 12, "score": 0.045695, "snippet": "If you are continuing a campaign, you must select the province determined by your previous session (see page 49) � Note: If this is your first session of your first campaign, it is strongly recommended that you select Black Marsh as your starting province � Ov erland Map: Place the province’s overla", "headingPath": "", "sharpsignalDocId": 318}, {"page": 57, "score": 0.031746, "snippet": "57 57Battle Rules Battle Setup Each battle is set up by placing tiles to create its battle map, placing cache tokens, deploying enemies, and then deploying adventurers � Each mode of battle places tiles differently and deploys enemies in its own way, but all battles follow the general setup steps be", "headingPath": "", "sharpsignalDocId": 318}, {"page": 74, "score": 0.03125, "snippet": "/T_hese are deployed as additional tiles are explored (see page 77). /T_hen, follow steps 4–6 as described in Battle Setup (see page 57). Delve Setup Example /T_he players proceed to the Encounter Phase to set up the delve battle (see page 57). 1. /T_he players separate the delve tiles into their st", "headingPath": "", "sharpsignalDocId": 318}, {"page": 19, "score": 0.029851, "snippet": "19 19Adventurer Rules Adventurer Creation Each player creates a unique adventurer at the outset of the /f_irst session of a campaign. T o create an adventurer, follow the steps below. For an example of this, see Adventurer Creation Examples on page 26–page 27. 1. Select Race: Select a race sheet and", "headingPath": "", "sharpsignalDocId": 318}, {"page": 19, "score": 0.029412, "snippet": "Skills, including Combat, are described further starting on page 21. 4. Add Starting Skill Line: Choose 1 other skill line. Place that line’s circular token in an open attribute slot. /T_hen, add 2 of that line’s level 1 skill dice to that row’s square slots. Place that line’s reference sheet near y", "headingPath": "", "sharpsignalDocId": 318}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 12, "quote": null, "headingPath": "", "sharpsignalDocId": 318}, {"page": 13, "quote": null, "headingPath": "", "sharpsignalDocId": 318}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 318 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 318 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.92816 of 696 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Oct 24, 2026 23:09 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.11 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.13 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.12 0.046432 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.12 0.045695 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.57 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.74 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.19 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.19 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 80 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.12 #3 0.046432 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.11 #1 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.82 #27 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) vector the re-ranker chose it
#4 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.92 #14 0.025603 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#5 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.15 #10 0.028309 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#6 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.83 #11 0.028219 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#7 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.57 #5 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.13 #2 0.048412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.12 no quote on the wire
[2] RULEBOOK The Elder Scrolls: Betrayal of the Second Era — Rulebook (corpus doc 318) p.13 no quote on the wire
timing split
retrieval 147 ms · first delta 1236 ms · total 2289 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 147 ms · ask 2137 ms · gateway work 2289 ms · total 2289 ms
tokens in (the prompt the answerer read)
3248
tokens out (what the answerer generated)
193
tok/sec
197.3 tok/sec — 193 output tokens in 0.978 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 44s ago)
gateway schema (read from the running child)
schema head 0042_definer_search_path (live revision not readable by this principal)
answerer host (measured by rulesage)
reachable (for 5h, checked 6s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
setup

this game registers NO errata cards (edition 244), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.