RuleSage cited table rulings
← The Networks: Primetime

You asked

When does the game end?

Answered counted as answered

Asked with: The Networks: Primetimebg-72321-en-1e

The game ends at the end of the 4th round.[1]

[1] RULEBOOK The Networks: Primetime — Rulebook · p.11 · Example: · Unable to Pay Expenses · SCORING YOUR LINEUP · GAME END · End-Game Bonuses

One rule clearer, zero feelings hurt.

🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 178 ms · ask 1365 ms · total 6722 ms
single-flight (PR-5)
queued 5177 ms · generation 1545 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 12, "score": 0.048916, "snippet": "Bleed: 3mm 12 Millie adds together her 4 end-of-round scores, totaling 129 viewers, and her end-game bonuses, totaling 32 viewers. Her final score is 161! All discarded cards are placed faceup in a public discard area near the genre board. If any deck ever runs out, shuffle all discarded cards of th", "headingPath": "End-Game Bonuses · End-Game Scoring Example · Discarding Cards · Star & Ad Conditions", "sharpsignalDocId": 849}, {"page": 11, "score": 0.048652, "snippet": "Bleed: 3mm During upkeep, if you have more expenses than income and can't pay the difference, you must immediately cancel a show of your choice and recalculate your total. If you still can't pay, cancel another show. Continue until you're able to pay or you have no shows left. Note: When you cancel ", "headingPath": "Example: · Unable to Pay Expenses · SCORING YOUR LINEUP · GAME END · End-Game Bonuses", "sharpsignalDocId": 849}, {"page": 5, "score": 0.046394, "snippet": "Your lineup is where you place the shows currently running on your network. Each of the 3 timeslots in your lineup can hold 1 show. When you produce a new show, you must place it in your lineup and cancel the show it replaces (pg. 8). Your lineup has 3 timeslots: daytime , primetime , and late night", "headingPath": "a LINEUP · b TIMESLOTS · c GREEN ROOM · d RERUNS · e ROUND SCORING TRACK", "sharpsignalDocId": 849}, {"page": 14, "score": 0.045228, "snippet": "Bleed: 3mm Follow normal setup, using the 1-2 player setup board. To set up your solo opponent, shuffle the 15-card solo deck and choose a single marker cube of a different color than yours to act as their pass marker. Your opponent does not use any other components. Randomly decide whether you or y", "headingPath": "SHOW & STAR EFFECTS · SETUP · OPPONENT TURNS · PASSING · END OF ROUND · SOLO SCORING", "sharpsignalDocId": 849}, {"page": 4, "score": 0.044563, "snippet": "4 a b c e With 4 players, the display is made up of 7 shows, 5 stars, 5 ads, and 4 network cards. Shows how much cash each player starts with, based on initial turn order. Lists the faceup cards that are dealt to the display at the start of each round. When a player passes during the round, they pla", "headingPath": "PILOT SEASON · KEY CONCEPTS GAME BOARDS & DISPLAY · a STARTING CASH · b DISPLAY REFERENCE · c PASS TRACK · d GENRE TRACKS · …", "sharpsignalDocId": 849}, {"page": 14, "score": 0.044343, "snippet": "In multiplayer games, experienced players can opt to take their turns in variable order, based on their scores for the previous round. This makes drafting more strategic, but can significantly increase playtime, especially at larger player counts. For the first round, choose a 1 st player and assign", "headingPath": "CLASSIC TURNS VARIANT", "sharpsignalDocId": 849}, {"page": 10, "score": 0.031746, "snippet": "10 If a show has 1 or more wild slots, you may replace a star or ad attached to it with a card of the opposite type, as long as the show ends up with a set of attachments that match its slots. When you pass, place a marker cube in the leftmost column of the pass track that doesn't have a cube yet. C", "headingPath": "Example: · Replacing Cards in Wild Slots · PASSING · Passing Last · END OF ROUND", "sharpsignalDocId": 849}, {"page": 6, "score": 0.03125, "snippet": "Bleed: 3mm 6 The season marker cube on each show indicates how many viewers it will score at the end of the current round. After scoring your shows, you must move each of their season markers down 1 row, changing the number of viewers they'll score at the end of the following round (pg. 10). If a sh", "headingPath": "e ROUND SCORING TRACK · Seasons & Viewers · Preferred Timeslots", "sharpsignalDocId": 849}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[{"page": 11, "quote": null, "headingPath": "Example: · Unable to Pay Expenses · SCORING YOUR LINEUP · GAME END · End-Game Bonuses", "sharpsignalDocId": 849}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 849 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 849 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
answer fence
passed — letter density 0.86111 of 36 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
debug row recorded
Oct 24, 2026 23:10 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) End-Game Bonuses · End-Game Scoring Example · Discarding Cards · Star & Ad Conditions p.12 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) Example: · Unable to Pay Expenses · SCORING YOUR LINEUP · GAME END · End-Game Bonuses p.11 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) a LINEUP · b TIMESLOTS · c GREEN ROOM · d RERUNS · e ROUND SCORING TRACK p.5 0.046394 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) SHOW & STAR EFFECTS · SETUP · OPPONENT TURNS · PASSING · END OF ROUND · SOLO SCORING p.14 0.045228 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) PILOT SEASON · KEY CONCEPTS GAME BOARDS & DISPLAY · a STARTING CASH · b DISPLAY REFERENCE · c PASS TRACK · d GENRE TRACKS · … p.4 0.044563 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) CLASSIC TURNS VARIANT p.14 0.044343 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) Example: · Replacing Cards in Wild Slots · PASSING · Passing Last · END OF ROUND p.10 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) e ROUND SCORING TRACK · Seasons & Viewers · Preferred Timeslots p.6 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 21 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) Example: · Unable to Pay Expenses · SCORING YOUR LINEUP · GAME END · End-Game Bonuses p.11 #2 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) SIGNING STARS & ADS · TAKING NETWORK CARDS · Using Network Cards · PRODUCING SHOWS · Example: · Add to Lineup c p.8 #9 0.028694 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#3 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) SHOW & STAR EFFECTS · SETUP · OPPONENT TURNS · PASSING · END OF ROUND · SOLO SCORING p.14 #4 0.045228 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) CLASSIC TURNS VARIANT p.14 #6 0.044343 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) Example: · Replacing Cards in Wild Slots · PASSING · Passing Last · END OF ROUND p.10 #7 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it
#6 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) Network Cards p.15 #12 0.027619 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text the re-ranker chose it
#7 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) PILOT SEASON · KEY CONCEPTS GAME BOARDS & DISPLAY · a STARTING CASH · b DISPLAY REFERENCE · c PASS TRACK · d GENRE TRACKS · … p.4 #5 0.044563 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#8 RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) End-Game Bonuses · End-Game Scoring Example · Discarding Cards · Star & Ad Conditions p.12 #1 0.048916 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK The Networks: Primetime — Rulebook (corpus doc 849) Example: · Unable to Pay Expenses · SCORING YOUR LINEUP · GAME END · End-Game Bonuses p.11 no quote on the wire
timing split
retrieval 178 ms · first delta 1370 ms · total 6722 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 5177 ms · retrieval 178 ms · ask 1365 ms · gateway work 1545 ms · total 6722 ms
tokens in (the prompt the answerer read)
3695
tokens out (what the answerer generated)
16
tok/sec
188.2 tok/sec — 16 output tokens in 0.085 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 33s ago)
gateway schema (read from the running child)
schema head 0042_definer_search_path (live revision not readable by this principal)
answerer host (measured by rulesage)
reachable (for 5h, checked 8s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 784), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.