You asked
How do I setup the game?
Answered counted as answered1. Place the Central board with the 2-4 Players side faceup [1]. 2. Put all the tokens in the Pouch, then place the Pouch next to the Central board [1]. 3. Fill each of the 5 spaces of the Central board with 3 tokens you draw randomly from the Pouch [1]. 4. Shuffle the Animal cards and place 5 cards faceup next to the Central board [1]. 5. Place the rest of the cards nearby as the draw pile, and place the Animal cubes within reach of all players [1]. 6. Each player takes a Personal board, and the players collectively decide which side of the board to use [1]. 7. All players must play with the same side faceup [1]. 8. Each player also takes a Reminder card, displaying the side matching the Personal boards [1]. 9. The player to have last seen a magnificent landscape is the first player; point the Central Board's arrow toward them [1].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 218 ms · ask 5503 ms · total 5733 ms
- single-flight (PR-5)
- queued 0 ms · generation 5733 ms
- retrieval refs (raw)
- [{"page": 2, "score": 0.016393, "snippet": "Place the Central board with the 2-4 Players side faceup. Put all the tokens in the Pouch, then place the Pouch next to the Central board. Fill each of the 5 spaces of the Central board with 3 tokens you draw randomly from the Pouch. J Shuffle the Animal cards and place 5 cards faceup next to the Ce", "headingPath": "GAME RULES", "sharpsignalDocId": 91}, {"page": 4, "score": 0.016129, "snippet": "The Habitat pattern must be created exactly on your Personal board as depicted on the card. However, it can be oriented in any direction (see Orientations p.7). The height of the Trees and Mountains must exactly match what is shown on the card. The token on which the Animal cube is to be placed with", "headingPath": "Placement requirements:", "sharpsignalDocId": 91}, {"page": 6, "score": 0.015873, "snippet": "At the end of each turn: Return the remaining 6 tokens to the box (they are discarded and are not returned to the Pouch), then refill each of the 3 spaces with 3 tokens. If you did not take an Animal card on this turn, you may discard 1 Animal card from the center of the table and replace it with th", "headingPath": "Game turn", "sharpsignalDocId": 91}, {"page": 3, "score": 0.015625, "snippet": "Animals are represented by Animal cards. Each Animal card indicates the Habitat pattern you must form within your Landscape to be able to place your Animal. This action is optional . You can perform it anytime during your turn, but only once per turn . 1 Choose 1 Animal card from among the 5 faceup ", "headingPath": "Take 1 Animal card", "sharpsignalDocId": 91}, {"page": 3, "score": 0.015385, "snippet": "With this action you will place the various features that will form your Landscape. You must perform this action exactly once during your turn. Take 3 tokens from any one of the Central board spaces. You must place these 3 tokens on your Personal board however you see fit, following the rules below.", "headingPath": "Take and place tokens", "sharpsignalDocId": 91}, {"page": 3, "score": 0.015152, "snippet": "Place the Animal cubes here until you can move them onto your Personal board. Points The pattern your tokens must form on your Personal board to create the Habitat. The space on which the Animal cube must be placed within the Habitat. A reminder of the token color on which the Animal cube must be pl", "headingPath": "ANIMAL CARD DESCRIPTION", "sharpsignalDocId": 91}, {"page": 6, "score": 0.014925, "snippet": "Place the Central board with the Solo side faceup, which only has 3 spaces. Place only 3 Animal cards faceup near the Central board.", "headingPath": "Setup", "sharpsignalDocId": 91}, {"page": 1, "score": 0.014706, "snippet": "FROM THE GAME DESIGNER: Thanks to the Libellud team for their outstanding work, especially Anouk, Valentin and Matthis, who saw the potential in this game. To Maëva, let me congratulate you again for your superb illustrations! The game would not be what it is without you. Thanks also to CAL members ", "headingPath": "GAME RULES", "sharpsignalDocId": 91}]
- citations (raw)
- [{"page": 2, "quote": null, "headingPath": "GAME RULES", "sharpsignalDocId": 91}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Oct 31, 2026 02:22
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Harmonies — Rulebook (corpus doc 91) | GAME RULES | p.2 | 0.016393 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #2 | RULEBOOK Harmonies — Rulebook (corpus doc 91) | Placement requirements: | p.4 | 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #3 | RULEBOOK Harmonies — Rulebook (corpus doc 91) | Game turn | p.6 | 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #4 | RULEBOOK Harmonies — Rulebook (corpus doc 91) | Take 1 Animal card | p.3 | 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #5 | RULEBOOK Harmonies — Rulebook (corpus doc 91) | Take and place tokens | p.3 | 0.015385 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #6 | RULEBOOK Harmonies — Rulebook (corpus doc 91) | ANIMAL CARD DESCRIPTION | p.3 | 0.015152 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #7 | RULEBOOK Harmonies — Rulebook (corpus doc 91) | Setup | p.6 | 0.014925 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 132 |
| #8 | RULEBOOK Harmonies — Rulebook (corpus doc 91) | GAME RULES | p.1 | 0.014706 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Harmonies — Rulebook (corpus doc 91) | GAME RULES | p.2 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 218 ms · first delta n/a · total 5733 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 218 ms · ask 5503 ms · gateway work 5733 ms · total 5733 ms
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 38s ago)
- stream path
- not recorded — this ruling predates the stream-path column (V41)
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- SERVED — setup-shaped and this game's approved setup checklist is offered above
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
setup
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 22), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.