You asked
How do I setup the game?
Answered counted as answeredAsked with: Commands & Colors: Ancientsbg-14105-en-1e
One rule clearer, zero feelings hurt.
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live,vps
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 206 ms · ask 2315 ms · total 2526 ms
- single-flight (PR-5)
- queued 0 ms · generation 2526 ms
- retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
- [{"page": 4, "score": 0.048652, "snippet": "In describing the core of the system, these rules will make reference to some units, such as light bow cavalry, which are not included in this box, but will appear in expansions. Apply the Victory Banner labels to only one side of the small black blocks. To help identify a unit's type, colored symbo", "headingPath": "Mounted units: · Unit Symbols and Colors · 3. SETTING UP THE GAME", "sharpsignalDocId": 339}, {"page": 4, "score": 0.046432, "snippet": "The object of the game is to be the first to capture a set number of Victory Banners (usually 5 to 8), depending on the selected battle scenario's victory conditions. A Victory Banner is gained for each enemy leader or enemy unit entirely eliminated. When the last block of a unit, or a leader, is el", "headingPath": "4. OBJECT OF THE GAME · 5. GAME-TURN (Sequence of Play)", "sharpsignalDocId": 339}, {"page": 5, "score": 0.032787, "snippet": "At the start of your turn, play one Command card from your hand. Place it face up in front of you and read it aloud. Command cards are normally used to order units (and possibly leaders) to move and/or battle. The card you play will indicate in which section or sections of the battlefield you may is", "headingPath": "6. PLAY A COMMAND CARD", "sharpsignalDocId": 339}, {"page": 3, "score": 0.031746, "snippet": "Apply appropriate unit stickers to the fronts and backs of the blocks for each unit. Place Roman unit labels on the gray blocks and the Carthaginian unit labels on the dark brown blocks. We suggest that you separate the blocks by color, gray for Romans, brown for Carthaginians, then sort blocks by s", "headingPath": "Mounted units:", "sharpsignalDocId": 339}, {"page": 9, "score": 0.03125, "snippet": "Announce Close Combat (possible) Evade (defender choice: see Evade rules) Determine terrain battle dice reduction (if any) Attacker rolls battle dice Attacker applies hits Apply Retreats Possible Momentum Advance and bonus Close Combat (see Momentum Advance) Battle Back. The defender in some situati", "headingPath": "Close Combat Procedure", "sharpsignalDocId": 339}, {"page": 19, "score": 0.030769, "snippet": "After completing all movement, battles, and retreats, discard the Command card played and draw another card from the deck. Your turn is now over. If the draw deck runs out of cards, shuffle the discards to form a new draw deck. (The discards are also shuffled back into the draw deck after the play o", "headingPath": "15. DRAW A COMMAND CARD · Broken Ground · Forest", "sharpsignalDocId": 339}, {"page": 5, "score": 0.029851, "snippet": "After playing a Command card, announce which eligible units or leaders you choose to order. Only those units or leaders chosen to receive an order from the played card may move, battle, or take a special action. A leader in the same hex as a friendly unit is considered to be 'attached' to the unit. ", "headingPath": "7. ORDER UNITS AND LEADERS", "sharpsignalDocId": 339}, {"page": 24, "score": 0.029412, "snippet": "CREATION AND DEVELOPMENT: Richard Borg DEVELOPMENT: Pat Kurivial, Roy Grider RESEARCH ASSISTANCE: Dan Fournie ART DIRECTOR: Rodger MacGowan BOX ART AND PACKAGE DESIGN: Rodger MacGowan STICKER ART : Rodger MacGowan, Mike Lemick and Mark Simonitch MAP AND RULES LAYOUT: Mark Simonitch RULES EDITOR: Kev", "headingPath": "CREDITS · GMT Games, LLC", "sharpsignalDocId": 339}]
- citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
- [{"page": 4, "quote": null, "headingPath": "Mounted units: · Unit Symbols and Colors · 3. SETTING UP THE GAME", "sharpsignalDocId": 339}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base rulebook doc 339 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 339 boosted
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- answer fence
- passed — letter density 0.90544 of 846 non-space chars (floor 0.45); 0 glyph-index tokens (max 2)
- debug row recorded
- Oct 29, 2026 14:31 UTC
retrieval — what the passage search returned
what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | Mounted units: · Unit Symbols and Colors · 3. SETTING UP THE GAME | p.4 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #2 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | 4. OBJECT OF THE GAME · 5. GAME-TURN (Sequence of Play) | p.4 | 0.046432 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #3 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | 6. PLAY A COMMAND CARD | p.5 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #4 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | Mounted units: | p.3 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #5 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | Close Combat Procedure | p.9 | 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #6 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | 15. DRAW A COMMAND CARD · Broken Ground · Forest | p.19 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #7 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | 7. ORDER UNITS AND LEADERS | p.5 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
| #8 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | CREDITS · GMT Games, LLC | p.24 | 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | 300 |
what the answerer read — the passages it actually had in front of it
what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.
candidate pool: the answering read scored 64 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.
floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.
arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.
| read at | document | heading | page | fused rank | fused RRF score | carried by | how it got its slot |
|---|---|---|---|---|---|---|---|
| #1 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | Mounted units: · Unit Symbols and Colors · 3. SETTING UP THE GAME | p.4 | #1 | 0.048652 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #2 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | 4. OBJECT OF THE GAME · 5. GAME-TURN (Sequence of Play) | p.4 | #2 | 0.046432 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + full-text + the doc-priority boost arm | the re-ranker chose it |
| #3 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | Leader Escape Procedure: | p.17 | #9 | 0.014493 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #4 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | Mounted units: | p.3 | #4 | 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #5 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | 1. INTRODUCTION · 2. CONTENTS · Battlefield Gameboard · Terrain Tiles | p.2 | #12 | 0.013889 (below 0.016, the low end of the measured band — a weak fuse (that band was taken on two-arm asks; only its low end, one arm's #1 vote, carries over to a 3-arm one)) | vector | the re-ranker chose it |
| #6 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | 7. ORDER UNITS AND LEADERS | p.5 | #7 | 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #7 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | 15. DRAW A COMMAND CARD · Broken Ground · Forest | p.19 | #6 | 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
| #8 | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | 6. PLAY A COMMAND CARD | p.5 | #3 | 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) | vector + the doc-priority boost arm | the re-ranker chose it |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Commands & Colors: Ancients — Rulebook (corpus doc 339) | Mounted units: · Unit Symbols and Colors · 3. SETTING UP THE GAME | p.4 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 206 ms · first delta 1222 ms · total 2526 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 206 ms · ask 2315 ms · gateway work 2526 ms · total 2526 ms
- tokens in (the prompt the answerer read)
- 3072
- tokens out (what the answerer generated)
- 244
- tok/sec
- 197.6 tok/sec — 244 output tokens in 1.235 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 57s ago)
- gateway schema (read from the running child)
- schema head 0042_definer_search_path (live revision not readable by this principal)
- answerer host (measured by rulesage)
- reachable (for 5h, checked 9s ago)
- answerer node (the seat proxy's own header — this probe, not this ask)
- node1
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
setup
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 267), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.