RuleSage cited table rulings
← Dixit

You asked

How do I set up the game?

Answered counted as answered

1. Each player chooses a color, then takes the corresponding dial and rabbit pawn [1]. 2. Each player places their rabbit pawn on the starting space of the scoring track [1]. 3. Shuffle all 84 cards and deal 6 of them face down to each player [1]. 4. Make a draw pile with the remaining cards [1].

[1] RULEBOOK Dixit — Rulebook · p.3 · Components · Advice for the storyteller · Example of a 6-player scoring phase
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 694 ms · ask 7136 ms · total 7851 ms
single-flight (PR-5)
queued 0 ms · generation 7851 ms
retrieval refs (raw)
[{"page": 2, "score": 0.032787, "snippet": "During each turn, a different player plays the role of the 'storyteller' . They score points by making the other players guess their card thanks to a clue they give them. But this clue must be subtle because, if everyone finds their card, the storyteller does not score at all! All the other players ", "headingPath": "Game overview · How to play · Create the riddle · Solve the riddle", "sharpsignalDocId": 129}, {"page": 3, "score": 0.016129, "snippet": "To create the riddle, the players (except the storyteller) each select 2 cards instead of 1, so there will be 5 cards displayed around the board, including the storyteller's card. At the end of the turn, they complete their hands by drawing 2 cards instead of 1. During the resolution phase, players ", "headingPath": "Players play with 7 cards in hand instead of 6.", "sharpsignalDocId": 129}, {"page": 2, "score": 0.015873, "snippet": "All of the cards used during the turn are placed face up in a pile away from the game to form the discard pile. Each player draws one card from the draw pile to have 6 cards in their hand again. If there are not enough cards left in the draw pile to deal to all players, the remaining cards and the d", "headingPath": "End of turn · Components", "sharpsignalDocId": 129}, {"page": 3, "score": 0.015625, "snippet": "Each player chooses a color, then takes the corresponding dial and rabbit pawn. Each player places their rabbit pawn on the starting space of the scoring track. This pawn indicates the number of earned by the player during the game. Shuffle all 84 cards and deal 6 of them face down to each player. M", "headingPath": "Components · Advice for the storyteller · Example of a 6-player scoring phase", "sharpsignalDocId": 129}, {"page": 4, "score": 0.015385, "snippet": "e d r e a m g o e s o n w i t h t h e e x p a n s i o n s !", "headingPath": "Players play with 7 cards in hand instead of 6.", "sharpsignalDocId": 129}, {"page": 1, "score": 0.015152, "snippet": "'When we were kids, what could be more universal and fun than our wildest hide-and-seek games? With this game, I wished to allow everyone to reconnect with their inner child… How do I use a word or a sentence to put my gaming partners on the right track, while maintaining enough ambiguity? A space o", "headingPath": "Designer's note", "sharpsignalDocId": 129}]
citations (raw)
[{"page": 3, "quote": null, "headingPath": "Components · Advice for the storyteller · Example of a 6-player scoring phase", "sharpsignalDocId": 129}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Oct 31, 2026 08:11

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Dixit — Rulebook (corpus doc 129) Game overview · How to play · Create the riddle · Solve the riddle p.2 0.032787 (at the 2-arm ceiling (0.03279) — the top of a 2-arm fuse; whether more arms ran here was never recorded) 300
#2 RULEBOOK Dixit — Rulebook (corpus doc 129) Players play with 7 cards in hand instead of 6. p.3 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#3 RULEBOOK Dixit — Rulebook (corpus doc 129) End of turn · Components p.2 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#4 RULEBOOK Dixit — Rulebook (corpus doc 129) Components · Advice for the storyteller · Example of a 6-player scoring phase p.3 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#5 RULEBOOK Dixit — Rulebook (corpus doc 129) Players play with 7 cards in hand instead of 6. p.4 0.015385 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 59
#6 RULEBOOK Dixit — Rulebook (corpus doc 129) Designer's note p.1 0.015152 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Dixit — Rulebook (corpus doc 129) Components · Advice for the storyteller · Example of a 6-player scoring phase p.3 no quote on the wire
timing split
retrieval 694 ms · first delta 7250 ms · total 7851 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 694 ms · ask 7136 ms · gateway work 7851 ms · total 7851 ms
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 7s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
set up

this game registers NO errata cards (edition 51), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.