You asked
How do I set up the game?
Abstained — no grounded answer; closest passages below counted as honest abstainAnswered before
This question didn't get an answer just now — but Heat: Pedal to the Metal has been asked something like it before. The corpus may have changed since, so check the date and the answerer on each one before you rule from it.
The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.
This booklet will teach you all the rules to play the core game. We suggest you play your first few races following these rules before trying the Advanced Play and Championship Rules found in the other booklet.
H eat waves shimmer from the racetrack, obscuring the first corner. You adjust your goggles as the sun glints off the chrome of race cars slowly being pushed into position around you. The murmur of the crowd, the snap of flags in the wind, the gentle rumble of your engine. A blue summer sky, calm an
'Heat: Pedal to the Metal™' is played over several rounds. Each round all players ALWAYS complete 4 steps: ➊ - adjust their gear, ➋ - play cards, ➌ - move their car, ➒ - draw back up to seven cards. These mandatory steps are highlighted thanks to the following icon . The remaining steps (4-8) are al
For each symbol played you will add an unknown value between 1 and 4 to your Speed. This is done by flipping the top card of your draw deck: If it is a Basic card ( ), add it to your Play Area. Otherwise, immediately put it in the discard pile and keep flipping until you find a Basic card ( ). The a
In 'Heat: Pedal to the Metal™' everyone races a car around the track for a given number of laps to determine the best driver. At the start of each round you can shift gears, which dictates how many cards you play that round. You control your car's speed by adding the value of these cards to move tha
🔧 debug — where this ruling came from
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 211 ms · ask 3067 ms · total 3291 ms
- single-flight (PR-5)
- queued 0 ms · generation 3291 ms
- retrieval refs (raw)
- [{"page": 1, "score": 0.016393, "snippet": "This booklet will teach you all the rules to play the core game. We suggest you play your first few races following these rules before trying the Advanced Play and Championship Rules found in the other booklet.", "headingPath": "Read this booklet First!", "sharpsignalDocId": 134}, {"page": 2, "score": 0.016129, "snippet": "H eat waves shimmer from the racetrack, obscuring the first corner. You adjust your goggles as the sun glints off the chrome of race cars slowly being pushed into position around you. The murmur of the crowd, the snap of flags in the wind, the gentle rumble of your engine. A blue summer sky, calm an", "headingPath": "Read this booklet First! · PUT YOUR PUT YOUR PEDAL PEDAL To tHE To tHE METAL!!! METAL!!!", "sharpsignalDocId": 134}, {"page": 4, "score": 0.015873, "snippet": "'Heat: Pedal to the Metal™' is played over several rounds. Each round all players ALWAYS complete 4 steps: ➊ - adjust their gear, ➋ - play cards, ➌ - move their car, ➒ - draw back up to seven cards. These mandatory steps are highlighted thanks to the following icon . The remaining steps (4-8) are al", "headingPath": "PUT YOUR PUT YOUR PEDAL PEDAL To tHE To tHE METAL!!! METAL!!! · 1. Shift Gears · 2. Play Cards", "sharpsignalDocId": 134}, {"page": 5, "score": 0.015625, "snippet": "For each symbol played you will add an unknown value between 1 and 4 to your Speed. This is done by flipping the top card of your draw deck: If it is a Basic card ( ), add it to your Play Area. Otherwise, immediately put it in the discard pile and keep flipping until you find a Basic card ( ). The a", "headingPath": "Symbol", "sharpsignalDocId": 134}, {"page": 3, "score": 0.015385, "snippet": "In 'Heat: Pedal to the Metal™' everyone races a car around the track for a given number of laps to determine the best driver. At the start of each round you can shift gears, which dictates how many cards you play that round. You control your car's speed by adding the value of these cards to move tha", "headingPath": "PUT YOUR PUT YOUR PEDAL PEDAL To tHE To tHE METAL!!! METAL!!!", "sharpsignalDocId": 134}, {"page": 7, "score": 0.015152, "snippet": "In rare circumstances you can get stuck with so many Heat cards in your hand that you don't have enough playable cards for the gear you're in. If this happens, use as many playable cards as possible and cover the difference with Heat cards. In this case, your car does not move this turn. Instead, wh", "headingPath": "Cluttered Hand", "sharpsignalDocId": 134}, {"page": 5, "score": 0.014925, "snippet": "Reveal the cards in your Play Area, then add all values together to determine your Speed. Values from Upgrade and Stress cards (see below) contribute to that total Speed. Move your car forward by exactly that many Spaces on the track. Always put your car on the Spot closest to the Race Line if avail", "headingPath": "3. Reveal & Move · Stress Cards · 4. Adrenaline · 5. React", "sharpsignalDocId": 134}, {"page": 8, "score": 0.014706, "snippet": "Register your board game We invite you to join our online community of players at Days of Wonder Online , where we host a number of online versions of our games. Head to our website and add your Days of Wonder Online number to your existing account or create a new one and follow the instructions. Yo", "headingPath": "Days of Wonder Online", "sharpsignalDocId": 134}]
- citations (raw)
- []
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
- answered-before recall
-
past answered rulings were found and offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- ruling 2027 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
- ruling 888 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
- ruling 969 — matched by trigram similarity — measured similarity 0.8148
- debug row retained until
- Oct 31, 2026 14:07
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Heat: Pedal to the Metal — Rulebook (corpus doc 134) | Read this booklet First! | p.1 | 0.016393 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 210 |
| #2 | RULEBOOK Heat: Pedal to the Metal — Rulebook (corpus doc 134) | Read this booklet First! · PUT YOUR PUT YOUR PEDAL PEDAL To tHE To tHE METAL!!! METAL!!! | p.2 | 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #3 | RULEBOOK Heat: Pedal to the Metal — Rulebook (corpus doc 134) | PUT YOUR PUT YOUR PEDAL PEDAL To tHE To tHE METAL!!! METAL!!! · 1. Shift Gears · 2. Play Cards | p.4 | 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #4 | RULEBOOK Heat: Pedal to the Metal — Rulebook (corpus doc 134) | Symbol | p.5 | 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #5 | RULEBOOK Heat: Pedal to the Metal — Rulebook (corpus doc 134) | PUT YOUR PUT YOUR PEDAL PEDAL To tHE To tHE METAL!!! METAL!!! | p.3 | 0.015385 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #6 | RULEBOOK Heat: Pedal to the Metal — Rulebook (corpus doc 134) | Cluttered Hand | p.7 | 0.015152 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #7 | RULEBOOK Heat: Pedal to the Metal — Rulebook (corpus doc 134) | 3. Reveal & Move · Stress Cards · 4. Adrenaline · 5. React | p.5 | 0.014925 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #8 | RULEBOOK Heat: Pedal to the Metal — Rulebook (corpus doc 134) | Days of Wonder Online | p.8 | 0.014706 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|
generation — timing and the path taken
- timing split
- retrieval 211 ms · first delta 3206 ms · total 3291 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 211 ms · ask 3067 ms · gateway work 3291 ms · total 3291 ms
- tokens in (the prompt the answerer read)
- 2650
- tokens out (what the answerer generated)
- 9
- tok/sec
- 147.5 tok/sec — 9 output tokens in 0.061 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 29s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ABSTAINED — Abstained — no grounded answer; closest passages below
- abstain rationale
-
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 56), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.