You asked
How do I set up the game?
Answered counted as answered1. Place all six tokens on their colored spaces around the gameboard [1]. 2. Choose your character [1]. 3. Place all the weapons in separate, random rooms [1]. 4. Separate the 29 Clue cards from the other cards [1]. 5. Shuffle the clue card deck and leave it facedown by the gameboard [1]. 6. Separate the other cards into three decks: characters, weapons, and rooms [1]. 7. Shuffle each deck and place it facedown [1]. 8. Take the top card from each deck and slide it carefully into the solve envelope so no one sees [1]. 9. Place the envelope on the center of the board [1]. 10. Shuffle the remaining character, weapon, and room cards together and deal them all out among the players [1]. 11. Tear one sheet from the detective notebook for each player [1]. 12. (For this variation) After you've completed steps 1-5, shuffle the remaining cards and place four cards facedown randomly in any four rooms (or in the corner rooms for a speedier game) [2].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 225 ms · ask 3760 ms · total 3995 ms
- single-flight (PR-5)
- queued 0 ms · generation 3995 ms
- retrieval refs (raw)
- [{"page": 4, "score": 0.032522, "snippet": "This variation plays like the classic game, with two exceptions: Set up: After you've completed steps 1-5, shuffle the remaining cards and place four cards facedown randomly in any four rooms. (For a speedier game, place them in the corner rooms.) Then continue setup as usual. Play: If you enter a r", "headingPath": "TWO-PLAYER (OR TEAM) GAME · MARKING YOUR SHEET · PROCESS OF ELIMINATION · USING YOUR CARDS", "sharpsignalDocId": 146}, {"page": 3, "score": 0.032002, "snippet": "4C2S Place all six tokens on their colored spaces around the gameboard. All tokens must be on the gameboard, even if there aren't six players. Choose your character. Place all the weapons in separate, random rooms. Separate the 29 Clue cards from the other cards. Shuffle the clue card deck and leave", "headingPath": "and WHERE? · SET-UP", "sharpsignalDocId": 146}, {"page": 4, "score": 0.016393, "snippet": "4C2S Roll one of the six-sided dice to determine who goes first. Roll the dice then you may perform one or more actions: You may move up to the number of squares you rolled. (The magnifying glass counts as 1!) If you are able to enter a room, see step 2 for more details. You cannot move diagonally, ", "headingPath": "SET-UP · LET'S PLAY · ON YOUR TURN · 1. Move your character token.", "sharpsignalDocId": 146}, {"page": 4, "score": 0.015625, "snippet": "If you reach or stay in a room, make a suggestion for who did it, with what, and where. Say, 'I suggest [ any character ], in [ the room you are in ], with [ any weapon ].' Move the suspect character and weapon into that room. (They'll remain there after your turn. There can be any number of tokens ", "headingPath": "2. Make a suggestion. · HOW TO WIN", "sharpsignalDocId": 146}, {"page": 1, "score": 0.015385, "snippet": "4C2S CLUE and HASBRO and all related trademarks and logos are trademarks of Hasbro, Inc. © 2023 Hasbro. TM & ® denote U.S. Trademarks. Hasbro, Pawtucket, RI 02861-1059 USA. 4150C765300000A Consumer contact: US/Canada: Hasbro Games, Consumer Affairs Dept., P.O. Box 200, Pawtucket, RI 02861-1059 USA. ", "headingPath": "THE NIGHT OF THE MURDER · CONTENTS", "sharpsignalDocId": 146}, {"page": 2, "score": 0.015152, "snippet": "An up-and-coming chef full of youthful ambition and fresh ideas. She's been running Black's kitchen for years, but finds his uninspired menu creatively stifling and dreams of opening a restaurant of her own. Her plan relies on talent, persistence... and the money she's been skimming from Boddy Black", "headingPath": "CHEF WHITE · and WHERE?", "sharpsignalDocId": 146}, {"page": 2, "score": 0.014925, "snippet": "4C2S A socialite, at first glance. A sharply intelligent investigative journalist, in reality. Writing under the nom de plume 'Cyan', she's landed mobsters in jail and taken down hometown heroes. No one is safe from her pen because no one knows who she is. Except for Boddy Black, who just happens to", "headingPath": "CONTENTS · MISS SCARLETT · COLONEL MUSTARD · MAYOR GREEN · SOLICITOR PEACOCK · PROFESSOR PLUM", "sharpsignalDocId": 146}]
- citations (raw)
- [{"page": 3, "quote": null, "headingPath": "and WHERE? · SET-UP", "sharpsignalDocId": 146}, {"page": 4, "quote": null, "headingPath": "TWO-PLAYER (OR TEAM) GAME · MARKING YOUR SHEET · PROCESS OF ELIMINATION · USING YOUR CARDS", "sharpsignalDocId": 146}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Oct 31, 2026 14:18
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Clue — Rulebook (corpus doc 146) | TWO-PLAYER (OR TEAM) GAME · MARKING YOUR SHEET · PROCESS OF ELIMINATION · USING YOUR CARDS | p.4 | 0.032522 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #2 | RULEBOOK Clue — Rulebook (corpus doc 146) | and WHERE? · SET-UP | p.3 | 0.032002 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #3 | RULEBOOK Clue — Rulebook (corpus doc 146) | SET-UP · LET'S PLAY · ON YOUR TURN · 1. Move your character token. | p.4 | 0.016393 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #4 | RULEBOOK Clue — Rulebook (corpus doc 146) | 2. Make a suggestion. · HOW TO WIN | p.4 | 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #5 | RULEBOOK Clue — Rulebook (corpus doc 146) | THE NIGHT OF THE MURDER · CONTENTS | p.1 | 0.015385 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #6 | RULEBOOK Clue — Rulebook (corpus doc 146) | CHEF WHITE · and WHERE? | p.2 | 0.015152 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #7 | RULEBOOK Clue — Rulebook (corpus doc 146) | CONTENTS · MISS SCARLETT · COLONEL MUSTARD · MAYOR GREEN · SOLICITOR PEACOCK · PROFESSOR PLUM | p.2 | 0.014925 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Clue — Rulebook (corpus doc 146) | and WHERE? · SET-UP | p.3 | no quote on the wire |
| [2] | RULEBOOK Clue — Rulebook (corpus doc 146) | TWO-PLAYER (OR TEAM) GAME · MARKING YOUR SHEET · PROCESS OF ELIMINATION · USING YOUR CARDS | p.4 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 225 ms · first delta 2289 ms · total 3995 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 225 ms · ask 3760 ms · gateway work 3995 ms · total 3995 ms
- tokens in (the prompt the answerer read)
- 2499
- tokens out (what the answerer generated)
- 247
- tok/sec
- 149.2 tok/sec — 247 output tokens in 1.655 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 10s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 68), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.