You asked
Are there restricted cards?
Answered counted as answeredMost Magic tournaments have additional rules that may limit the use of some cards, which can include barring all cards from certain older sets [1]. Additionally, an ability that modifies deck construction rules cannot affect a card's format legality, such as whether it is banned or restricted [2].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 236 ms · ask 15209 ms · total 15457 ms
- single-flight (PR-5)
- queued 0 ms · generation 15457 ms
- retrieval refs (raw)
- [{"page": 6, "score": 0.032266, "snippet": "Each player may also have a sideboard , which is a group of additional cards the player may use to modify their deck between games of a match. Sideboard rules and restrictions for some formats are modified by the Magic: The Gathering Tournament Rules (found at WPN.Wizards.com/en/rules-documents ). 1", "headingPath": "100. General", "sharpsignalDocId": 172}, {"page": 26, "score": 0.027894, "snippet": "Example: Reassembling Skeleton says '{1}{B}: Return this card from your graveyard to the battlefield tapped.' A player may activate this ability only if Reassembling Skeleton is in their graveyard. 113.6n An ability that modifies the rules for deck construction functions before the game begins. Such", "headingPath": "113. Abilities", "sharpsignalDocId": 172}, {"page": 53, "score": 0.02773, "snippet": "205.4a An object can have one or more supertypes. A card's supertypes are printed directly before its card types. The supertypes are basic, legendary, ongoing, snow, and world. 205.4b An object's supertype is independent of its card type and subtype, even though some supertypes are closely identifie", "headingPath": "205.4. Supertypes", "sharpsignalDocId": 172}, {"page": 6, "score": 0.027629, "snippet": "100.1. These Magic rules apply to any Magic game with two or more players, including two-player games and multiplayer games. 100.1a A two-player game is a game that begins with only two players. 100.1b A multiplayer game is a game that begins with more than two players. See section 8, 'Multiplayer R", "headingPath": "100. General", "sharpsignalDocId": 172}, {"page": 26, "score": 0.023039, "snippet": "113.6e An object's ability that restricts or modifies how that particular object can be played or cast functions in any zone from which it could be played or cast and also on the stack. An object's ability that grants it another ability that restricts or modifies how that particular object can be pl", "headingPath": "113. Abilities", "sharpsignalDocId": 172}, {"page": 15, "score": 0.016129, "snippet": "When a Magic card contradicts the rulebook, the card wins. For example, the rules say creatures enter the battlefield untapped. But Imposing Sovereign is a creature that says 'Creatures your opponents control enter the battlefield tapped.' Imposing Sovereign changes the rules as long as it's on the ", "headingPath": "A B · B Y O D", "sharpsignalDocId": 163}, {"page": 7, "score": 0.015873, "snippet": "100.5. If a deck must contain at least a certain number of cards, that number is referred to as a minimum deck size. There is no maximum deck size for non-Commander decks. 100.6. Most Magic tournaments (organized play activities where players compete against other players to win prizes) have additio", "headingPath": "100. General", "sharpsignalDocId": 172}, {"page": 30, "score": 0.015625, "snippet": "116.1. Special actions are actions a player may take when they have priority that don't use the stack. These are not to be confused with turn-based actions and state-based actions, which the game generates automatically. (See rule 703, 'Turn-Based Actions,' and rule 704, 'State-Based Actions.') 116.", "headingPath": "116. Special Actions", "sharpsignalDocId": 172}]
- citations (raw)
- [{"page": 7, "quote": null, "headingPath": "100. General", "sharpsignalDocId": 172}, {"page": 26, "quote": null, "headingPath": "113. Abilities", "sharpsignalDocId": 172}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Oct 31, 2026 20:40
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Magic: The Gathering — Rulebook (corpus doc 172) | 100. General | p.6 | 0.032266 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #2 | RULEBOOK Magic: The Gathering — Rulebook (corpus doc 172) | 113. Abilities | p.26 | 0.027894 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #3 | RULEBOOK Magic: The Gathering — Rulebook (corpus doc 172) | 205.4. Supertypes | p.53 | 0.02773 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #4 | RULEBOOK Magic: The Gathering — Rulebook (corpus doc 172) | 100. General | p.6 | 0.027629 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #5 | RULEBOOK Magic: The Gathering — Rulebook (corpus doc 172) | 113. Abilities | p.26 | 0.023039 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #6 | RULEBOOK Magic: The Gathering — Rulebook (corpus doc 163) | A B · B Y O D | p.15 | 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #7 | RULEBOOK Magic: The Gathering — Rulebook (corpus doc 172) | 100. General | p.7 | 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #8 | RULEBOOK Magic: The Gathering — Rulebook (corpus doc 172) | 116. Special Actions | p.30 | 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Magic: The Gathering — Rulebook (corpus doc 172) | 100. General | p.7 | no quote on the wire |
| [2] | RULEBOOK Magic: The Gathering — Rulebook (corpus doc 172) | 113. Abilities | p.26 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 236 ms · first delta 14984 ms · total 15457 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 236 ms · ask 15209 ms · gateway work 15457 ms · total 15457 ms
- tokens in (the prompt the answerer read)
- 4010
- tokens out (what the answerer generated)
- 58
- tok/sec
- 133.3 tok/sec — 58 output tokens in 0.435 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 22s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 85), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.