You asked
How do I set up the game?
Answered counted as answered1. Each player chooses a color and takes that set of 21 pieces [1]. 2. Choose a player to go first [1].
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:26b think:false 5571076f3d70
- timings
- search 226 ms · ask 1721 ms · total 1952 ms
- single-flight (PR-5)
- queued 0 ms · generation 1952 ms
- retrieval refs (raw)
- [{"page": 1, "score": 0.016393, "snippet": "ONE RULE, ENDLESS POSSIBILITIES! ™ Try to fit as many of your squares on the board as you can. Each player chooses a color and takes that set of 21 pieces. Choose a player to go first, and play proceeds clockwise around the board.", "headingPath": "OBJECT · SETTING UP", "sharpsignalDocId": 156}, {"page": 2, "score": 0.016129, "snippet": "The first piece played by each player must cover a corner square. Players take turns laying down one piece at a time. Each new piece must touch at least one other piece of the same color, but only at the corners . Pieces of the same color can never touch along a side. There are no restrictions on ho", "headingPath": "PLAYING THE GAME", "sharpsignalDocId": 156}, {"page": 4, "score": 0.015873, "snippet": "◆ One player controls blue and red, and the other player controls yellow and green. ◆ The playing order is blue, yellow, red, green. ◆ At the end of the game, players calculate their scores by counting up the squares in both colors they control. ◆ Each player chooses one color. ◆ The playing order i", "headingPath": "TWO PLAYERS · THREE PLAYERS", "sharpsignalDocId": 156}, {"page": 3, "score": 0.015625, "snippet": "Once the game ends, players count the number of squares in their remaining pieces. The player with the lowest number of squares wins! When you're ready for more of a challenge, try advanced scoring - players are now competing for the highest score. Each player counts the number of squares in their r", "headingPath": "BASIC SCORING · ADVANCED SCORING", "sharpsignalDocId": 156}]
- citations (raw)
- [{"page": 1, "quote": null, "headingPath": "OBJECT · SETTING UP", "sharpsignalDocId": 156}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Oct 31, 2026 22:30
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Blokus — Rulebook (corpus doc 156) | OBJECT · SETTING UP | p.1 | 0.016393 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 230 |
| #2 | RULEBOOK Blokus — Rulebook (corpus doc 156) | PLAYING THE GAME | p.2 | 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #3 | RULEBOOK Blokus — Rulebook (corpus doc 156) | TWO PLAYERS · THREE PLAYERS | p.4 | 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #4 | RULEBOOK Blokus — Rulebook (corpus doc 156) | BASIC SCORING · ADVANCED SCORING | p.3 | 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Blokus — Rulebook (corpus doc 156) | OBJECT · SETTING UP | p.1 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 226 ms · first delta 1683 ms · total 1952 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 226 ms · ask 1721 ms · gateway work 1952 ms · total 1952 ms
- tokens in (the prompt the answerer read)
- 1149
- tokens out (what the answerer generated)
- 32
- tok/sec
- 139.1 tok/sec — 32 output tokens in 0.230 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 32s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
this game registers NO errata cards (edition 78), so "no registered errata card matched" above could never have matched one
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.