RuleSage cited table rulings
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You asked

How does the pawn move?

Passages only — retrieval up, answerer down counted as app error

The answerer is down, but retrieval still works — here are the raw passages that match your question. No composed answer, on purpose.

RULEBOOK Chess — Rulebook · p.2 · a The King q · USCF IS YOUR CONNECTION TO THE CHESS COMMUNITY.
The King is the most important piece. When he is trapped, his whole army loses. The King can move one square in any direction - for example, to any of the squares with dots in this diagram. (An exception is castling, which is explained later.) The King may never move into check - that is, onto a squ
RULEBOOK Chess — Rulebook · p.1 · EN PASSANT · About Check and Checkmate · Let's Play Chess
This French phrase is used for a special pawn capture. It means 'in passing,' and it occurs when one player moves a pawn two squares forward to try to avoid capture by the opponent's pawn. The capture is made exactly as if the player had moved the pawn only one square forward. In the diagram, one of
RULEBOOK Chess — Rulebook · p.2 · Let's Play Chess · The Pieces and How They Move
U Chess is a game for two players, one with the 'White' pieces and one with the 'Black' pieces. At the beginning of the game, the pieces are set up as pictured at right. (See diagrams below to identify pieces.) These hints will help you to remember the proper board setup: Opposing Kings and Queens g
RULEBOOK Chess — Rulebook · p.1 · Getting Better · CASTLING
U 'Let's Play Chess' includes all the basic rules and pointers you will need to get started on a lifetime of chess fun. You will be ready to find chess partners among the millions of chess enthusiasts around the world. You're invited to join the U.S. Chess Federation, a not-for-profit membership org
RULEBOOK Chess — Rulebook · p.2 · Membership Benefits:
❇ A subscription to our world-famous monthly magazine, Chess Life . ❇ Contact with local chess clubs and the right to earn a national rating. ❇ The right to play in over-the-board tournaments, on the Internet, and through the mail. ❇ Discounts on chess books and equipment. ❇ Ability to receive speci
🔧 debug — where this ruling came from
outcome
SEARCH_ONLY_LLM_DOWN — Passages only — retrieval up, answerer down
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 412 ms · ask null ms · total 30454 ms
single-flight (PR-5)
queued 0 ms · generation 30454 ms
retrieval refs (raw)
[{"page": 2, "score": 0.032522, "snippet": "The King is the most important piece. When he is trapped, his whole army loses. The King can move one square in any direction - for example, to any of the squares with dots in this diagram. (An exception is castling, which is explained later.) The King may never move into check - that is, onto a squ", "headingPath": "a The King q · USCF IS YOUR CONNECTION TO THE CHESS COMMUNITY.", "sharpsignalDocId": 171}, {"page": 1, "score": 0.032266, "snippet": "This French phrase is used for a special pawn capture. It means 'in passing,' and it occurs when one player moves a pawn two squares forward to try to avoid capture by the opponent's pawn. The capture is made exactly as if the player had moved the pawn only one square forward. In the diagram, one of", "headingPath": "EN PASSANT · About Check and Checkmate · Let's Play Chess", "sharpsignalDocId": 171}, {"page": 2, "score": 0.016129, "snippet": "U Chess is a game for two players, one with the 'White' pieces and one with the 'Black' pieces. At the beginning of the game, the pieces are set up as pictured at right. (See diagrams below to identify pieces.) These hints will help you to remember the proper board setup: Opposing Kings and Queens g", "headingPath": "Let's Play Chess · The Pieces and How They Move", "sharpsignalDocId": 171}, {"page": 1, "score": 0.015625, "snippet": "U 'Let's Play Chess' includes all the basic rules and pointers you will need to get started on a lifetime of chess fun. You will be ready to find chess partners among the millions of chess enthusiasts around the world. You're invited to join the U.S. Chess Federation, a not-for-profit membership org", "headingPath": "Getting Better · CASTLING", "sharpsignalDocId": 171}, {"page": 2, "score": 0.015385, "snippet": "❇ A subscription to our world-famous monthly magazine, Chess Life . ❇ Contact with local chess clubs and the right to earn a national rating. ❇ The right to play in over-the-board tournaments, on the Internet, and through the mail. ❇ Discounts on chess books and equipment. ❇ Ability to receive speci", "headingPath": "Membership Benefits:", "sharpsignalDocId": 171}]
citations (raw)
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
answered-before recall
no past answered ruling for this game matched closely enough
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
error detail
corpus gateway call 'ask' failed
debug row retained until
Nov 1, 2026 08:26

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Chess — Rulebook (corpus doc 171) a The King q · USCF IS YOUR CONNECTION TO THE CHESS COMMUNITY. p.2 0.032522 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#2 RULEBOOK Chess — Rulebook (corpus doc 171) EN PASSANT · About Check and Checkmate · Let's Play Chess p.1 0.032266 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#3 RULEBOOK Chess — Rulebook (corpus doc 171) Let's Play Chess · The Pieces and How They Move p.2 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) 300
#4 RULEBOOK Chess — Rulebook (corpus doc 171) Getting Better · CASTLING p.1 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300
#5 RULEBOOK Chess — Rulebook (corpus doc 171) Membership Benefits: p.2 0.015385 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

no payload was recorded for this ruling (the call never returned one)

timing split
retrieval 412 ms · first delta n/a · total 30454 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 412 ms · ask n/a ms · gateway work 30454 ms · total 30454 ms
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 47s ago)
stream path
requested, and the gateway WAS called — but the ask itself failed mid-flight, so this row makes no claim about what the child did or did not emit
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
SEARCH_ONLY_LLM_DOWN — Passages only — retrieval up, answerer down
abstain rationale
the answerer offered no rationale text with this refusal (or the ruling predates the abstain_rationale column, V41)
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 90), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.