You asked
How do I set up the birdfeeder?
Answered counted as answeredTo set up the birdfeeder, follow these steps: 1. Roll the food dice onto the birdfeeder board [1]. 2. Toss the food dice into the birdfeeder [2]. 3. Toss the food dice into the birdfeeder dice tower [3].
Strategy guides → — community tips, kept separate from rulings
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- gemma4:12b-it-q8_0 think:false 41c402fdddc2
- timings
- search 673 ms · ask 12531 ms · total 13227 ms
- single-flight (PR-5)
- queued 0 ms · generation 13227 ms
- retrieval refs (raw)
- [{"page": 2, "score": 0.031514, "snippet": "Bird cards. Shuffle the bird cards into a deck. Place it next to the bird tray, then populate the tray with 3 face-up bird cards. Supply. Place all food tokens and egg miniatures in the supply. These are accessible to all players. Birdfeeder. Roll the food dice onto the birdfeeder board. Bonus cards", "headingPath": "Player Setup", "sharpsignalDocId": 49}, {"page": 2, "score": 0.031498, "snippet": "BIRD CARDS: Shuffle the deck of bird cards and populate the bird tray with 3 face-up cards. SUPPLY: Place food and egg tokens in the supply. BIRDFEEDER: Toss food dice into birdfeeder. GOAL BOARD: Lay out the goal board, desired side up. GOAL TILES: Lay 4 random goal tiles on the goal board. BONUS C", "headingPath": "GLOBAL SETUP", "sharpsignalDocId": 46}, {"page": 2, "score": 0.029857, "snippet": "1 . Bird cards. Shuffle the bird cards into a deck. Place it next to the bird tray, then populate the tray with 3 face-up bird cards. Supply. Place all food and egg tokens in the supply. These are tokens accessible to all players. Birdfeeder. Toss the food dice into the birdfeeder dice tower. Goal b", "headingPath": "Player Setup", "sharpsignalDocId": 198}, {"page": 3, "score": 0.029514, "snippet": "Split the players into 2 groups at the same table (3+3 for a 6-player game or 3+4 for a 7-player game). These groups remain fixed for the entire game. Replace all Global Components setup steps with the following: Turn-order dial. Place the turn-order dial in the middle of the table. The dial has two", "headingPath": "Setup", "sharpsignalDocId": 49}, {"page": 1, "score": 0.029287, "snippet": "/ BirdCards_r20.indd 125BirdCards_r20.indd 125 6/15/21 7:29 AM6/15/21 7:29 AM Broad-Winged Hawk Buteo platypterus This hawk is seen more during migration than while it’s in the forest interior. 4 WHEN ACTIVATED: Roll all dice not in birdfeeder. If any are , cache 1 from the supply on this bird. 85cm", "headingPath": "", "sharpsignalDocId": 198}, {"page": 3, "score": 0.016393, "snippet": "Other than assigning players to a certain set of dice and cards, the groups do not have any meaning in the game. Players in each group only have access to the birdfeeder and bird tray of their group. If a bird power refers to 'any die,' you only have access to your group's dice. 3", "headingPath": "Group Notes", "sharpsignalDocId": 49}, {"page": 7, "score": 0.016393, "snippet": "The birdfeeder board holds the available food dice (up to 5). The dice removed from the birdfeeder when a player gained food will remain outside the birdfeeder until it is refilled. If the birdfeeder is ever empty, roll all 5 dice again. If the dice in the birdfeeder all show the same face (includin", "headingPath": "Managing the birdfeeder", "sharpsignalDocId": 49}, {"page": 7, "score": 0.015873, "snippet": "Food is primarily used to play bird cards. Your options for which food to gain are shown on the dice in the birdfeeder, which will repeatedly get depleted and refilled throughout the game. Place an action cube in the leftmost exposed slot in the 'gain food' row on your player mat and gain the amount", "headingPath": "OPTION 2. Gain Food and Activate Forest Bird Powers · When you choose to gain food, do the following: · Managing the birdfeeder", "sharpsignalDocId": 198}]
- citations (raw)
- [{"page": 2, "quote": null, "headingPath": "Player Setup", "sharpsignalDocId": 49}, {"page": 2, "quote": null, "headingPath": "GLOBAL SETUP", "sharpsignalDocId": 46}, {"page": 2, "quote": null, "headingPath": "Player Setup", "sharpsignalDocId": 198}]
- boost provenance — errata + base rulebook (E2/E3)
-
no registered errata card matched this query; base-rulebook boost: not recorded (this ruling predates it); rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base-rulebook boost: not recorded (this ruling predates it)
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Nov 2, 2026 04:30
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Player Setup | p.2 | 0.031514 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #2 | RULEBOOK Wingspan — Appendix (corpus doc 46) | GLOBAL SETUP | p.2 | 0.031498 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #3 | RULEBOOK Wingspan — Rulebook (corpus doc 198) | Player Setup | p.2 | 0.029857 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #4 | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Setup | p.3 | 0.029514 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #5 | RULEBOOK Wingspan — Rulebook (corpus doc 198) | p.1 | 0.029287 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 | |
| #6 | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Group Notes | p.3 | 0.016393 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 281 |
| #7 | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Managing the birdfeeder | p.7 | 0.016393 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 300 |
| #8 | RULEBOOK Wingspan — Rulebook (corpus doc 198) | OPTION 2. Gain Food and Activate Forest Bird Powers · When you choose to gain food, do the following: · Managing the birdfeeder | p.7 | 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Player Setup | p.2 | no quote on the wire |
| [2] | RULEBOOK Wingspan — Appendix (corpus doc 46) | GLOBAL SETUP | p.2 | no quote on the wire |
| [3] | RULEBOOK Wingspan — Rulebook (corpus doc 198) | Player Setup | p.2 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 673 ms · first delta 12193 ms · total 13227 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 673 ms · ask 12531 ms · gateway work 13227 ms · total 13227 ms
- tokens in (the prompt the answerer read)
- 2067
- tokens out (what the answerer generated)
- 61
- tok/sec
- 60.9 tok/sec — 61 output tokens in 1.002 s of generation
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 20s ago)
- stream path
- streamed — the gateway pushed at least one accumulated draft
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- SERVED — setup-shaped and this game's approved setup checklist is offered above
- pattern that matched
- SETUP — "setup" / "set up"
- matched words (in the normalized question)
-
set up
errata registry — what the gate above had to match against
6 errata cards registered for edition 3 — these are what the gate above had to match against
- anatomist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.2
- belted kingfisher · HAND_PINNED · Wingspan — Update Pack (Corrected Bird Cards) · corpus doc 65 · p.17
- ecologist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.5
- oologist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.1
- photographer · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.3
- rodentologist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.4
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.