You asked
what does an average turn look like?
Answered counted as answeredIn rounds 2 and 4, the turn order is designed such that every player has an odd number of turns [1]. This ensures that the player to the right of the first-player token will have exactly one cube left at the end of the round after everyone else has finished their turns [1].
Strategy guides → — community tips, kept separate from rulings
🔧 debug — where this ruling came from
- outcome
- ANSWERED — Answered
- corpus profile
- live
- answerer pin (deploy-frozen, attribution only)
- unset-dev (corpus lane freezes the deploy value)
- timings
- search 122 ms · ask 3084 ms · total 3214 ms
- single-flight (PR-5)
- queued 0 ms · generation 3214 ms
- retrieval refs (raw)
- [{"page": 6, "score": 0.016393, "snippet": "Each turn, you will take one action. This section describes each action in more detail.", "headingPath": "THE FOUR ACTIONS", "sharpsignalDocId": 49}, {"page": 6, "score": 0.016129, "snippet": "Each turn, you will take 1 action. This section describes each action in more detail.", "headingPath": "THE FOUR ACTIONS", "sharpsignalDocId": 45}, {"page": 11, "score": 0.015873, "snippet": "The 2 players that the turnorder dial points to are the active players. They take their turns simultaneously. When both active players have completed their turns, rotate the turn-order dial clockwise. There are now 2 new active players who take their turns. To avoid confusion, be sure to wait for bo", "headingPath": "Flock Mode Gameplay", "sharpsignalDocId": 49}, {"page": 3, "score": 0.015625, "snippet": "Proceed with all standard player setup steps as described on page 2. Then rotate the turn-order dial so the star points to the player with the first-player token (purple in this 7-player example).", "headingPath": "Player Setup", "sharpsignalDocId": 49}, {"page": 4, "score": 0.015385, "snippet": "Pass the first player token to the player who came in second on the end-of-round goal. If the players tied, then pass it to the other player. Round one: 8 turns per player Round two: 7 turns per player Round three: 6 turns per player Round four: 5 turns per player DESIGNER'S NOTE: Players have fewer", "headingPath": "Duet Mode", "sharpsignalDocId": 49}, {"page": 4, "score": 0.015152, "snippet": "After passing the first player token to the left, move the turnorder dial so that the star points to the new first player. DESIGNER'S NOTE: Your first few turns will be very simple as you work to attract some birds to your wildlife preserves. You may even select the same action multiple times, which", "headingPath": "Flock Mode", "sharpsignalDocId": 49}, {"page": 11, "score": 0.014925, "snippet": "In rounds 2 and 4, everyone has an odd number of turns. This will cause the person to the right of the first-player token to have 1 cube left at the end of the round when everyone else has finished their turns. They take 1 last turn alone at this point. The 2 players on the edges of the 4-player gro", "headingPath": "Special circumstances for 7-player games", "sharpsignalDocId": 49}, {"page": 17, "score": 0.014706, "snippet": "Megaceryle alcyon 53cm ONCE BETWEEN TURNS: When another player plays a bird, gain 1 from the supply. A kingfisher burrow can go up to 6 feet into a riverbank, and slopes to shed water. 1/15/19 9:36 PM", "headingPath": "Belted Kingfisher", "sharpsignalDocId": 65}]
- citations (raw)
- [{"page": 11, "quote": null, "headingPath": "Special circumstances for 7-player games", "sharpsignalDocId": 49}]
- boost provenance — errata + base rulebook (E2/E3)
- gate not evaluated for this ruling (boost, supersedence, and wrench all off at ask time), and the base-rulebook arm went unrecorded for the same reason — the wrench that would have stored it was off; rulesage.errata.boost-enabled=false, rulesage.errata.supersedence-enabled=false
- answered-before recall
-
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
- debug row retained until
- Oct 9, 2026 00:09
retrieval — what the search arm returned
score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. How many arms fused this ruling was NOT RECORDED (it predates the boost trail, ran on the path that stored none, or stored one that could not be read), and the ceiling depends on that count (ceiling = arms/(k+1) at k=60): 2 arms top out at 0.03279; 3 arms top out at 0.04918. So a score above 0.03279 here is not an anomaly: it is arithmetic proof a boost arm voted, and the measured band 0.016–0.033 (taken on two-arm asks) is what does not apply. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.
per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| fused rank | document | heading | page | fused RRF score | snippet chars |
|---|---|---|---|---|---|
| #1 | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | THE FOUR ACTIONS | p.6 | 0.016393 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 87 |
| #2 | RULEBOOK Wingspan — Rulebook (corpus doc 45) | THE FOUR ACTIONS | p.6 | 0.016129 (inside the measured healthy band 0.016–0.033 (measured on two-arm asks; this ruling's arm count was never recorded)) | 85 |
| #3 | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Flock Mode Gameplay | p.11 | 0.015873 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #4 | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Player Setup | p.3 | 0.015625 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 196 |
| #5 | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Duet Mode | p.4 | 0.015385 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #6 | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Flock Mode | p.4 | 0.015152 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #7 | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Special circumstances for 7-player games | p.11 | 0.014925 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 300 |
| #8 | OFFICIAL Wingspan — Update Pack (Corrected Bird Cards) (corpus doc 65) | Belted Kingfisher | p.17 | 0.014706 (below the measured healthy band (< 0.016) — a weak fuse on a two-arm ask, and this ruling's arm count was never recorded) | 200 |
chosen chunks — what the answer actually cited
token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.
| # | document | heading | page | quote chars |
|---|---|---|---|---|
| [1] | RULEBOOK Wingspan — Asia Rulebook (corpus doc 49) | Special circumstances for 7-player games | p.11 | no quote on the wire |
generation — timing and the path taken
- timing split
- retrieval 122 ms · first delta n/a · total 3214 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
- full breakdown
- queued 0 ms · retrieval 122 ms · ask 3084 ms · gateway work 3214 ms · total 3214 ms
- live seat (read from the running child)
- answering — gemma4:26b think:false · num_ctx 32768 (live-verified 43s ago)
- stream path
- not recorded — this ruling predates the stream-path column (V41)
- watchdog
- first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
- num_ctx · think posture
- both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
disposition
- outcome
- ANSWERED — Answered
- abstain rationale (n/a — this ruling answered)
- answered — no abstain rationale applies
setup-shape — why the checklist band did or didn't render
- decision
- NOT_SETUP_SHAPED — no setup-shape pattern matched this question
errata registry — what the gate above had to match against
6 errata cards registered for edition 3 — these are what the gate above had to match against
- anatomist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.2
- belted kingfisher · HAND_PINNED · Wingspan — Update Pack (Corrected Bird Cards) · corpus doc 65 · p.17
- ecologist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.5
- oologist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.1
- photographer · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.3
- rodentologist · HEADING_EXTRACTED · Wingspan — Update Pack (Corrected Bonus Cards) · corpus doc 66 · p.4
Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.