RuleSage cited table rulings
← Brass: Lancashire

You asked

How long does a game take?

Answered counted as answered

Asked with: Brass: Lancashirebg-28720-en-1e

The game is played over two eras: the Canal Era (1770-1830) and the Rail Era (1830-1870) [1]. Each era consists of rounds that continue until both the Draw Deck and players' Hands are exhausted [1]. There are exactly 8/9/10 rounds per era in a 4/3/2-players game [1]. An era ends following the round in which all players use the final cards in their Hands [2].

[1] RULEBOOK Brass: Lancashire — Rulebook · p.4 · END OF ROUND · ROUNDS · PLAYER TURNS
[2] RULEBOOK Brass: Lancashire — Rulebook · p.4 · Take Income · END OF CANAL & RAIL ERA · Score Canal/Rail Links · Score Flipped Industry Tiles · END OF CANAL ERA · Remove Obsolete Industries · …
🔧 debug — where this ruling came from
outcome
ANSWERED — Answered
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 208 ms · ask 5080 ms · total 5299 ms
single-flight (PR-5)
queued 0 ms · generation 5299 ms
retrieval refs (raw)
[{"page": 4, "score": 0.032787, "snippet": "The game is played over 2 eras: the Canal Era (1770-1830) and the Rail Era (1830-1870). The winner is the player who has the most Victory Points (VPs) following the end of the Rail Era. VPs are scored at the end of each era for your Link tiles and flipped Industry tiles. Each era is played in rounds", "headingPath": "END OF ROUND · ROUNDS · PLAYER TURNS", "sharpsignalDocId": 111}, {"page": 7, "score": 0.032258, "snippet": "Discard 1 card for every single action you perform, including passing. Only Build actions need a specific card. You can perform the same action twice in a turn. For instance, you may place 1 or 2 rail Links with the Network action, then use the Network action again to place 1 or 2 rail Links. You ma", "headingPath": "THINGS TO REMEMBER · INTRODUCTORY GAME", "sharpsignalDocId": 111}, {"page": 4, "score": 0.031746, "snippet": "Insert the Deck tile, Nathan Rothschild side face up, near the bottom of the Draw Deck, so that there are 2 cards per player beneath it N (e.g. 6 cards for a 3-player game). Perform the following additional step at the end of the Rail Era: After performing Rail Era scoring: The player with the most ", "headingPath": "Insert Deck Tile · END OF RAIL ERA · WINNING THE GAME", "sharpsignalDocId": 111}, {"page": 3, "score": 0.03125, "snippet": "Take a Player Mat. Take £ 30 from the Bank N . Choose a coloured Character tile. Place the matching coloured Link tiles in your player area O . Q Stack the matching coloured Industry tiles (which consist of Cotton Mills P , Ports , Shipyards R , Iron Works S , and Coal Mines T ) on their Place your ", "headingPath": "PLAYER AREA SETUP", "sharpsignalDocId": 111}, {"page": 4, "score": 0.030769, "snippet": "For each action, you may choose to perform one of the following (you may perform the same action twice): Build Place one of your Industry tiles onto the board, paying the appropriate cost and consuming any required coal / iron. Note: Only Build requires a specific card. Network Expand your canal or ", "headingPath": "ACTIONS LIST", "sharpsignalDocId": 111}, {"page": 7, "score": 0.030303, "snippet": "Do not be afraid of taking loans. Your income level at the end of the game is not worth VPs. It is not uncommon for experienced players to win the game despite having a low income level. Level 2 or greater Industry tiles are not removed at the end of the Canal Era, so could score twice if built earl", "headingPath": "BEGINNER TIPS · Money · Income level · Industry tiles · CLASSIC RULES · Virtual Link", "sharpsignalDocId": 111}, {"page": 5, "score": 0.029851, "snippet": "D J A location on the board is considered to be a part of your network if at least one of the following is true: The location contains one or more of your Industry tiles B ; The location is adjacent to one or more of your Link tiles C . Two locations are considered 'connected' to each other if you c", "headingPath": "WINNING THE GAME · YOUR NETWORK · CONNECTED LOCATIONS · CONSUMING IRON · Iron must be consumed from: · FLIPPING INDUSTRY TILES · …", "sharpsignalDocId": 111}, {"page": 1, "score": 0.029412, "snippet": "Brass: Lancashire tells the story of competing entrepreneurs in Lancashire and the surrounding area during England's Industrial Revolution, between the years 1770-1870. During the game, you will expand your empire by establishing canals and rails, and building and developing various industries, incl", "headingPath": "AN INDUSTRIAL REVOLUTION · VIDEO & DIGITAL TUTORIALS · CREDITS · COMPONENTS", "sharpsignalDocId": 111}]
citations (raw)
[{"page": 4, "quote": null, "headingPath": "END OF ROUND · ROUNDS · PLAYER TURNS", "sharpsignalDocId": 111}, {"page": 4, "quote": null, "headingPath": "Take Income · END OF CANAL & RAIL ERA · Score Canal/Rail Links · Score Flipped Industry Tiles · END OF CANAL ERA · Remove Obsolete Industries · …", "sharpsignalDocId": 111}]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 111 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 111 boosted
answered-before recall
this ruling was answered, so past rulings were not offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
debug row retained until
Nov 2, 2026 09:19

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Brass: Lancashire — Rulebook (corpus doc 111) END OF ROUND · ROUNDS · PLAYER TURNS p.4 0.032787 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#2 RULEBOOK Brass: Lancashire — Rulebook (corpus doc 111) THINGS TO REMEMBER · INTRODUCTORY GAME p.7 0.032258 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Brass: Lancashire — Rulebook (corpus doc 111) Insert Deck Tile · END OF RAIL ERA · WINNING THE GAME p.4 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Brass: Lancashire — Rulebook (corpus doc 111) PLAYER AREA SETUP p.3 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Brass: Lancashire — Rulebook (corpus doc 111) ACTIONS LIST p.4 0.030769 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Brass: Lancashire — Rulebook (corpus doc 111) BEGINNER TIPS · Money · Income level · Industry tiles · CLASSIC RULES · Virtual Link p.7 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Brass: Lancashire — Rulebook (corpus doc 111) WINNING THE GAME · YOUR NETWORK · CONNECTED LOCATIONS · CONSUMING IRON · Iron must be consumed from: · FLIPPING INDUSTRY TILES · … p.5 0.029851 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Brass: Lancashire — Rulebook (corpus doc 111) AN INDUSTRIAL REVOLUTION · VIDEO & DIGITAL TUTORIALS · CREDITS · COMPONENTS p.1 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
[1] RULEBOOK Brass: Lancashire — Rulebook (corpus doc 111) END OF ROUND · ROUNDS · PLAYER TURNS p.4 no quote on the wire
[2] RULEBOOK Brass: Lancashire — Rulebook (corpus doc 111) Take Income · END OF CANAL & RAIL ERA · Score Canal/Rail Links · Score Flipped Industry Tiles · END OF CANAL ERA · Remove Obsolete Industries · … p.4 no quote on the wire
timing split
retrieval 208 ms · first delta 4524 ms · total 5299 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 208 ms · ask 5080 ms · gateway work 5299 ms · total 5299 ms
tokens in (the prompt the answerer read)
3334
tokens out (what the answerer generated)
109
tok/sec
148.9 tok/sec — 109 output tokens in 0.732 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 58s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ANSWERED — Answered
abstain rationale (n/a — this ruling answered)
answered — no abstain rationale applies
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 19), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.