RuleSage cited table rulings
← Architects of the West Kingdom

You asked

How do I setup the game?

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: Architects of the West Kingdombg-236457-en-1e

Answered before

This question didn't get an answer just now — but Architects of the West Kingdom has been asked something like it before. The corpus may have changed since, so check the date and the answerer on each one before you rule from it.

How do I set up the game?

Answered Aug 8, 2026 gemma4:26b read Architects of the West Kingdom

The answerer couldn't ground a confident answer in the rulebook. The closest rulebook passages are below — check them before ruling.

RULEBOOK Architects of the West Kingdom — Rulebook · p.5 · aim of the game · Variable Setup
From the Supply, place 4 Silver in the space above the Tax Stand. Each player takes 1 Player Board (side 1 faceup, unless using the V ariable Setup rules) and 20 Workers in their chosen colour. Each player places 1 of their coloured Player Markers underneath the Cathedral and the other on number 7 o
RULEBOOK Architects of the West Kingdom — Rulebook · p.6 · first time players · playing the game
When playing for the first time or teaching others, there are 3 key concepts to understand: Worker Investment - Each player has 20 Workers. Each turn they will place just 1 of these onto the Main Board. As a general rule, the more times a player visits the same location, the more they benefit from i
RULEBOOK Architects of the West Kingdom — Rulebook · p.28 · End-game Scoring
For a more variable game, all players should use side 2 of their Player Boards (randomly dealt or chosen). This gives each player a unique ability throughout the game. It also determines how much Silver, Virtue and other items they begin with. The player with the most Virtue starts the game, followe
RULEBOOK Architects of the West Kingdom — Rulebook · p.26 · Introduction · Components · Setup
Despite your noble efforts to finish the cathedral, the king's patience has begun to wear. In his frustration, he has turned to renowned Byzantine architects, Constantine and Helena to complete the work. Your reputation is on the line. This is your last chance to prove your worth to the king. The ai
RULEBOOK Architects of the West Kingdom — Rulebook · p.4 · aim of the game
Follow these steps to set up Architects of the West Kingdom: Place the Main Board in the centre of the playing area. Shuffle all Black Market Cards and place them in a pile on the left Black Market space, 'Small Market' side faceup. Shuffle all Reward Cards and place a number of cards in a facedown
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
corpus profile
live
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 224 ms · ask 5580 ms · total 5814 ms
single-flight (PR-5)
queued 0 ms · generation 5814 ms
retrieval refs (raw)
[{"page": 5, "score": 0.04918, "snippet": "From the Supply, place 4 Silver in the space above the Tax Stand. Each player takes 1 Player Board (side 1 faceup, unless using the V ariable Setup rules) and 20 Workers in their chosen colour. Each player places 1 of their coloured Player Markers underneath the Cathedral and the other on number 7 o", "headingPath": "aim of the game · Variable Setup", "sharpsignalDocId": 303}, {"page": 6, "score": 0.04741, "snippet": "When playing for the first time or teaching others, there are 3 key concepts to understand: Worker Investment - Each player has 20 Workers. Each turn they will place just 1 of these onto the Main Board. As a general rule, the more times a player visits the same location, the more they benefit from i", "headingPath": "first time players · playing the game", "sharpsignalDocId": 303}, {"page": 28, "score": 0.046671, "snippet": "For a more variable game, all players should use side 2 of their Player Boards (randomly dealt or chosen). This gives each player a unique ability throughout the game. It also determines how much Silver, Virtue and other items they begin with. The player with the most Virtue starts the game, followe", "headingPath": "End-game Scoring", "sharpsignalDocId": 303}, {"page": 26, "score": 0.046154, "snippet": "Despite your noble efforts to finish the cathedral, the king's patience has begun to wear. In his frustration, he has turned to renowned Byzantine architects, Constantine and Helena to complete the work. Your reputation is on the line. This is your last chance to prove your worth to the king. The ai", "headingPath": "Introduction · Components · Setup", "sharpsignalDocId": 303}, {"page": 4, "score": 0.045476, "snippet": "Follow these steps to set up Architects of the West Kingdom: Place the Main Board in the centre of the playing area. Shuffle all Black Market Cards and place them in a pile on the left Black Market space, 'Small Market' side faceup. Shuffle all Reward Cards and place a number of cards in a facedown ", "headingPath": "aim of the game", "sharpsignalDocId": 303}, {"page": 27, "score": 0.03125, "snippet": "You will always take your turn first, followed by your opponent. Your turns function just as they would in the standard game. Your opponent's turns operate differently. On their turn, reveal the top card from the Schemes Draw Pile. Each Scheme Card instructs you to place 1 opposing Worker in a speci", "headingPath": "Playing the Game · There are a few additional rules to observe during the game. Your opponent: · End of the Game · End-game Scoring", "sharpsignalDocId": 303}, {"page": 24, "score": 0.030303, "snippet": "Betting House, Clay Pit, Drafting Room, Factory, Lumber Camp, Smithy, Thieves' Den, Treasury, Well The controlling player immediately gains the resources or cards shown. The controlling player immediately takes the action shown, in the same manner as it would be taken at the Town Centre or Guardhous", "headingPath": "Gain Resources / Cards · Armoury, Barracks, Fortress, Hideout · Church · Library · Monument · Palace · …", "sharpsignalDocId": 303}, {"page": 9, "score": 0.029412, "snippet": "The Workshop allows players to either hire 1 Apprentice or work on new Building Plans. Hired Apprentices gain players additional actions or abilities. To hire an Apprentice, players must first pay a total of 4 Silver. 2 of these are Tax (red coins). Tax is always placed directly into the space above", "headingPath": "Workshop", "sharpsignalDocId": 303}]
citations (raw)
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 303 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 303 boosted
answered-before recall
past answered rulings were found and offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
  • ruling 1976 — matched by trigram similarity — measured similarity 0.8148
debug row retained until
Nov 6, 2026 12:14

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) aim of the game · Variable Setup p.5 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) first time players · playing the game p.6 0.04741 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) End-game Scoring p.28 0.046671 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) Introduction · Components · Setup p.26 0.046154 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) aim of the game p.4 0.045476 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#6 RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) Playing the Game · There are a few additional rules to observe during the game. Your opponent: · End of the Game · End-game Scoring p.27 0.03125 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#7 RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) Gain Resources / Cards · Armoury, Barracks, Fortress, Hideout · Church · Library · Monument · Palace · … p.24 0.030303 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#8 RULEBOOK Architects of the West Kingdom — Rulebook (corpus doc 303) Workshop p.9 0.029412 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 224 ms · first delta 5692 ms · total 5814 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 0 ms · retrieval 224 ms · ask 5580 ms · gateway work 5814 ms · total 5814 ms
tokens in (the prompt the answerer read)
2943
tokens out (what the answerer generated)
9
tok/sec
147.5 tok/sec — 9 output tokens in 0.061 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 1s ago)
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
the answerer's own words, verbatim — hostile corpus/LLM text, rendered escaped
decision
NO_APPROVED_CHECKLIST — setup-shaped, but no approved setup checklist exists for this game
pattern that matched
SETUP — "setup" / "set up"
matched words (in the normalized question)
setup

this game registers NO errata cards (edition 231), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.