RuleSage cited table rulings
← Throw Throw Burrito

You asked

How do I play?

Abstained — no grounded answer; closest passages below counted as honest abstain

Asked with: Throw Throw Burritobg-274533-en-1e

Answered before

This question didn't get an answer just now — but Throw Throw Burrito has been asked something like it before. The corpus may have changed since, so check the date and the answerer on each one before you rule from it.

How do I play? →

Answered Aug 29, 2026 gemma4:26b read Throw Throw Burrito

I looked through Throw Throw Burrito's rulebook and couldn't find a solid answer to that one — and I'd rather tell you so than guess at your table. Try asking it another way, or ask me about setup, turns, or how the game ends: those I know cold.

The closest rulebook passages are below — check them before ruling.

RULEBOOK Throw Throw Burrito — Rulebook · p.1 · ending a battle · starting · winning · ties · that's it! go play!
If you lose a battle, take a Burrito Bruise and put it in your Score Pile. Burrito Bruises are worth -1 point. Only 1 Burrito Bruise is given out per battle. After a battle, return the Burritos to the table and grab your cards. The player who triggered the battle counts '3.. 2.. 1.. Burrito!' to res
RULEBOOK Throw Throw Burrito — Rulebook · p.2 · YOU CAN'T · TWO-PLAYER VARIANT · SMALL ROOM VARIANT · MISSING · 2 DECKS
Hold more than 1 Burrito at a time (unless you catch one while already holding one). Block another player from picking up a Burrito. Slap a Burrito off the table toward a player. You must throw the Burrito. Cheat. If it feels like cheating, it's probably cheating. If you cheat, you lose the battle.
RULEBOOK Throw Throw Burrito — Rulebook · p.1 · What a mess! · points · battles · Brawl · sets of Brawl cards · War · …
Your Personal Draw Pile is going to get very messy as the player next to you discards their cards into it. Don't worry-just grab whatever you can and keep going! If you get a Set of 3 matching cards, it is worth 1 point. Put it down in front of you in your Score Pile. If you get a Set of 3 Burrito C
RULEBOOK Throw Throw Burrito — Rulebook · p.2 · THROW THROW BURRITO nuances of battle · battle rules · multiple battles at once · ties in battle · hitting · YOU CAN · …
© 2024 EXPLODING KITTENS | MADE IN CHINA 7162 BEVERLY BLVD #272 LOS ANGELES, CA 90036 USA | IMPORTED BY EXPLODING KITTENS. INTO THE UK: OCEANA HOUSE, 1ST FLR 39-49 COMMERCIAL RD SOUTHAMPTON, HAMPSHIRE SO15 1GA, UK INTO THE EU: 10 RUE PERGOLÈSE, 75116 PARIS, FR INTO AUSTRALIA: LEVEL 8,230 COLLINS STR
RULEBOOK Throw Throw Burrito — Rulebook · p.1 · INSTEAD, GO ONLINE AND WATCH OUR INSTRUCTIONAL VIDEO: · CHOKING HAZARD Small parts. Not for children under 3 years. · GOAL · setup · gameplay · taking a Turn
the rules WARNING: CAUTION: This isn't a regular card game-it involves throwing squishy burritos at your friends and family. So make some space, remove the glasses, and clear the food and breakables... Things are about to get wild. www.throwthrowburrito.com/how The goal of the game is to win two rou
🔧 debug — where this ruling came from
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
warm abstain
  • this ruling — W1 — generic warm abstain · receipt: none (generic)
corpus profile
live,vps
answerer pin (deploy-frozen, attribution only)
gemma4:26b think:false 5571076f3d70
timings
search 75 ms · ask 1864 ms · total 13647 ms
single-flight (PR-5)
queued 11707 ms · generation 1940 ms
retrieval refs (raw) — what the PASSAGE SEARCH returned, not what the answerer read
[{"page": 1, "score": 0.04918, "snippet": "If you lose a battle, take a Burrito Bruise and put it in your Score Pile. Burrito Bruises are worth -1 point. Only 1 Burrito Bruise is given out per battle. After a battle, return the Burritos to the table and grab your cards. The player who triggered the battle counts '3.. 2.. 1.. Burrito!' to res", "headingPath": "ending a battle · starting · winning · ties · that's it! go play!", "sharpsignalDocId": 243}, {"page": 2, "score": 0.047883, "snippet": "Hold more than 1 Burrito at a time (unless you catch one while already holding one). Block another player from picking up a Burrito. Slap a Burrito off the table toward a player. You must throw the Burrito. Cheat. If it feels like cheating, it's probably cheating. If you cheat, you lose the battle. ", "headingPath": "YOU CAN'T · TWO-PLAYER VARIANT · SMALL ROOM VARIANT · MISSING · 2 DECKS", "sharpsignalDocId": 243}, {"page": 1, "score": 0.047379, "snippet": "Your Personal Draw Pile is going to get very messy as the player next to you discards their cards into it. Don't worry-just grab whatever you can and keep going! If you get a Set of 3 matching cards, it is worth 1 point. Put it down in front of you in your Score Pile. If you get a Set of 3 Burrito C", "headingPath": "What a mess! · points · battles · Brawl · sets of Brawl cards · War · …", "sharpsignalDocId": 243}, {"page": 2, "score": 0.046642, "snippet": "© 2024 EXPLODING KITTENS | MADE IN CHINA 7162 BEVERLY BLVD #272 LOS ANGELES, CA 90036 USA | IMPORTED BY EXPLODING KITTENS. INTO THE UK: OCEANA HOUSE, 1ST FLR 39-49 COMMERCIAL RD SOUTHAMPTON, HAMPSHIRE SO15 1GA, UK INTO THE EU: 10 RUE PERGOLÈSE, 75116 PARIS, FR INTO AUSTRALIA: LEVEL 8,230 COLLINS STR", "headingPath": "THROW THROW BURRITO nuances of battle · battle rules · multiple battles at once · ties in battle · hitting · YOU CAN · …", "sharpsignalDocId": 243}, {"page": 1, "score": 0.031746, "snippet": "the rules WARNING: CAUTION: This isn't a regular card game-it involves throwing squishy burritos at your friends and family. So make some space, remove the glasses, and clear the food and breakables... Things are about to get wild. www.throwthrowburrito.com/how The goal of the game is to win two rou", "headingPath": "INSTEAD, GO ONLINE AND WATCH OUR INSTRUCTIONAL VIDEO: · CHOKING HAZARD Small parts. Not for children under 3 years. · GOAL · setup · gameplay · taking a Turn", "sharpsignalDocId": 243}]
citations (raw) — what the answer cited, chosen from a retrieval this page cannot show
[]
boost provenance — errata + base rulebook (E2/E3)
no registered errata card matched this query; base rulebook doc 243 boosted; rulesage.errata.boost-enabled=true, rulesage.errata.supersedence-enabled=true
base rulebook doc 243 boosted
answered-before recall
past answered rulings were found and offered
similarity threshold in force: 0.55 (rulesage.answered-before.similarity-threshold; the exact-question tier is not gated by it)
  • ruling 5545 — matched by the same question (normalized, punctuation folded) — measured similarity 1.0
debug row recorded
Aug 25, 2026 17:00 UTC

what this block IS: the PASSAGE SEARCH's own results — the same search that fills this page's closest-passages list — and NOT the passages the answerer read. Answering runs its OWN retrieval: a far wider candidate pool, re-ranked down to a final handful, plus floors this search never applies — the base rulebook, surviving errata corrections, and one slot per book on a multi-book read. Each of those armed only if THIS ask sent what it needs: the boost block names the ids it forwarded, and the scope line names the books it read. A document the answer CITES that no row here names is therefore EXPECTED, not a defect: two searches, two candidate pools, two orders. The answerer's own final rows are shown in their own block below, beside these and never mixed into them.

score = the fused retrieval score (reciprocal-rank fusion over the search arms) — NOT a cosine similarity. This ruling ran the THREE-ARM fuse (full-text + vector + the doc-priority boost arm, which carried the base rulebook and/or the errata corrections this query matched), whose arithmetic ceiling is 0.04918 — all three arms ranking the same chunk #1 (ceiling = arms/(k+1) at k=60). The measured healthy band 0.016–0.033 was measured on TWO-arm asks and does not bound this one: its high end is the two-arm ceiling, and a third arm has room above it. A chunk only one arm ranked highly lands near 0.016 (that one arm's #1 vote), so 0.03 here is an excellent hit, not a 3% match.

per-arm ranks (the rank each search arm gave a chunk): NOT DISCLOSED by the gateway. Fusion happens gateway-side and only the FUSED score crosses the wire, so rulesage cannot show them without a gateway change. The rank column below is the FUSED rank (position in the returned list), which is real.

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

fused rankdocumentheadingpage fused RRF scoresnippet chars
#1 RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) ending a battle · starting · winning · ties · that's it! go play! p.1 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) 300
#2 RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) YOU CAN'T · TWO-PLAYER VARIANT · SMALL ROOM VARIANT · MISSING · 2 DECKS p.2 0.047883 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#3 RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) What a mess! · points · battles · Brawl · sets of Brawl cards · War · … p.1 0.047379 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#4 RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) THROW THROW BURRITO nuances of battle · battle rules · multiple battles at once · ties in battle · hitting · YOU CAN · … p.2 0.046642 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300
#5 RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) INSTEAD, GO ONLINE AND WATCH OUR INSTRUCTIONAL VIDEO: · CHOKING HAZARD Small parts. Not for children under 3 years. · GOAL · setup · gameplay · taking a Turn p.1 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) 300

what this block IS: the passages the ANSWERING read put in front of the answerer, in the order it read them — the other half of the two reads described above, and the one that decides what the answer could possibly say. Each row names the book it came from and where in that book it sits, what it scored when the search arms were fused, which arm carried it there, and whether the re-ranker chose it or a floor guaranteed it a slot. A row here that no passage-search row names is EXPECTED: a far wider pool, re-ranked, with floors the passage search never applies.

candidate pool: the answering read scored 5 passages, out of a ceiling of 80 set gateway-side. Both figures are reported by the gateway for THIS ask — measurements of what actually happened, not constants read out of anyone's source and printed here on faith.

floors armed for this ask: the base rulebook — armed · surviving errata corrections — not armed · one slot per book on a multi-book read — not armed. Every floor is stated on every ask, armed or not, so a floor that did not apply here is never mistaken for one this app does not know about.

arms fused for this ask: vector + full-text + the doc-priority boost arm. Stated separately from the rows because an arm that ran and carried nothing is a different fact from an arm that never ran.

read atdocumentheadingpage fused rankfused RRF scorecarried byhow it got its slot
#1 RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) ending a battle · starting · winning · ties · that's it! go play! p.1 #1 0.04918 (at the 3-arm ceiling (0.04918) — every arm ranked it #1) vector + full-text + the doc-priority boost arm the re-ranker chose it
#2 RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) YOU CAN'T · TWO-PLAYER VARIANT · SMALL ROOM VARIANT · MISSING · 2 DECKS p.2 #2 0.047883 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#3 RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) THROW THROW BURRITO nuances of battle · battle rules · multiple battles at once · ties in battle · hitting · YOU CAN · … p.2 #4 0.046642 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#4 RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) What a mess! · points · battles · Brawl · sets of Brawl cards · War · … p.1 #3 0.047379 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + full-text + the doc-priority boost arm the re-ranker chose it
#5 RULEBOOK Throw Throw Burrito — Rulebook (corpus doc 243) INSTEAD, GO ONLINE AND WATCH OUR INSTRUCTIONAL VIDEO: · CHOKING HAZARD Small parts. Not for children under 3 years. · GOAL · setup · gameplay · taking a Turn p.1 #5 0.031746 (healthy, below this ruling's 3-arm ceiling 0.04918 (the measured band 0.016–0.033 was taken on two-arm asks and does not bound a 3-arm one)) vector + the doc-priority boost arm the re-ranker chose it

token count per chunk: NOT DISCLOSED — chunk token counts are not reported on the ask path. The character counts below are of the bounded snippet/quote rulesage actually received — a real measurement of what we hold, never an estimate of the chunk.

#documentheadingpagequote chars
timing split
retrieval 75 ms · first delta 1827 ms · total 13647 ms (retrieval and first-delta both measured from the START of gateway work, so first-delta INCLUDES retrieval — do not subtract)
full breakdown
queued 11707 ms · retrieval 75 ms · ask 1864 ms · gateway work 1940 ms · total 13647 ms
tokens in (the prompt the answerer read)
2782
tokens out (what the answerer generated)
9
tok/sec
136.4 tok/sec — 9 output tokens in 0.066 s of generation
live seat (read from the running child)
answering — gemma4:26b think:false · num_ctx 32768 (live-verified 55s ago)
answerer host (measured by rulesage)
reachable (for 23h, checked 6s ago)
answerer node (the seat proxy's own header — this probe, not this ask)
node1
stream path
streamed — the gateway pushed at least one accumulated draft
watchdog
first-token watchdog: 30s per arming window (rulesage.table.first-token-watchdog-seconds), re-armed once by the passages frame — so the worst case before a reader falls back to polling is 60s. Whether it actually fired is a BROWSER-side decision that never reaches the server, so it is not recorded here. The stream path above is the server's half of that story: whether a delta was emitted at all.
num_ctx · think posture
both are the CHILD's settings, not rulesage's, and no ask reply carries them — an answer never states which context window or think posture produced it. The live-seat line above reads them from the running child instead, where the gateway can answer for itself; it describes the child NOW, not this ask.
outcome
ABSTAINED — Abstained — no grounded answer; closest passages below
abstain rationale
I don't have enough information.
BOILERPLATE, not reasoning: this is the answerer's fixed abstention phrase, the same sentence it emits whenever it declines. It records THAT the answerer declined and never why — no per-ruling reason was captured, because none was sent. Hostile corpus/LLM text, rendered escaped
decision
NOT_SETUP_SHAPED — no setup-shape pattern matched this question

this game registers NO errata cards (edition 169), so "no registered errata card matched" above could never have matched one

Errata scope: the gate above matched this ruling's own edition only. When an ask also reads an expansion, that expansion's own registered errata cards stay outside the match — a stated phase-1 limitation, not a failed lookup.